This is what i talked about, you see it everywhere even when its not… And its actualy rare.
Its not rare, at least not when it matters and certainly not in the context of things being rare on hardcore. Everything on hardcore becomes rare when the playerbase is at like 5-10(now)% of what it is when new ladder drops(softcore is way more alive). Usually the people using this also die eventually, and quit(I can’t imagine people pvping using a controller, and that’s part of why the reason why i’m going to attempt to kill them). Does that not mean its not an acute problem when it matters most, at the start of the season, because these people are all dead and quit for the season when everyone else has as well? There are going to be enough people using this(if you bother to look up other communities outside of the official bnet forums, there is plenty of “Support”/how to use the controller on PC while recognizing the advantages of it early in a ladder season). when ladder drops. I have means of dealing with it since those are given to me because its hardcore, and those are more antisocial than players x. I’d rather have players X to deal with it, but thats not an option currently.
Playing on HC with controller is serious disadvantage from survival perspective, same goes for not having inventory filledwith charms. This nonissue with controller is even smaller on hc. And yes i played hc when this controller grabber thing was revelead. It went silent fast as it was artificaly made more impactfull than it was by streamers who milked it as clickbait for their videos.
There is no crossplay and if you play with controller instead of mouse on pc, you will have slower and less precise reactions than anyone with mouse even with higher ping. And that method to grab stuff before others is unusable in like 99% of game.
If you’re willing to pretend that farming with 7 other players offers the same yield as farming alone.
I dont understand what is your point. When you join public split runs, you go solo farming.
Those survival disadvantages aren’t really present in terror zones at the beginning, especially if you have a barb who actually does what they’re meant to do and everyone generally is cautious because they know they have no gear. They’re most present in PVP, hence, why i intend to utilize them against them. The people who used the controllers would just tell you 1) you can use them yourself, so its not like we can’t have item collection parity 2) too bad, i can use it(“IDGAF”) 3) you have no expectation of loot in these runs, so screw you. I fully intend to utilize the fact that controllers aren’t as good as mice for pvp, but that doesn’t help the fact that the controller exists, and just the threat of it should make you concerned about playing in a public game(and ultimately made me drop terror zones/pubs. I might even have footage of losing loot to people i should have never lost loot to that only could be explained due to the controller but it would probably be too time consuming to comb through nor does it help that much since the issue still remains that people shouldn’t have to play against the possibility of this significant disadvantage at a time when the value of just getting items is astronomically more important than it is say two weeks into ladder. There were people in my runs who after 30 runs basically got nothing despite all these items dropping around because there was always at least one paladin charging around using the stupid controller.
Furthermore, one of the people even explained they didn’t even need to replace their mouse/keyeboard, just click + spam the controller button as they walked everywhere. Its not as big of a hindrance if you can do this and if thats the case than any advantage i hope to get via surprise pvp might not even pan out. That being said, I don’t have any real solutions other than 1) solo play from the get go or with a small group of people getting less items/xp due to how drops work 2) fight for items, or at least eliminate the players making it impossible to get items that drop only near me but they still grab despite distance/collision/etc. Even if this issue is non-existent at the end of ladder, nobody really cares about it then, since… there is nobody really playing it then(see current ladder). I get
You got to be kidding. Yes it absolutly is present, especially at the beggining when people dont have good items and level. Losing char early is very impactfull disadvantage from economy and race aspect of ladder. You can die veryfast without very good equip and bo hardly will make enoigh difference if your equip is trash. Who the hell would run with controller in terror zone group play anyway. Its silly idea as amount of drop isso big you barely can see all stuff. So that controller trick is utterly useless, actualy disadvantegeous as you most likely pick up garbage instead of what you want to pick up + slower reaction and higher chance of dying.
You have or you might have? Show me the clip then, i am curious. I was multiple times in past accused of pickint usage when i just have fast or lucky reaction.
That happens when you dont know where to stand and where to clik and are slow.
There’s a lack of control in that farming. If you’re going to argue for less functionality for the players, you should at least explain why they don’t need it. As it stands, letting players do their own /playersx in solo games doesn’t take anything away from other players.
Using what statistic. Overall users vs even individual users in the top 10 SSF threads I saw, the users including those against SSF in those thread COMBINED was still almost nobody.
Going to Dtrashski’s YT comments where every viewer circle jerks to whatever he says isn’t reliable at all. They’re also the ones who made the reddit which is even more laughable.
