Since removeing Magic Arrows (Caster) with adding Immolation Arrows (4p) is technicially one change bring back the AR on the armor, make it a roll (250-350 or 280-320) and you have my blessing!
With this proposal we do not achieve making a single item standalone viable nor lower piece combos, but the full set will have it´s place.
Im with Camperdabase here. I think the proposal is decent (although I really like the last proposal with flat DR a lot as well for a sick immortal sorc build). How about changing the current 2p bonus of +50 To Attack Rating (2 Items) with -20 flat DR? So we have both?
I also agree that PMH should be a set bonus. On the gloves with 3p would be good, so you could use a 2p combo without PMH for several niche builds and if you want PMH you add a third item. Since gloves, boots and belt are not terrible, you have enough options here.
I would modifiy the res on the belt to round numbers (30% here) or make it roll in a narrow span (25-30% or so). As well as the life on the boots from 44 to either +40 or make it roll of 40-50 to keep things interesting.
The change of defense on the Soul Cage is - to be clear - a removal of the +400 def and adding +150% def right? Or shall it change the 6p set bonus of +50% ED to 150% ED?
Again I would not change HFD with CBF on the Pillar if we want to make stacking HFD a thing (to make it sure, we´re talking about the 5p set bonus here and not simply add it to the boots permanently right?
Adding sockets to the Stone Crusher and the Pillar is a good way (get your tons of jewels used finally). But again, we need rolls. The Stone Crusher is a very freqent find (so 1-3 would make me pick it up - now I don´t anymore). The Soul Cage is more rare (but not super rare). So 2-3 seems a good choice here?
Lvl 14 Burst of Speed has an uptime of +250 seconds, so we could lower CtC from 5% to 2% as well imho?
So my proposal would look like this:
- Add +1 To Barbarian Skills (Immortal King’s Will)
- Add Prevent Monster Heal (Immortal King’s Forge, 3 piece bonus)
- Add 2-3 Open Sockets (Immortal King’s Soul Cage)
- Change E. Defense from +50% to 150% (Immortal King’s Soul Cage, full set bonus)
- Change 5% CtC Lvl 5 Enchant to 2% CtC Lvl 14 Burst of Speed (Immortal King’s Soul Cage)
- Change Open Sockets from 2 to 1-3 (Immortal King’s Stone Crusher)
- Change +50 To Attack Rating to Damage Reduced by 20 (2 Items)
Minor Changes:
- Change +44 To Life to +40-50 Life (Immortal King’s Pillar)
- Change +37% Gold find to +40% Gold find (Immortal King’s Will)
- Change +31 Ligthning Resist to +25-30% Ligthning Resist (Immortal King’s Detail)
- Change +28 Fire Resist to +25-30% Fire Resist (Immortal King’s Detail)
- Change 12% Chance To Cast Level 4 Charged Bolt When Struck to lvl 15 Charged Bolt (Immortal King’s Forge)
Arcanna’s Tricks Set
I said I would not thouch the normal set since your barely use it longer than 30 minutes to an hour. But here would be an easy one. I think the set is good if you want to play it or find it early (super unlikely). But I think the lvl req. on every item could be reduced from the lvl 15 now to something lower like lvl 10? I think the ammy could use another affix on top, but it´s not worth it really. But if so I would add 25% CtC lvl 4 Charged Bolt When Struck (6 bolts dmg 3-5 each).