Assassin - what would you change in skills

I think blade fury to be fixed. It takes too long time to attack. The initial operating speed is too slow

Yes, Blade fury should be powerful like in real life, 1 shot and you’re done. Why not add some poison blades to kill for sure?

It is! It does alot of damage pvm and pvp. Venom already works with it.

it does deal a lot of damage but when you have a throw barb going on that plows through a lot faster, you’d think twice

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In conjunction to that, If BF and Throw weapon are both range skills that both scale with dex I don’t understand why the other one can’t pierce. I mean technically it shouldn’t pierce cuz BF is like shuriken but it would really make sense if they did ricochet. Even with damage penalty per bounce it should still do the job.

  • Attack rating from Claw mastery should work for Blade Fury.
  • Remove targeting mechanic; skill stops channeling when targeted mob dies. We don’t need this and there is no purpose for having this. It just makes the skill clunky.
  • Introduce Blade fury Piercing? Ricochet? Anything that makes the build be able to compete with Throw barb’s clear speed or just every other better performing builds?
    If not, make/remove:
  • Blade sentinel’s NHD to 0.25/sec and projectile speed faster and bigger. Also remove cast delay. Anything that would make the skill reliable as an aoe skill.
    Lastly:
  • Blade shield should not reduce weapon durability. Period.
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