Lot of truth in your post. But the part about “contradictory” complains is a bit upseting. Imagine we were having 35°C temperature and complained it was too hot, and then blizzard made us have -20°C. Ofc we complain it is too cold. Ofc we say we prefer 35°C lol.
Its like, it would take them just a couple of hours talking to some pvpers who know the game well enough to understand the issue, but eh, i guess better to do random change and then act like an ostrich when people complains
You have to consult BM pvpers too. GM pvpers play a more limited form of pvp, so there are many aspects of it that will be overlooked by GMers. Have to tweak pvp in its totality, which is going to be more complicated than just giving GMers what they think will fix the issue for GM pvpers. Stunlock for example would be more of a problem for BMers than GMers, so fixing that aspect of pvp is just going to make the game itself worse off. I imagine they are going to have to consider things like that, but most of the players that they ask are going to have all sorts of biases, for example they only want fixes for GM pvp that will make other aspects of pvp worse off, or they want changes for only the char that they play, etc.
They are not rolling it back nimrod. Learn to adapt your play style. Good grief this topic needs to move on. If you cannot adapt go back to the original d2 from 2001 and leave us in piece.
this adaptation crap argument has to stop as well. We know very well what to play in this meta, what is strong or not, and what we should change compared to the previous one. Doesnt make it better or funnier in any way.
Go back to pvm and leave us pvpers in piece if you are just here to spam that joke of an argument
Maybe they choose not to acknowledge PvPers request about FHR, Stun because they leveled the playing field on purpose. No more ez stun locks on your Ghost Sin, no more stun lock via Smite and FoH. No more stun lock period. If this makes you PvPers quit the so be it. Blizzard does not support this type of JSP funded game play and neither do I.
Y agreed, 2.3 implementation was bad too, stun chars where to only viable builds.
I think that just reducing fhr frames by breakpoint 1 cross the board and nerf to mindblast etc is the way to go. like:
No mind blast casted from shadow master.
When on stun state (whirls). 50 % change to get stunned by any attack instead of 100%.
This would prolly allow most build variety and stunlock characters would still be viable but not overpowered.
Many old fans who sympathize with this thread have been accustomed to the legacy version. Blizzard advertised that. “The only thing that has changed is the graphics and improved usability”… I only found out now. It was hype and bait. We were all deceived. D4’s beta testers. Even after paying our money…
You’re completely right here, DHA.
No news about fixing fundamentally destroyed FHR mechanic;
Killing the Hdin now will be the last nail in the coffin.
Im done. The game is a joke. Ignores a whole pvp community, with absolutely no news and garbage patches. No sign of fixing FHR, FBR or stuns - so yea, well played Blizzard.
Also, gl to all the PvM’ers trying to sell the legendary items for the pvp players, when everybody left this game xD