Ploot & You: A Winning Combination

Just a reminder that a ploot/random timed loot assignment option for public games has no affect on anyone who doesn’t want to use it. It just provides a streamlined play style that people can already engage in. A group can already decide to roll on every item that drops. A ploot system would simply automate this so it’s more viable.

If you don’t like this idea, and want to do public games with FFA drops like now, you can simply just do those games.

There’s literally no rational reason to be against ploot. And every argument ever presented against the idea only misconstrues or misrepresents the idea.

Also, this is NOT instanced looting. Not like D3. The same exact items that would drop right now, in a group game, are the same items that would drop with a ploot option switched on. The only difference is that each item is assigned a random player in the group for a, say, 5-10 second buffer period before it becomes publicly lootable.

You may not like this idea at all. But good news! You simply don’t have to use the option. Problem solved.

So let’s get this implemented.

inb4 strawmans non stop.

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so what if a ber drops, but only one person gets to pick it up, how is that fair? ?

what is fair is everyone having the chance to pick it up. not one person seeing it and the rest going “welp, guess it’s yours now” like… sorry bodach, bad idea for diablo 2.

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It’s fair because everyone chose to participate in a ploot activated game. You don’t have to if you don’t want to. If you prefer the clickfest, where you’re less likely to get anything if you’re a ranged glass cannon, go for it.

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i don’t have that problem because i play in private games with chill people who understand that we’re working as a team. we don’t invite solo mindset players into our community. no room for selfishness.

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That’s awesome man. But doesn’t have anything to do with the topic. Lucky you? lol
Besides, even if you wanted to do a game where you rolled on everything, it’s a hassle. This streamlines it. That’s all.

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Omg not ploot again lol :smiley:

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Now I understand the repulsion to the term and D2. I would fight HARD against D3 instanced loot type garbage. But this is not that. This is totally different.

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I know what ploot is, I had countless discussions over it on this forum :smiley:

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OK just making sure, because the overwhelming majority of people against this idea think it’s about D3 type looting. So I can’t say it enough.

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this -.-
20 charackters…

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If only there was an actual argument against it tho…

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hasn’t this been discussed a thousand times …

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I think its generaly pointless to implement it.

It has. But the result of all those discussions have proven there is literally no valid argument against the implementation of a timed loot assignment option. So it might as well installed.

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It removes freedom, you cant pick everything you want anymore.

Sure you can. You simply join and make games that don’t have ploot checked on as an option.

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If half of the games will have ploot affecting your freedom to pick anything you want, thats quite limiting your option to join many games.

But perhaps many of those games wouldn’t even exist without the ploot option, and people would be continuing with the normal MFing method instead: solo play. So we essentially expand the public game list more. So more games. More options.

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well i have an argument against ploot.
Diablo 2 uses a different loot system. It is called: Free 4 all.

and since this is supposed to be a remaster of the original…at least according to the developers I don’t think they will change anything.
At least I never read anything else.
And if “a player” don’t like the original because of certain game relevant features…well…then “the player” should rather play something else than the remaster of this game.
I’m not saying that “free4all” is a good thing when it comes to “sharing”… But I like Ploot even less.

Just my opinion

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Yes FFA would remain the default. Ploot would just be an optional way to make a game. Also, a remaster doesn’t mean game design has to stop. D2 has always had balance and content patches. It stopped for a long time, but a remaster is a good reason to continue development where they left off. It only stopped because Blizzard North was dissolved.

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