Yep, you get it. Everything in here.
Current design is pay-to-win along with exploit&abuse-to-win.
Also, wow at people calling me toxic and then posting one of the most toxic posts I ever read. They’re talking about how I must be treated “radically and aggressively” and how I am an error.
It’s so sad it genuinely reads like mentally ill serial killer crap (I reported the post, by the way). It’s even more worrying people are ignoring that behavior. Those really are the ones you should send an anonymous tip to the police about, I am genuinely worried about the people in their surroundings.
Your threats are as void as your failed life getting this triggered over a video game. Let me see how to contact Blizzard now…
They used to be a jaguar, able to hunt a variety of prey. After 15+ years of MMO cash cowing, they’ve forgotten how to create, restore, maintain and improve existing systems, even within their own IP.
Now they’ve become a cheetah, which is super specialized for the Thompson Gazelle. The issue is, the Gazelle is WoW and it’s slowly going bust. Even if the expansions are well crafted (which hasn’t been the case for the last 2), the systems and graphics are really showing their age (including their older playerbase).
They won’t have a choice. Microsoft will be at the helm soon enough, and the influence of Activision should be greatly lessened.
Outstanding lawsuits aside, no one wants to be on a sinking ship. They don’t need to “reimagine” their brand, they actually just need to return to their pre-2007 roots.
From what i`ve read, its not even activisions influence in their bad decisions since 2008, thats when even WoW went downhill.
Blizzard North and South were in constant argue since D2.
Theres tons of interviews to find online with interview of the Schaeffer Bros and Brevik.
Blizzard North are all into instanced loot though. Do your research at least. YouTube David Brevik.
Also, D2 and D2R are both considered enormous failures compared to other Blizzard titles. Keep living in denial lol, Blizzard did a lot of right in other games that should be in D2R as well.
David Brevik never said he would implement personal loot for the remastering of D2R. He said, if you actually listen, that if he were making a Diablo game today he would put in personal loot.
Those are two entirely different concepts, and only you and MicroRNA confuse the two regularly.
As of 2015. I have not seen any metrics about sales since then. Assuming it did not STOP selling copies and also released Necro in 2017, it likely has more than 30 million in sales for all versions of D3/RoS by now.
Well, yes. People who like a franchise are more likely to buy more games in that franchise.
Initial sales of D3 were certainly heavily influenced by the past games. After 6 months to a year, anyone buying D3 knew what they were getting because all the reviews, streams, demos, were out and available. Good reviews and bad.
Financially? Yes, it likely did. The gaming market has expanded immensely since 2000 and there are a lot more interested customers. Blizz also released D3 on multiple platforms, unlike D2/LoD. Now, do people who really loved D2 LIKE D3? Many don’t. That does not mean other people who maybe never even played D2 don’t like D3 - esp after RoS. It got much better.
Diablo Immortal is also likely going to do well financially, even though some of us don’t do mobile games or even have a device that can play it.
Where did you get that data? Source please. Also, selling 5 million copies of anything is never a failure.
I get that your point is to try to ruffle feathers, but there is no real reason to do that. D2R is not a failure at all, and will continue to sell copies. It may not be as BIG as others in the franchise but that is fine - it is aimed at a smaller audience who likes the older D2 gameplay.
This is provably false and you are throwing it out there for bait. D2 was enormously successful and is considered the best of the genre for the time. It influenced hundreds of others games. D2R is also successful. Just because WoW was MORE successful, does not mean much. Two successful things is still good.
I said it’s a failure compared to D3 and other Blizzard products, it will sell more if they made changes and not listen to stubborn people who are just “change bad because change”. The game needs a lot of work let’s not kid ourselves.
I acknowledge D2R’s potential and I know it could be a goldmine for Blizzard and a great game for consumers.
Other than that, we are in agreement. It’s good to see some reason in here instead of usual emotional crap.
Forgot to address where I got my data, it was this Tweet:
(actually can’t post links for some reason, it’s PezRadar’s).
Just saw your edit and I don’t think you read well. I obviously said it is a failure compared to other Blizzard products (which is a fact) and it could reach more of its potential.
Exactly. I am not wrong. There will be changes to D2R going forward with Ladder seasons, but the core of the game is very unlikely to change.
They would be unwise to make a game for the D2 folks then morph it into a completely different game. They have Diablo Immortal and D4 for that. They also have D3 and the D3 seasons which all have gameplay changes that they test out.
To post clickable links you need trust level 3. You can make unclickable links by highlighting it and using the </> button on post formatting.
Again though, your use of the word failure for something successful is done to provoke an argument. Not very cool. It is not as fast a seller as D3 was - true. It is very much not a failure though.
It wasn’t done to provoke an argument at all, you interpreted it as such does not mean it is so. It’s so obvious what I said: D2R right now is considered a failure compared to other Blizzard products.
Why? Because of people who like to argue whenever you suggest a change without providing any counter-argument going on how “change is bad because change” mentality. Purist-brains.
Game can be so much better and Blizzard were extremely transparent that it is a live-service game and will change and continue to do so. Yet instead of having a place for healthy discussion of changes we get same vocal minority coming harassing us with their out-of-topic spam because we are turning D2 into The Evil D3.
I don’t think most people even care you were provoking an argument. We’re on forums because we like engaging in discussion, and boring discussion was hardly ever worth having.
The problem is, most of your ideas are bad ones. It’s not personal, and it’s certainly not the same as saying you’re incapable of good ideas. The ideas you promoted have already been extremely scrutinized and rejected by a considerable number of regulars here.
Again, live service is somehow misconstrued to mean, changes you wish will be implemented because change can be implemented. That’s a serious leap in logic and faith, and one I think you’ll be sorely disappointed in later.
Actually, most of my ideas get approval by people who are pro-change, and get resistance by people who think “change bad because change”. For sure my ideas could be good or bad, but rarely if any effort was taken to refute them.