Gloves - Value/usage guide for begginers

Hello, this is part of my Item find guide i work on. My goal is to share information with mostly players who are new to diablo 2 and who dont know a lot about items. I hope this will be hepfull so they can understand what is valuable to not be scammed by others or to know which items is usefull for something.

I will try to say few words about every items,provide info how valuable items is, what what it can be used. I will also share in which Treasure class item belongs and monster level required to drop it.

I will also occasiaonaly provide links to videos here or other similar topics made by “Ginger Gaming Mentor” who has great content on youtube about D2R to get another opinion and see how items looks after upgrades in cube. He is doing great job so I show him some love too on his channel :slight_smile:

I would like to explain few things you can read below:

USED TERMS IN GUIDE

USED TERMS IN GUIDE

  • PK - Player killer build used to well, kill players :slight_smile:
  • PvP - Player vs Player, low level PvP is usualy lvl 9, 18, 30
  • PvM - Player vs Monster
  • Melee/Range - characters using weapons to fight, either at melee range or at range with bow or throwing weapons
  • Caster - Build using mostly spells who benefit from Faster cast rate bonuses
  • MF- Item good for characters focusing on Magic find
  • GF - Item good for characters focusing on Gold find
  • IAS - Increased attack speed
  • FCR - Faster cast rate
  • Price - I will be using mostly several levels of pricing, sometimes directly rune cost but keep in mind that prices are usualy moving up and down based on positon in season. Some items are very expensive very early on and they will drop down price significantly over time. Other items might actualy have higher price few weeks asfter season started. I will be using terms: None, Low, Medium, High, Very high where Low is usualy few perfect gems or Runes up to Ko, Medium is runes between Ko and Um, High is Mal - Vex and very high is Ohm up to several High runes.

Price
I will be using mostly several levels of pricing, sometimes directly rune cost but keep in mind that prices are usualy moving up and down based on positon in season. Some items are very expensive very early on and they will drop down price significantly over time. Other items might actualy have higher price few weeks asfter season started. I will be using terms:

  • None - no value
  • Very Low Pgems-Ko
  • Low Fal-Pul
  • Medium Um-Ist
  • High Gul-Vex
  • Very High - Ohm-Ber+

NORMAL UNIQUE GLOVES

NORMAL UNIQUE GLOVES

The Hand of Broc Leather Gloves

  • Treasure Class: 3
  • Required Monsters level: 7
  • Usage: Low level characters
  • Value: None
  • Note: Quite good gloves if you make new characters, they have nice double leech and mana bonus.

Bloodfist Heavy Gloves

  • Treasure Class: 9
  • Required Monsters level: 12
  • Usage: Low lvl pvp, low level characters, Melee/range
  • Value: They drop quite often and range of their price can be between given for free to Lem or even Pul with good %ED roll.
  • Note: Very good low level gloves, usable for anyone because of nice +40 Life bonus and 30% faster hit recovery, but mostly great for Melee or Range builds as Bloodfist have also +10% increased attack speed and +5 minimum damage. They can be used from lvl 9 which is starting point of low level dueling.

Chance Guards Chain Gloves

  • Treasure Class: 12
  • Required Monsters level: 20
  • Usage: MF
  • Value: Low-Medium, they are highly valued mostly at start of season and MF roll dictates price.
  • Price Wide range and can be between few pgems up to Ist for perfect roll.
  • Note: Best Magic find and gold find gloves in game. They can have up to +40% MF bonus and gold find bonus is always same +200%.

Magefist Light Gauntlets

  • Treasure Class: 21
  • Required Monsters level: 31
  • Usage: Casters, characters with fire damage.
  • Value: Very Low-Low, +%ed affect the price.
  • Note: Great gloves for any caster build because of +20% Faster cast rate and best gloves for fire sorceress as they have also +1 to fire skills.

Frostburn Gauntlets

  • Treasure Class: 27
  • Required Monsters level: 39
  • Usage: Sorceress, high mana demand character builds
  • Value: Very Low-Low. They usualy have little bit higher value on hardcore where more people play sorc with energy shield.
  • Note: Good gloves for any character who struggle with mana as they provide huge +40% boost to mana pool. Also best choice for Energy shield sorceress builds.