Meanwhile d2jsp has all sort of different players very few invested in any SSF talk. Just because they’re there to trade doesn’t detract from the fact that they’re the playerbase of this game nor that that site has the most active users for this game.
12 for it probably isn’t worth the time creating it.
6 against (I’m not even against it)
The VAST majority don’t care about it because it is unnecessary.
I wish yall get it so I don’t have to see the same 4 people making threads about it here, but that doesn’t change the fact that Dbrunski and 3 followers are all that care about a SSF ladder.
Why are we fixated on players 8? Offline has that, and the capablity to be SSF without a ladder. They equals at least in that portion. Both have access to the possibility of P8.
Wrong a solo player can get p8, they cannot get b net while offline. An online solo can has many options. Realize they were foolish for trying. Join a P8 game and accept no drops they didn’t get. Multi-load their own game. They too can mimic P8.
It is though? So is joining a split MF game. Or joining a TZ game. Or joining a baal run game. You have the option to play players 8 online and offline as you please.
You’re doing it again. You’re conflating multiboxing with things that are much more reasonable. Suggesting that anyone should multibox, as if it’s as simply done as joining a TZ game, is ridiculous.
Answer this. As game dev, why would you ever want to have multiplayer mod where almost everyone will play solo as you get best benefits solo and not playing solo is basicly disadvantage? This goes against spirit of multiplayer. Any dev with half of brain would not want this as when youjoin server, it would look like wasteland with nobody in public games or just beggars asking for free or rush.
Simple. Had TCP/IP still been in this game i wouldn’t have been asking for /player 8. Because i could have very easily just played single player and boot up co-op games when playing with buddies.
TCP/IP is gone and therefore you are forced into online mode.
One thought to consider is that D2 is a single player experience that just happens to offer multiplayer. The game can be completed solo with gear found through game progression. Since MP is not required to complete the game, why do people assume this is an MP game?
Also, correct multiplayer should be about the party playing together by equally contributing to the entire party’s character and game progression. Using this methodology, the party kills faster, therefore the party members progress faster. This becomes the incentive to MP. There should not need to be an incentive for MP beyond game progression speed.
Unfortunately, this methodology is a rarity seen in D2R (beyond the first week of Ladder, maybe). The reality of the MP experience typically falls in one of two categories (or a mix of the two)
- One strong character is carrying the party, so the others are just leaching (Baal runs, etc)
- Split-farming
The devs have a choice to address this issue in two ways:
- Leave the current system of heavily over-compensating the MP gameplay with excessing XP and improved no-drop chance, but allow PlayersX command so everyone experiences the same progression rate.
- Remove the MP XP and improved no-drop chance bonuses and instead assign single values for each of XP and no-drop chance to all players, regardless of party count/in-game player count. This, in turn, allows everyone to experience the same progression rate. This would allow a true MP party experience faster game progression through coordinated gameplay, instead of manipulation of the MP over-compensation mechanics.
Or they could just leave it as is. Or plenty of other options…
Get some buddies to play with and stop crying.
Playing solo in Multiplayer is everyones own choice nobody forces you, yet no reason to try destroying the fun for thoose who enjoy it the way it is. You think it’s unfair because it doesn’t fit your playstyle. Like a boy not getting the correct candy…
If you play solo there is the freaking Soloplayer lmfao.
i will let d2r lead designer answer that for me
(…) There is no sacred cow
Like, dont settle on something because that’s how it’s always been done
Like, you want to respect your fans but you don’t want to live in fear of them, like, drive your vision but you can’t let your vision drive you (…)
You keep holding on that statement that doesn’t mention /pX in any way. It’s just basically saying that there changes coming, but they have stated that implementing /pX would create more reasons to not play together and that they don’t want this to happen. Still you act like you wear a shirt with thoose words printed on it lol.
Playing solo in Multiplayer is everyones own choice nobody forces you, yet no reason to try destroying the fun for thoose who enjoy it the way it is.
But blizzard did destroy the way i enjoyed it. While the way to fix it would have a negligible effect on others.
