I’m incredibly confused why Mac support was pulled from this game. Why not just allow Mac Users the old graphics ONLY and let them play with other people on B Net? The changes made to this game were not substantial enough to cut out Mac users considering the old graphics still existing the game.
Or just give us a Diablo 2 Classic that plays on the same servers. Seems ridiculous.
The App Store pretty much entirely counters your statement. It greatly lowered the barrier of entry for game developers and supplied them with tools. Your claim is entirely incorrect.
Edit: Activision is a billion dollar company. Blizzard had to change NOTHING about the base game except create a 64-bit version.
Classic D2 (2000) does not even support Mac anymore.
Apple has made decisions that are very unfriendly to game developers. D2R has never been planned for Mac. IF that changes, then I am sure they will. The current trend though is away from Mac support completely.
Yes, not supporting 32-bit operating systems is “unfriendly to game developers”. Okay. I do feel relatively badly for people who only run Windows and think it’s typical to run 32-bit applications in 2021.
There is a lot more to it than that. If you search you can find threads on this forum with long discussions about it. I will leave it to the Mac players in those threads to explain it to you.
I don’t think I blamed “windows” (I think you mean Microsoft?). I run Linux and Mac. Luckily, I use Lutris for Diablo 2. How’s your spy machine treating you by the way?
I entirely blame Blizzard for refusing to make changes that would cost less than 100k to make the game compatible on Mac.
Ah yes companies should line up to make their games work on a platform with less then 10% market share… why would they waste there time and money doing that?
Maybe Blizzard can’t see trends because they’re too busy drinking while at work all day? The market share was FAR LESS when SC, WC, WoW, and Diablo were released natively on Mac… While running on emulation software during the PowerPC days.
This is true, but not good reasoning. Rosetta 2 exists which emulates x64 architecture to ARM. All they had to do was release an x64 version of the game.