EXCEPTIONAL UNIQUE GLOVES

EXCEPTIONAL UNIQUE GLOVES

Venom Grip Demonhide Gloves

  • Treasure Class: 33
  • Required Monsters level: 37
  • Usage: Melee/range
  • Value: None-Low
  • Note: Gloves for fighters, they have life leech and small 5% Crushing blow bonus. They are not bad, but crafted Blood gloves with crushing blow will be better in most cases.

Gravepalm Sharkskin Gloves

  • Treasure Class: 39
  • Required Monsters level: 39
  • Usage: Melee/Range
  • Value: None
  • Note: Not so great gloves, they provide good bonus damage to undead monsters but thats pretty much everything.

Ghouldhide Heavy Bracers

  • Treasure Class: 45
  • Required Monsters level: 44
  • Usage: Melee/Range
  • Value: None
  • Note: Another gloves with bonus damage to undeads, this time with also attack ratting against undead, they some some Life and also mana leech so they are better than Gravepalm gloves.

Lava Gout Battle Gauntlets

  • Treasure Class: 51
  • Required Monsters level: 50
  • Usage: Melee/Range
  • Value: None
  • Note: Not great, not terrible. They have +20% increased attack speed, 24% fire resist and 2% chance to cast enchant when you attack which is honestly quite low chance.

Hellmouth War Gauntlets

  • Treasure Class: 54
  • Required Monsters level: 55
  • Usage: Melee
  • Value: None
  • Note: Pretty much useless gloves, only interesting thing on them is +fire absorb but you will have to sacrifice good bonuses from different gloves just for that.

ELITE UNIQUE GLOVES

ELITE UNIQUE GLOVES

Dracul’s Grasp Vampirebone Gloves

  • Treasure Class: 63
  • Required Monsters level: 84
  • Usage: Melee/Range, PvP, Smiter for Uber tristram
  • Value: based on Life leech and Strength roll, from Pul up to 3-4 Ist for 15/10 rolls.
  • Note: Frequently used gloves for Melee builds, highly used in PvP and on smiters. 5% chance to cast Life tap is what makes them so great against Uber bosses.

Soul Drainer Vambraces

  • Treasure Class: 69
  • Required Monsters level: 82
  • Usage: Melee/Range
  • Value: None-Very Low
  • Note: Decent mana and life leech and chance to cast weaken on attack decreasing damage of target by 33% but Sould Drainers have hard time to compete vs other unique or rare/crafted gloves.

Steelrend Ogre Gauntlets

  • Treasure Class: 87
  • Required Monsters level: 78
  • Usage: Melee, mostly just Barbarian because of high Str requirement 185
  • Value: Based on +ED% and +Strength bonus. Low rolls around Um, mid rolls around 3 Ist and high rolls can cost even Lo+.
  • Note: Very rare, hard to find gloves, they have quite high Strength requirement and they provide solid bonus to Strength, 10% crushing blow and 30-60% Damage bonus which is rare attribute on non weapon items.

SET GLOVES

SET GLOVES

Death’s Hand Leather Gloves

  • Treasure Class: 3
  • Required Monsters level: 8
  • Usage: Low level pvp, Melee/Range, PK
  • Value: Usualy none, but people occasionaly are asking for them.
  • Note: Not that good on their own, but great together with Sash from same set where they additionaly gain +30% increased attack.

Sander’s Taboo Heavy Gloves

  • Treasure Class: 9
  • Required Monsters level: 20
  • Usage: Melee/Range, builds with low life
  • Value: None
  • Note: Decent gloves but little bit high level requirement 28. They have nice +40 Life bonus and +20% increased attack speed. They dont have additional set bonuses with other parts set.

Cleglaw’s Pincers Chain Gloves

  • Treasure Class: 12
  • Required Monsters level: 6
  • Usage: PK charger, Barbarian Thrower, Bowazon
  • Value: None
  • Note: They have knockback and 25% slow target bonus and additional quite high attack ratting bonus with second part of set. Knockback on them is quite problematic for most melee builds but can be very usefull for ranged characters.

