I can confirm that this bug is happening with some of the borders in ACT 2 out in Dryhills or any of the desert areas. Its also happening with Blood Maggot (Or any maggot variant) texture. It’s also happening with either the Succubus or some of the fixed permanent environment textures in the World Stone Dungeon. I will update this if there are anymore that I am noticing.
I have tried changing resolutions, changing many graphic settings, switching sampling and some rendering options and to no avail. The only sure fire way to bypass these black boxes on screen is to switch to Legacy Mode for the duration.
I am running A GTX 1080ti on Windows 10 with latest drivers. I can’t 100% confirm that messing with some of the graphics settings reduces the stickyness of these boxes because at times they are flashing back and forth and other times they are on the screen permanently. But I can most CERTAINLY confirm there is something wrong with the texture and/or how it’s being delivered.
This is beyond infuriating and I hope it makes it into the very first set of patches as it makes those zones unenjoyable.
Other issues I have come to see is that the game will have random crashes which are memory related. There is a giant memory leak somewhere in the code of the game and when I let my machine idle overnight with it. The entire system will eventually lock up. It’s an older game and not sure what can be done or if this was even known from the get go.
The Mini map bug from doing multiple runs is still a thing. I’ve had it happen several times today alone.