Tools are in place already. If you do not wish to use them to prevent being killed by another player, it wouldn’t matter what blizzard does, you cannot fix stupid.
If after you’ve used preventive measures and it somehow contiues to happen then you’d have a problem but until then, use the tools provided for you. If you choose not to, I do not see why Blizzard should in any way assist you.
1 Like
It’s not as bad as they have to be in town and you can tp back to town and wait it out. Getting pked is the ppl fault as the pk ppl has to spend time getting to you and if you are really worried about dying like hc you can leave game.
Mega:
Something I see a great deal of lately is a high level character going into a game of 4 - 6 moderately leveled players (usually 30-40 levels lower difference going “hostile” with them and then killing them for pure spite and gold?) so I would like to suggest a possible feature that might put a end to this, not that Blizzard cares at the moment with all their current server issues, however, if something small could be implemented like, once the player toggles “hostile” that the player being hostiled by the high level character has a 5 -10 second window to toggle it off before any damages can occur, if it is toggled off, then a 30 second window before it can be re-toggled on by the offending player, as in no means no lol, OR the one that doesn’t want to PvP or PK be able to put the offending player on ignore (if ignore would permanently block the offending player from going hostile with your character) until which time you remove them from your block list, another idea would make a checkbox at the game creation screen that prevents any PvP or PK even being allowed in game. Not everyone likes or enjoys PvP or PK games, hence no one should be forced to have to participate. If ignore could work in this way, it would definitely drive out the douches from the PvE crowd and force them to play in games that this is allowed.
No. You have the tools already to deal with PKer, make a tp as soon as he becomes hostile, leave the game, set a level restriction, come back with your higher level and kill them yourself.
Dont be a snowflake theres more than enough.
This is easily avoided by setting a level restriction.
1 Like
Mega:
Something I see a great deal of lately is a high level character going into a game of 4 - 6 moderately leveled players (usually 30-40 levels lower difference going “hostile” with them and then killing them for pure spite and gold?) so I would like to suggest a possible feature that might put a end to this, not that Blizzard cares at the moment with all their current server issues, however, if something small could be implemented like, once the player toggles “hostile” that the player being hostiled by the high level character has a 5 -10 second window to toggle it off before any damages can occur, if it is toggled off, then a 30 second window before it can be re-toggled on by the offending player, as in no means no lol, OR the one that doesn’t want to PvP or PK be able to put the offending player on ignore (if ignore would permanently block the offending player from going hostile with your character) until which time you remove them from your block list, another idea would make a checkbox at the game creation screen that prevents any PvP or PK even being allowed in game. Not everyone likes or enjoys PvP or PK games, hence no one should be forced to have to participate. If ignore could work in this way, it would definitely drive out the douches from the PvE crowd and force them to play in games that this is allowed.
IE Pk Trolls I’ve seen one or two of these screwing around with other peoples gameplay, The explanation is their not happy unless their ruining someones day kinda sorta the same like High School students who go and beat up Grade Schoolers and Kindergardners and should be treated the same way! In this case by being permanently banned and even Buzzard would win this way as they’d be forced to buy new accounts to keep playing Win Win for everyone but the PK Trolls and they don’t deserve a win
3 Likes
Don’t like getting Pk’d, don’t play. Or try playing another game that doesn’t have pk’ing. It’s really a win/win, we don’t have to deal with whining people when they get pk’d, and you get to keep all that whine to yourself.
1 Like
SiG:
You mentioned high level characters griefing low level ones. The solution for that has been there for ages and it’s called the level restriction.
If you’re referring to PKers, then I’m afraid that’s part of the game. I can maybe see an argument for doing something about it in HC, but I think folks who know what they’re doing in HC already know all the common PK tactics and how to avoid them. If it’s SC, eh stay and fight or make a new game and move on. Rogue characters (PKers) are part of the game and the stakes in SC are non-existent anyway.
FajraKatviro:
There is one. It called “level restriction”. And it is designed specifically for such cases about high level difference.
By the way, experienced PKs can kill not only low-level players, but even 20 level higher players (e.g. 40 lvl PKer can kill 60 lvl char).
And thanks Blizz, D2R is not just another one sterilized casual mobile-like game as a D3 or any D3-clone.
Adda:
I don’t see an issue with dueling, pkers, griefers, or any hostile situation on this game. It’s how it was designed. A pker/griefer has to find you first before they can kill you.
