Hola Gents,
regarding Swordguard. Could see Concentrate as an +2 O-Skill, but also like the original idea of +5 to Concentrate (Barb onl
Don´t see any other char reall using this. So would prefer to make it on barbs viable. Weapon block is currently designed to work only on dual claws. So new mechanic => kind a unlikely. Since I never play assasins, does weapon block couses any kind of delay after block? Love the idea to change +40% increase chance of blocking with your proposed increase ED!
Didn´t get every idea you made, but try to share some of my thoughts on your post Anyhow, thanks for your contribution. We need to continue speaking about it!
Get you point, but would like to kindly disagree. Tyraels is super rare. You can´t shop it easily and thats way I think it should be really competitiv with the best RWs. I´m not playing HC yet, but hard to imagine why salvation on an armor super rare armor is a bigger problem then a phoenix shield? I really like the the current proposed version. If you would cancel salvation would you leave it with the rest or any complementary suggetions instead?
With you, a 3 OS AV would be super good and I a close competionen with a Jewerls *** of the whale. Could live with limiting it to 2 OS. Still nice and strong.
The high CB ist the sellingpoint for Leviathan imho. With “only” 20% is it still competetitive? Could see myself limiting it to 0.4% per level. The everay lvl 90 chars would end up with 36%?
With up to 2 skills and all absorb it would be a nice niche helmet. Rep life could be a problem on pvp maby?
See your point. Not sure if it will be used really much. Lvl 50 is however a really big number. How about reducing req. lvl from 80 to 72 instead? Will remain a pvm-shield anyhow.
Agree! Would support this! -30% req and decreptify on striking will get it used somehow. @CharlesJT?
True comment but I think this will be more of a complementing weapon. Your A5 merc will like that with the changes a little bit better. But wont be BIS (what is fine for me!). If I would change something else I would lover the req. a bit furter vom 85>80 to even 75?
Tru, but usable in that niche. Fine with me. It a very frequent find to make it really strong?
With Cyclone Armor and Cold Mastery I could be a very niche weapon. Not adding this and remove HFD to add 50 FCR would leave it irrelevant imho? I´d rather use a Wizard Spike or Spectral Shard instead (both easy to obtain and with nice mods like @res, mana etc.). So leas it kind a pointless?
True, still a frequent find and Redemption Aura is the point here? So I is either something in SSF or on swap for pvm? With IAS and DtoD buffed, that could be use at lvl 65 imho?
Irrelevant yes, but maybe interesting for some niche uses. Open Wounds, life after kill and a Blood Golem. Could see that for fun in some builds
Even a the entry Required Level: 58? Wont be BIS ever, but I used i with my last trow barb playthrough and only missed a bit of additonal maging dmg to be usable. Will not be super strong, but we´re aming to make those uniques just a bit more competitiv to get them uses
at least somethings and not straight never?
Even with the -15% to enemy magic resist AND 30% IAS? Could be a niche use-case. If not buffing it further would be an easy option later.
New effektiv. Would love to see that, but doubt it. Otherwise even without solid option for some niches.
Puh…that needed to be testet. Might be far to strong for a quite frequent weapon?
It has already some uses and therefore is imho already viable. Proposed buffs only make it a tiny bit more usefull. Not going with you here. IAS and massiv static field would be super strong and too much imho.
Not BIS but with FRW and +5 Nado it would have some uses. LvL 50 is super strong and on Druids it would be broke.
New mechanic, why not just increase dura on some items instead? Easy to implement?
Not sure about that. I think melee needs more buff. But in combination with the proposed buffs in the OP that feature would need some extensive testing.
No sure yet. Have to sleep about that Would need to check with some of the 3 OS Runewords, it there would be a drastic change and make them to early available…tricky.
With you. Leaf is super strong already for your early leveling. We should leave that as it is!
No opinion. Would love to ptr test both version. But rather get the specific changes we made…
With you. Would not remove the penalty completely. Would lower it. -3% and -6% sounds reasonable (especially with having deminishing returns).
Really? BotD will be still super nice Would love to test this on some uniques before I can make up my final judgment.
True. But some might be fun. Would love dura, open wounds and FRW. But could easily live without the others…
Interesting but super tricky to balance or not? And to correct you. If socketed it would need to increase 2 new sockets, since one is ocupied alreay (to keep this visable)? Or does ist magicially disapear and add a socket like a cube recipe?
Interesting,…but would love the devs to fix the uniques first and your runes are far to strong. Nae would break the game completly. Lots of teleport Shakos incoming
Quick notes for you. What do you thing about that?
- Swordguard
- Arkaines Valor
- Leviathan – whats you oppinion?
- Dragonscale
- Medusa Gaze
- Leaf – RW-Section
- movement penalty on med and heavy armors -3%/-6%