Stop Asking For Change or Additions

How does gold pick-up and more tabs not go under ‘slight improvements’? How does bug fixes not go under ‘slight improvements’? Notice how none of these things drastically alter the game’s content.

So… how is D2R not just a reskin with slight improvements?

Not having changes ENSURES the game doesn’t improve. Stop being so scared of changes. That’s why stuff like PTR exists and community feedback exists.

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Thanks for actually linking something, but it affirms my position. A dev saying ‘it’s not on the table but it’s not off the table’ is a PR answer for ‘we don’t know.’ That’s hardly evidence for the position that D2R was always meant to be more than a reskin with slight improvements. If anything, it’s evidence against it. If D2R was always supposed to be more, then they would have explicitly said so instead of giving a no-answer.

For me, they do
Sry, i just disagree with this vision that d2r stills the same 1.14

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It’s a fact that adding tabs to the stash doesn’t drastically alter the game’s content…

Question: With Diablo 2: Resurrected was there ever any consideration of keeping the core game mechanics intact, but still finding ways to maybe add new enemies or new items? Things that just add more without changing the core experience?

Blizzard (Rob and Michael): Oh, yeah. We definitely geeked out about those kind of things. Lots of things that wouldn’t fundamentally change anything but could just be plugged in. We wanted to build a strong foundations before we started hitting the third and fourth floors. We definitely have lots of ideas, but right now we’re making sure we get the core game right. We’ve unlocked all the ladder specific content and can do that in single player and non-ladder. We’ll have to see what happens once the game goes live in terms of what we do in terms or balancing, new items, etc.

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You have the right to have a opinion

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I know. And some ppl have opinions that are wrong. For instance, some people have the opinion that the earth is flat.

changing the aspect ratio so that movement spells and ranged skills can be cast with ~30% more distance is a pretty big change that alters the games content imo.

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Once again, that’s a confirmation for my position. Here they’re giving another no-answer. They’re saying, ‘we’ll see.’ That’s a lot different from saying, “Yeah, of course! D2R was never meant to be just a reskin with slight improvements!”

wait you’re saying the ability to move things between characters without help of others (as it was in the OG game) doesn’t change the game? Or adding auto-pickup on gold doesn’t change it?

Even on single player the shared stash changes the game. You can literally farm on one character, and have gear for any character you want to make after that, completely removing the grind to get gear.

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yeah but we don’t care if you think the earth is flat you can be wrong about that too.

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what do you think a live service game is? do you think that means a game that doesn’t get updates? Also did you read the entirety of either article i linked? or just chose to ignore everything except the part you want to twist to mean what you want?

Everything they said points to releasing a game as close to 1.14 as they can and then updating it after launch.

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No, I’m saying it doesn’t drastically change the game’s content. Changing the game’s content would be like adding items, bosses, quests, etc.

As much as I agree with you, it’s pointless to argue with someone like him. His opinion is all that matters and no matter what facts he’s presented with, they will always be wrong. At this point, you’re talking to a brick wall. Save you’re time and argue with someone who has logic. Lol.

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Doesn’t drastically change content? Are you pure retarded? You can literally remove the gear grind from the entire game. D2:R is more than a “reskin” as your calling it. It’s a new game in and of itself.

I looked at what you linked and none of it is evidence for the position, “D2R was always supposed to be more than a reskin with slight improvements and D2R was always marketed in that way.”

Your links are of devs saying, “Yeah, we’ve thought of that! We’ll see! Who knows!?”

Well, of course they thought of that… of course it’s a possibility. But was it their vision for D2R from the beginning? Obviously not. If it was, then they would have explicitly said so… instead of saying, “Who knows!? We’ll see!”

No, in PR terms that means “We’ll look at what players think will be better”, not “We’ll look what Ephesians thinks is better”. With some big D2R content creators asking for changes, and by the general topics, my side is that the majority of players want changes.

If i’m right, and the majority thinks that changing the game won’t hurt its core, changes will happens.

And adding new items, bosses, quests, would be a HUGE boon to this game.

You’re saying it wasn’t their vision from the start like you have inside info. Care to provide links backing up your claims or do we just have to take you at your word?