Design your own Unique Sorceress Orbs

Hey, There is 15 sorceress Orb in Diablo 2 but only 3 have unique version. I think its quite sad and all of them should have unique version. This is list of orbs which are missing unique version.

Eagle Orb
Sacred Globe
Smoked Sphere
Clasped Orb
Jared’s Stone
Glowing Orb
Crystalline Globe
Cloudy Sphere
Sparkling Ball
Heavenly Stone
Demon Heart
Vortex Orb

Do you have any cool ideas for unique versions for them? Lets be creative :slight_smile:

I will actualy start with some ideas:

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4 Likes

More unique ones would be cool

But first I’d love for rare and magic to have an utility in game

Imho 1:1000000000 good one isn’t a decent ratio

By removing Crafting restriction on weapon type could maybe help

But in an ideal world to buff both rare and magic at the same time

It would require crafting to have a chance to retain the affixes on the sacrificed magic item

So if you start with a +3 cold +3 frozen orb magic orb and use caster weapon recipe, you could end up keeping that +6 forb

As for Uniques

If firstly have them have staffmods

Then have really unique mods

Like:

Horazon’s catalyst : + 1 skill per 50 energy

Soul match: +1 to Elemental Oskill (a Diablo 1 skill)

Lazarus’s crooked finger: 50% chance to cast level [clvl/2] Random spell on striking

Lord of elements: enemies hit with an element applies a debuff on the targets making them more fragile to the other 2

3 Likes

Love it! Would open so many new builds!

1 Like

Constricting Dimensional Shard of Jordana

+1 to All Skills
+3 to Sorceress Skills
+40% Faster Cast Rate
+30% Fire Skill Damage
+30% Cold Skill Damage
+30% Lightning Skill Damage
-30% Enemy Fire Resist
-30% Enemy Cold Resist
-30% Enemy Lightning Resist
+15% Max Fire Resist
+15% Max Cold Resist
+15% Max Lightning Resist
+15% Max Poison Resist
+100% All Resistances
+25% Maximum Mana
+1-12 Lightning Damage
+20 Mana
+Drain Life -10

Perfectly Balanced™

Well i would like to see actualy balanced suggestions please :slight_smile:

Says the guy with a cube bigger than the current stash LMAO… Just taking a pot shot Zax, carry on! :smiley:

For me balance comes with drawbacks in exchange of great powers

Vizjerei’s compulsion

+5 to all skills

30-40% fcr

Cursed with Blood Mana

+40life gained on kill

5% absorb all

Why does big cube bother you? How is that affecting gameplay negatively?

It doesnt, I was making a joke bud, calm down!

I would love that cube lol, would make collecting crafting sht way easier right now…

I didnt make that cube btw, as I play with it, I have to say its too big, I mean I dont mind, but it doesnt have to be as i rarely fill it before i want to visit town anyway. I think half 1/4 of that cube space on picture would be enough.

Nuclear Chaos Vortex Orb

+1 Teleport
+3 to Sorceress Skills
-75 to All Resistances
Level 10 Vigor Aura

50% Chance on being struck to cast:

Level 40: Frozen Orb, Blizzard, Chilling Armor, Blaze, Meteor, Hydra, Thunderstorm, Chain Lightning, Lightning

1 Like

Mischief Rod
Demon Heart

+10-19 to Blaze
+1 to Increased Speed (any class)
+40-60 Lightning Resist
+30-70 Vitality


Thunderbird Claw
Vortex Orb

+16-20 to Chain Lightning
+1 to Battle Command (any class)
20% Faster Cast Rate
+60 energy


Decree of the Elements
Heavenly Wand

+7-11 Cold Mastery
+7-11 Fire Mastery
+7-11 Lightning Mastery
+20-40% Faster Cast Rate
+88 Energy
Socketed (1-2)


Grim Basin
Sparkling Ball

+1-3 to Telekinesis
+47-92 Energy
+151 to Energy (Based on Character Level)
Damage Reduced by 2-9
Magic Damage Reduced by 10-15
Negative 29% to max life (Based on Character Level)
Negative 29-47% Poison Resistance


Hailstone Churn
Crystalline Globe

11% Chance to summon Frozen Horror when hit
33% Chance to cast level 10-13 Frost Nova when hit
+1-2 to Sorceress Skill Levels
+20% Faster Cast Rate
+6-8 to Meteor
+2-11 to Frozen Armor
+60-80 Mana

1 Like

Let’s just go with something that could almost spawn as rare:

+2 sorc (prefix)
20fcr (suffix)
2os (prefix)
+30% Fire resistance (prefix)
+60 mana (auto mod)
+5 replenish life (suffix)
+20 energy (suffix)
+3 random non-mastery sorceress skill (auto mod)
+3 random non-mastery sorceress skill (auto mod)
+3 random non-mastery sorceress skill (auto mod)
+3 Fire Mastery (extra)
+3 Lightning mastery (extra)
+3 Cold Mastery (extra)

1 Like

Aluneth, Vortex Orb

+3 Sorceress Skill Levels
-35% Faster Cast Rate
Damage from Frozen Orb is converted to Magic damage.
Magic damage increased by 50%
50% Better Chance of Getting Magic Items
All Resistances +15-25
+80 to Mana
+50 to Life
+1 to Blessed Hammer

1 Like

Hmm alright how about…drain life -100

And we can add 100% chance to cast teleport when struck

Constricting Dimensional Shard of Jordana

+1 to All Skills
+3 to Sorceress Skills
+40% Faster Cast Rate
+30% Fire Skill Damage
+30% Cold Skill Damage
+30% Lightning Skill Damage
-30% Enemy Fire Resist
-30% Enemy Cold Resist
-30% Enemy Lightning Resist
+15% Max Fire Resist
+15% Max Cold Resist
+15% Max Lightning Resist
+15% Max Poison Resist
+100% All Resistances
+25% Maximum Mana
+1-12 Lightning Damage
+20 Mana
+Drain Life -100
+100% chance to cast Teleport when struck

Perfectly Balanced™

Grim Basin
Sparkling Ball

+1-3 to Telekinesis
+47-92 Energy
+151 to Energy (Based on Character Level)
Damage Reduced by 2-9
Magic Damage Reduced by 10-15
Negative 29% to max life (Based on Character Level)
Negative 29-47% Poison Resistance

1 Like

Clearly for energy shield sorc :smiley:

but its missing some good skills or fcr

Yes, I designed with energy shield sorceress in mind. I didn’t add good skills or FCR because I wanted there to be a trade off for gaining such a large energy boost, which will add a huge survivability with ES build. I also added negative max life and poison resist for additional trade-off. Telekinesis was added because it is used for energy shield build and would allow for up to a few points to be allocated elsewhere.

Personally I’d really like to see a runeword or two for orbs!

1 Like

Sacred Globe( Mind Breaker)…lvl 12 Require
special effect: make the character go invisible for 1 sec every 3 sec(phase in and out slowly)
4% chance to cast lvl 20 Blaze upon being struck
+10 to Ice Bolt
increase block rate by 40%
+50 Life
+10% FCR
every 3 sec spent not casting any spell increase your next spell dmg by 7%
+3 to a random elemental skill(change every hours)
+30% Resists to 2 random element(change every hours)
enable opening town portal without scrolls of tp

Clasped Orb(Head Bonker)…lvl 15 Req
+1-5 to Sorcs skills base on char lvl…20-60-85-92-97
400% Enhanced dmg
+10 Mins damage
60% Increased Attack Speed
25% increased chance to block
30% chance to cast your hightest level spell that is castable
+2 max damage base on character level(up to 198)
10% chance to become frozen on striking
2 Sockets