My suggestions for you would be;
• Turn auto-party off and start to manually party in games
• Portal to town and wait
• Turn on level restrictions
• Store gold in your shared stash so you don’t lose more than what’s on your person if they do find you
• Save and exit and make a new game
• Password protect your games with your friends
• Play solo
• Sack up and give them a run for their money!
Ghiron:
PKing is part of the game and always has been. If someone hostiles you, either go to town or prepare to fight them when they get to you.
It’s not like you can’t see them coming.
Use level restriction on your game, that’s why it’s there.
Zergbreeder:
There already is something in place for this. When some one hostiles you, they have roughly 5-10 seconds before they can use a WP. You have enough time to tele and go back to town before you get killed. Easy enough. Keep it the way it was back then. Stop trying to change the game. If you don’t like it, make a game with level restrictions as well. BOOM easy solution! Now stop crying.
Zalmay:
I don’t agree – avoiding PK’s is part of the game & part of the fun.
But, they need to put back that scary-arsed sound when someone hostiles you, that way you get some warning:)
Amon:
Yea these cry topics pop up recently.
Welcome to D2 !
No more holding hands and being protected from everything like modern games.
Not like you cant prevent it easily lvl restriction or make friends and do private games.
My personal ideal solution get items and pwn them then NK until they leave.
To make the experience better drink 16x rejuvs then type in IXI after you finally kill them
LordWarp:
Tools are in place already. If you do not wish to use them to prevent being killed by another player, it wouldn’t matter what blizzard does, you cannot fix stupid.
If after you’ve used preventive measures and it somehow contiues to happen then you’d have a problem but until then, use the tools provided for you. If you choose not to, I do not see why Blizzard should in any way assist you.
PatateTbk:
Mega:
Something I see a great deal of lately is a high level character going into a game of 4 - 6 moderately leveled players (usually 30-40 levels lower difference going “hostile” with them and then killing them for pure spite and gold?) so I would like to suggest a possible feature that might put a end to this, not that Blizzard cares at the moment with all their current server issues, however, if something small could be implemented like, once the player toggles “hostile” that the player being hostiled by the high level character has a 5 -10 second window to toggle it off before any damages can occur, if it is toggled off, then a 30 second window before it can be re-toggled on by the offending player, as in no means no lol, OR the one that doesn’t want to PvP or PK be able to put the offending player on ignore (if ignore would permanently block the offending player from going hostile with your character) until which time you remove them from your block list, another idea would make a checkbox at the game creation screen that prevents any PvP or PK even being allowed in game. Not everyone likes or enjoys PvP or PK games, hence no one should be forced to have to participate. If ignore could work in this way, it would definitely drive out the douches from the PvE crowd and force them to play in games that this is allowed.
No. You have the tools already to deal with PKer, make a tp as soon as he becomes hostile, leave the game, set a level restriction, come back with your higher level and kill them yourself.
Dont be a snowflake theres more than enough.
Aucuba:
Don’t like getting Pk’d, don’t play. Or try playing another game that doesn’t have pk’ing. It’s really a win/win, we don’t have to deal with whining people when they get pk’d, and you get to keep all that whine to yourself.
I suppose you see Gradeschoolers and Kindergardners being bullied by High Schoolers as OK Too!
3 Likes
You’re comparing getting PK’d in a game where it’s 100% avoidable to IRL violence and abuse. You got issues dude, just uninstall the game and move on.
7 Likes
Griefing does not exist in this game. This isn’t your molly coddled world of hugscraft where the fee-fee police will step in and give you a lollypop if you get a boo boo.
2 Likes
In any multiplayer game where there’s an element of PvP, you’re going to have some who grief others for “hyucks”.
It’s as useless to even discuss such encounters as it is to justify the reason they happen.
And you and all the others like you need to get a life if this how you get your kicks🤦🏽
3 Likes
Are you saying this is how you like to get your kicks also, because you playing the same game.
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I’m not the one defending PKing am I he is the sadistic @#$%
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Take your strawman and shove it.
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there’s already a system in place. The hostile person cannot use town portals , giving ample time for the noobs to either quit or tp to town. looks like you failed to set a player level cap. Man i’m so sick of these d3 players trying to ruin d2 because they have no idea how the game works. Go play d3 and stop crying.
1 Like
Because of this post ill have to make a grief efficient character and do that now. Takes me back to the good old days of d2. Nigma , cta and the whole 9 charms. Min max for maximum effort on killing ppl.
this is why I always make private games with passwords.
1 Like