Arctic Mitts Light Gauntlets

  • Treasure Class: 21
  • Required Monsters level: 3
  • Usage: Low level characters, Bowazon
  • Value: None
  • Note: Gloves you can use from level 2, they are not bad but they are better with other items from same set to provide +10 dexterity and +5 Strength.

Iratha’s Cuff Light Gauntlets

  • Treasure Class: 21
  • Required Monsters level: 21
  • Usage: Melee/Range
  • Value: None
  • Note: +30% cold resistance and Half freeze duration is not that appeasing, but they will get additional +20% increased attack speed with second part of set.

Sigon’s Gage Gauntlets

  • Treasure Class: 27
  • Required Monsters level: 9
  • Usage: Melee/Range, full set is quite good for leveling but has high strength requirement
  • Value: None, but people are usualy buying whole set and can pay even Pul or Um.
  • Note: Small attack rating bonus and +10 Strength, but they wull get additional +30% increased attack speed bonus with second part of set and also partial full set bonus +10% Life leech.

Magnus’ Skin Sharkskin Gloves

  • Treasure Class: 39
  • Required Monsters level: 41
  • Usage: Melee/Ranged
  • Value: None
  • Note: 15% fire resist, some attack rating and +20% increased attack speed. Quite decent gloves for Nightmare playthrough, but they sadly dont have any set bonus.

Trang-Oul’s Claws

  • Treasure Class: 45
  • Required Monsters level: 32
  • Usage: Casters, builds with Poison damage, Necromancer
  • Value: Vey Low-Low, but they can have slightly higher price early in season.
  • Note: Primarily gloves for Necromancers to increase level of curses +2, but great for anyone who is caster because of +20% faster cast rate. They also have unique bonus +25% poison damage and cold Resistance 30%.

M’avina’s Icy Clutch Battle Gauntlets

  • Treasure Class: 51
  • Required Monsters level: 21
  • Usage: Bowazon
  • Value: None-Very Low
  • Note: Part of 5 part set, not that good for anyone else than Bowazon because set is designed for her. They have nice +20% cold damage bonus but only with full set. Full is not bad, but not great either and it is not easy to find all parts.

Immortal King’s Forge War Gauntlets

  • Treasure Class: 54
  • Required Monsters level: 37
  • Usage: Barbarian, Melee/Range
  • Value: Very Low-Low, valuable usualy early in season.
  • Note: Part of Barbarian set, gloves have very good +20 dexterity/strength bonus and additional +25% increased attack speed with second part of set. Gloves are usable for various build if you want to benefit just from partial set bonuses because Immortal King set has plenty of them. But strength requirement is little bit high 110.

Laying of Hands Bramble Mitts

  • Treasure Class: 57
  • Required Monsters level: 39
  • Usage: Melee/Range
  • Value: Low-medium
  • Note: Great PvM gloves for any builds attacking with weapons because of very high +350% damage bonus to demons. They have also quite high +50% fire resist bonus and +20% increased attack speed.

MAGIC, RARE, CRAFTED GLOVES

MAGIC, RARE, CRAFTED GLOVES

Magic gloves

Magic gloves are usualy not great but there is one exception. Gloves can have +2 or +3 javelin and spear skills and +20% increased attack speed. +2 skills can be sold for Pul-Mal and +3 even for 1-3 Ists usualy. Magic gloves with Bow skills and Martial arts skills are valued too, but usualy less than with Javelin skills

Crafted/Rare Gloves

Basicly only Blood crafted gloves can have good price. They can roll up to 10% crushing blow so they are mostly usefull for melee and range characters using weapons to attack. They also have always 1-3% life leech and 10-20 Life. Other than that they can have up to 4 magic or rare preffixes and suffixes if they are crafter above level 71. These magic or rare bonuses decide final price and good rolls with stats like +Javelins skills/Martial skills, Bow skills, +IAS, +Magic find, +Resistances, +Strength and Dexterity can increase price a lot and excelent rolls can have price even several High runes. Rare gloves follow same rules and their quality and prices depends on how good roll is.

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