If Sunder Charms go live, the game will effectively be broken

While I understand Blizzard’s take on trying to encourage build diversity, the new sunder charms absolutely counter that idea. They instead encourage classes which deal a maximum of a single school of damage, maximising the damage output of that school and potentially even just focusing on one skill to ensure its maximum damage. Which class does that correspond most? Sorceress, which is, to boost, the only class which has access to Teleport without Enigma. Sorcs are already THE most popular and played class, these charms will only further increase the disrepancy between Sorcs and other classes, even Paladins will seem pointless in comparison to them (which is to say how broken Sorcs will be if this goes live). Classes other than Sorcs and Paladins will quite simply be left in the dust, with basically no point in playing them unless for personal preference, effectively gimping your playstyle by not chosing the superior class.

Sorceress’ main weakness was immunities. That was the main reason why some people would do other builds like Poison Necro, Hammerdin, Javazon, Trapsin, Berserk Barb, etc. Now, with the addition of a single charm, immunites are broken, and all that a Sorc needs is a few -%res items (Tal set, Facets, Nightwing, Griffon’s, Flickering Flame, etc.) to become the supreme PVM character, able to easily farm all areas of the game.

Now you’ll say: “A Sorc/Hdin/Javazon/etc. is already able to do all these things with Infinity/Enigma” - Sure, but that’s the point exactly. To be able to do these things efficiently, you need top tier end-game gear. A Sorc in full Tal or equivalent, of any build, with a Sunder Charm, can easily clear pretty much any area in the game easily.

Therefore, with the intent of encouraging build variety, Sunder Charms are in effect doing the exact opposite. Sure, more builds might be viable, but that’s because those charms create a power creep that is way above anything else of that level that doesn’t require High Runes, or similar % drop item, and unless these Charms have a stupid drop % (which they most likely won’t if we’re to base drop% of Gheed’s). And by improving every single build out there, you also further improve builds that are already on the top of the meta. This is just pure mathematics.

In addition, these charms completely contravene the idea of D2:Resurrected “Classic gameplay—the same Diablo II you know and love, preserved.” (as posted on the D2R official site)

These charms are, simply put, a complete overhaul of the Diablo II game mechanics and gameplay. Unless you overhaul the game completely and take the time to fine-tune every single aspect of the game you are affecting with them, the game will quite simply be broken in its current state - and honestly not enjoyable at all.

This is not what I or many of us have signed up for when we bought Diablo II Resurrected.

53 Likes

The whole brand new charm idea was a little much.
Putting the poison and physical charm for example
Physical and psn dmg needs buffed, but the rest can go. Simple little number tweaking would have sufficed. adding the whole elemental table across the board is just way too much balancing needed.

They could have literally just added a flat 25% physical dmg from the charm, and a flat 25% psn buff straight to the original games core and it would have been less of a headache and made more sense.

Patchnotes:
Few new runewords
Stackables
terror zones
Melee physical dmg get a flat 25% buff.
All psn dmg lengths reduced by 25%.

woot, im grinding the whole next ladder.

6 Likes

You know you have to get to endgame, and the terror zones to farm out one of these charms?

Blizz sorc and Hdins will flood ladder start as always. And since the loot table is expanded, geting one of these charms will not be easy. It would be weeks into L2 when you can start a second character, that can use it when they reach lvl75.

You say the game is more diverse now, because you’re forced to have multiple builds to cover more areas to farm. Well guess now the only reason to have more than one characters, is because it’s FUN? Oh dear lord Jesus! Get fun away from this game!!!

While i don’t like the idea of these charms, because i think they bring more imbalance, please stay to the hard cold facts, and don’t mix your emotions into your opinion.

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You realize within a couple weeks into ladder and all of non-ladder, these charms will be flooding the market and literally everyone will be able to get these charms right ? Gheeds are not rare items, and Sunder charms will not be rare if they drop as much as Gheeds in TZ (which are always active as of right now)

These charms will ruin the game, most people just won’t realize it until the changes are official, but again most people advocating for these charms will probably not be playing the game much anyways.

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Yes i just wrote that here:

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You know you can get to level 75 and start farming terror zones within 3-4 hours right? Many people have already made multiple characters within the first 2-3 days of ladder.

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Okay, multiboxers hit a undeniable jackpot with this. Multiple accounts, multiple games opened on the hour, multiple terror zone games every hour, Faster charm farm. I could literally spend eternity doing nothing but terror zones. Not joking.

I play HARDCORE, and im almost always level 83-85 by the end of stream 1, 30 hour mark, on an amazon. And I’m not even a speed runner. These speed runners will chew this apart…and if they multibox, they will have unlimited access to NOTHING but terror zones, non stop, by day 3. TOPS.

People who don’t see this are blind to how the farming system works.

I give the ENTIRE SEASON only 9-10 weeks before most people who WANT to hit 99 are 99, and the servers go almost dark like they are now. Between these charms, and the fact that you can potentially farm terror zones to hit 99 now much faster than baal/diablo runs would be, it is changing the entire game. I’m not against change, but the way they’re doing it is speeding up the progression of the season so badly that it’s going to die too fast.

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Than people are not playing for fun anymore, and are no better than zoomers, whose attention needs to be constantly tied down with rapid progression. All who want to play the game, will play the game no mater what.

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It will go live because the vast majority are happy with it. only thing would be better is just straight out get rid of Immunities (broken game design) and add +1 to Teleport charm while allowing Shapeshifters and everyone to Teleport.

Diablo II (2000) exist for you.

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I see now, you’re trolling. Why waste people’s time like this ?

You can call people a troll to disregard and discredit them all you want, who the heck cares, in the end Blizzard will listen to the voice of reason and the voice of the majority. Try your hardest to silence us.

No one here is trolling, but people insulting others and calling them a troll.

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Is it really the majority? Or is it your echo chamber?

Do you have some kind of statistics, surveys or petitions which prove your statements?

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Literally every poll had majority voting for a happy yes.
The echo chamber is this “purist” echo chamber of like maximum 50 people.

Blizzard can feel free to make an official poll, where everyone who purchased D2R can vote.

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please provide me links, I need data and facts.

I tried to do research but can’t find anything useful. A Poll with 30 people is pretty meh to say at least.

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Literally check “Simple neutral question: do you like the recently announced sunder charms mechanic?” in Reddit. It was also posted in JSP. I can’t post links.

Easy 70% said yes. Poll has like 572+ voters. Only 15% voted no. Data and facts exists.

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There are A LOT of polls out there, since the charms were introduced. Cooley did one, DBrunksi did one, Sweet Phill did one, many players on Discord and Reddit. All the se results. Bigger part of players like them. I realy don’t know why, since i could come with a hand full of better ideas, to deal with immunes. I don’t even have to go far, this forum is full of them.

I have setup two different polls one on my YouTube channel and one on Twitter.

The overwhelming majority is “Loves it”

I had over 1.2k participants between the two polls.

Dbrunski also had a poll setup with 8.2k participants and it was also overwhelmingly love it.

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I will look it up, thanks guys

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Only thing that sucks about the charms is well, their existence.

They should just straight up get rid of immunities but hey this is the second best thing. I am hoping for a +1 to Teleport charm next and allowing everyone including Shapeshifters to Teleport.

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30% is a huge number. The solution here is to come up with a better way of introducing these changes that will be less polarizing.

In addition, that 30% will likely grow once people actually play through the ladder season and realize there is no longer any point in making a character that isn’t a sorc.

1 Like