If I already have holy freeze at lv 29 and I decide to add runeword doom in there would I get additional 12 from it to add up to 41?
Don’t want to make it if it does not work.
If I already have holy freeze at lv 29 and I decide to add runeword doom in there would I get additional 12 from it to add up to 41?
Don’t want to make it if it does not work.
Unfortunately, no. You would be equipping a lower level aura than what you currently have as active. So only the higher level aura would apply. If we had a second source of holy freeze while equipped, you would be able to stack those, but we don’t have any option for that.
Ok thanks for the answer, if I were to remove points in holy freeze from my paladin to the same level of holy freeze in doom would it then work?
No. Skilled auras don’t match with aura while equipped.
Try a +3 holy freeze war scepter and socket it with cold facets. It wont dissapoint.
Nope, Paladin aura from your skills on a Paladin do not stack with auras granted by equipment. Instead you need +Skills on your equipment to increase your aura level.
Auras granted by equipment do stack with auras granted by other equipment - if they are the same aura. In other word a Hand of Justice weapon and a Dragon shield would stack to give you level 30 Holy Fire.
This is partially correct. Only the higher level Aura would apply to attacks. However you would have both Aura’s active for Aura damage. Which would give you significantly more Aoe.
Doom will grant lvl 12 HFreeze and give big negative resist. So if you are also using level 40 HFreeze the Doom will enhance that and provide the lvl 12 Aura damage ontop of your Aura damage.
Yea but you get 2 level 30 HFire Aura’s. If you also used HFire on your paladin you would have 3 HFire Aura’s pulsing. This is why Auradin’s can own from having multiple applications of Aura’s.
So if you have HoJ and 2 Dragon. You have level 44 HFire Aura but 3 of them pulsing at once. Then whatever Aura your Pally has active.
Back in LOD ppl told me Doom overwrites my high level HFreeze but my HFreeze Aura always did way more. It’s because it was 2 Aura’s at once and the bonus of negative resist. A pure HFreezadin should use Doom and then Nightwing or other cold facets to amplify the 2 HFreeze Aura’s for maximum pulse dmg.
Thankfully we had some good testing now to figure this out. You get 1 Aura pulse per item. If you have 2 Dream you get 2 HShock Aura pulsing. If you have HoJ + 2 Dragon you get 3 HFire pulsing since it’s 3 items. Having 3 HFire Aura at level 44 is why Dragon Auradin’s are so effective.
im not sure why this was bumped after 6 months but the about post is correct.
it is however a bug.
this is indeed how it does work, but is ABSOLUTELY not how it was intended to work.
items aura erroneously stack, where as item + character don’t stack.
for some stupid reason this has never been fixed.
The good thing Bout doom is it gets up to -60 cold res. With cold sunders thats already 35 res to immunes. Throw on max conviction and that’s now 5 cold res. So with 1 facet you can do full cold damage.
I tested out a doom GpA on a werewolf and it’s okay but you need infinity merc.
Ultimately for a pally you’re better off going dual dream with a grief, but if you want to be different a doom scepter with holy freeze works fine enough.
Cause it allows for the build to work. If you fix it then you would have to massively buff Aura damage.
Well yea item Aura stack in level. 2 Dream = level 30.
Item Aura and Character Aura stack in how many Aura’s. Doom + Character Aura is 2 HFreeze Aura’s doing pulse damage.
Cause I was researching this and watched the more recent video with test of Auradin’s and wanted to add important information. Since I finally discovered how exactly the Aura damage was being calculated and felt like sharing.
Well I like pure Auradin’s so I’d use Holy Freeze with Doom. That way you get 2 Aura’s doing damage with that negative resist.
Yea depends on what you enjoy. Personally I want to kill everything with just my Aura. Next season might build a Dragon + Hoj and Dream using Holy Shock Aura myself. That way I have 5 Aura’s doing damage. Then a Holy Freeze Merc. That would be fun!
You cant stack item auras with the same skill aura active (dream and you using holy shock. The higher level aura will overwrite the smaller).
You can go dual dream/hoj+dragon armor and use holy freeze yourself but conviction will always be better especially because of its -defense% effect.
This is true for “ONLY” attacks. Not for Aura damage. You will have one lower and one higher Aura doing pulse damage.
This isn’t effective because you are getting rid of 3 level 44 Aura’s.
Each level 44 Aura does 889-2116 damage. That is 2,667- 6,248 Aura damage.
If you add in a Dream and you are also using Holy Shock you can fully synergize another 2 Aura’s. For a total of 5 Aura’s pulsing.
Sounds fake. Never heard this before
This is why I bumped this thread. It’s an old LoD bug that people misunderstood. However with the changes to how Aura’s work it’s why pure Auradin’s do so much damage with ONLY their Aura.
I wanted to clarify how it works. Since I was told that Doom + Holy Freeze didn’t stack my Aura damage. It does by having 2 Aura’s active at once.
Here is a video with the test to confirm how this works.
He literally showcases how you get multiple Aura’s. It only applies to the Aura’s pulse damage though.
no… you wouldn’t… because the damage comes form you swinging your weapon… not from running in circles holding your button down.
but i guess reading how the skill does 5x the amount of damage per attack as the aoe does during its is too hard for people like you to understand.
the game does not need a build you can unplug your keyboard give to you 2 year the mouse to move the mouse around screen and solo clear hell… just because " you payed for a few HR’s"
and removing said build would do nothing but benefit the game.
So a lazy bot build? Theres no reason not to be swinging as an auradin in which case conviction is always better.
I don’t want to swing my weapon. That isn’t the build. The build is for me to farm with my Aura and max out my damage from my Aura. To go to the extreme and have the highest Aura dmg possible. That is the fun of the build.
D2 isn’t hard. You are supposed to glance at the monsters and they explode. This is a farming loot hunting trading game. No one is playing for a challenge. They are playing to find ultra rare loot from killing 234,678,453,700 of monsters.
Wrong we need more builds not less. That is why Diablo has always been about. D2 has replayability and fun by making tons of OP builds to explore and loot hunt or PvP with.
You say lazy I say extreme fun. I love when mobs explode just from my Aura and I get to pick up the loot. If I have to use my weapon that is a sign of weakness and my Aura isn’t strong enough.
Yea but I’m maxing Resist Fire, Salvation, Resist Shock or Freeze, then Holy Freeze or Shock. That is 80 pts in Aura’s. It’s an Auradin. Then using facets and other gear to boost Aura’s. That is fun.
and that “build” only exists because a bug in the code.
that allows a skill to not work an intended and do increasing bugged damage at multiple times the rate it should be doing it at.
auras are SPECIALLY INTENDED to not stack. as written out by the devs on their own site.
Which is why I said you would have to buff Aura’s if you fixed it. Since the goal is to play an Auradin where I kill mobs with my Aura. To take your Aura damage to the extreme! That is fun!! D2 has always been about making fun niche builds like this taking something to a silly level.
If HoJ and 2 Dragon didn’t give multiple Auras they wouldn’t be worth the runes and the build wouldn’t even work.
I don’t want to waste points in combat. Or use Dps gear. I want to pump up that Aura damage.