No it doesnt lol. You can join others to have game with higher playsr setting. People do split farming just fine.
it doesnt change the fact that people can get more if they pay more
aka p2w
Of course you dont, because you dont have idea how it would impact multiplayer game.
and you are the most powerful source of wisdom in the universe
If you implement game mode where playing solo means solo loot just for you, better xp and more loot, guess what will happen. People will start playing solo.
yeah, those who play solo will do just that, play solo
whats your fear here? the lack of pally and sorces to carry your barb in MP games? Let them play in peace and get together with people at the same play level of your barb
Because why would ever go play with other? With exception of rush or ubers. Playing with other would be disadvantage as you can farm game and exp easily even naked.
you dont realize how the current status quo harms group play
you rather keep all the benefits of split farm than improve group play once and for all, making MP in d2 a true MP mode
who gets less loot? the group player
who gets the finger? the group player
Are you serious?
always
Pretty much everyone would be /p x user once it would be implemented because playing without means disadvantage.
ohhhhhhhhhhhhhhh
the same way that soloing and grouping is a disadvantage now?
if you play solo, you get no xp
if you play group, you get much less loot
splitfarm? you get the loot, the xp and the chicks…
I played on private D2 servers where multiboxing was easy accessible to players with one cd-key.
ok, lets analyze this attempt of argument of authority
Effect of it was less players in public games.
bc they never wanted to be playing MP
so stop forcing people to play MP
I have direct experience with this online unlike most people who ask for it and have no clue how it will affect game as whole.
you have direct experience in having no clue on how to analyze the problems of this game
Using what statistic. Overall users vs even individual users in the top 10 SSF threads I saw, the users including those against SSF in those thread COMBINED was still almost nobody.
lame analysis
almost no one wants to compete in a pretending non-official mode
Going to Dtrashski’s YT comments where every viewer circle jerks to whatever he says isn’t reliable at all. They’re also the ones who made the reddit which is even more laughable.
Meanwhile d2jsp has all sort of different players very few invested in any SSF talk. Just because they’re there to trade doesn’t detract from the fact that they’re the playerbase of this game nor that that site has the most active users for this game.
yeah, bc thats how its done, we use only one sample, only dbrunsk or JSP
12 for it probably isn’t worth the time creating it.
6 against (I’m not even against it)
The VAST majority don’t care about it because it is unnecessary.
its like saying those who didnt answer to a street survey dont care about its theme
Why are we fixated on players 8? Offline has that, and the capablity to be SSF without a ladder.
bc online doesnt have it without MP
Wrong a solo player can get p8, they cannot get b net while offline.
so i was right, a solo bnet player cant use the playscale system to get a higher difficulty
Playing solo in Multiplayer is everyones own choice nobody forces you
playing on the server doesnt mean you should be playing with others to have access to the same mechanics
You think it’s unfair because it doesn’t fit your playstyle.
group play is the one who gets the bigger finger and its not my playstyle
Like a boy not getting the correct candy…
can you do better than this?
Still you act like you wear a shirt with thoose words printed on it lol.
can i get you one of those with this…
(…) players eight not for battle net AS OF RIGHT NOW
we’re not planning on CURRENTLY doing anything with that (…)
… on it?
playing on the server doesnt mean you should be playing with others to have access to the same mechanics
there is no should, but its called multiplayer for a reason, what everyone does is their own business.
group play is the one who gets the bigger finger and its not my playstyle
whatever it is
can you do better than this?
yea caught dogs are barking.
can i get you one of those with this…
^
lame analysis
almost no one wants to compete in a pretending non-official mode
What if I told you that 10 people on a SSF ladder is a “lame” competition designed to make bad players who can’t organize feel better about themselves?
yeah, bc thats how its done, we use only one sample, only dbrunsk or JSP
Nah it wasn’t that. I mean i’ve seen the threads here, seen it mentioned on reddit, but the reddit is moderated by those who are dbrunski fanbois. Not only that, but even that reddit isn’t spewing about SSF often. Meanwhile the largest playerbase of users you can find for this game doesn’t care about SSF for the most part. I’m not saying we use some leaning spectrum, but when there are only so few options the most popular is probably the way to go. Not only that even on the lesser used forums it isn’t that major of a topic when put against the total users on this forum OR reddit. Crazy how such a “popualr” idea has such a small amount of users who care about it.
so i was right, a solo bnet player cant use the playscale system to get a higher difficulty
They can though nobody is stopping them. There are ways to do it. You’re stuck on some sort of official way of doing it, but it is unnecessary you can literally play that way. Just like I could ONLY farm one area for a certain character, I could go elsewhere, but I don’t have to.