Hello,
After the successful implementation of the API fix due to the previous post on the issue by Irri, it has been noted that the API is still experiencing some issues. Here is a list compiled by Nephest. Links have been removed due to inability to post links here.
Problem: The KR ladder endpoint returns stale data. The stats(like mmr and games played) and member list are not updated.
Example: the player with /profile/6056956/1/llllllllllll profile has 6883 mmr and 10 games, while their actual stats are 6936 mmr and 18 games atm.
Problem: KR league endpoint returns stale league ids.
Example: the API returns max KR ladder id as 75523, while the actual max ladder id is 75525 atm.
Problem: League endpoints return stale ladder ids for season 45.
Example: does not contain ladder id 295688, but you can fetch that ladder from. You can also see a valid league key in the response: league_key":{“league_id”:2,“season_id”:45,“queue_id”:201,“team_type”:0}
Additional data: missing ids(approximate):
US 295688 - 295939
EU 233768 - 234027
KR 75280 - 75316
Problem: US mmr thresholds for 2v2 are invalid
Example: Diamond3 mmr range is 3600-3840, and Masters1 mmr range is 4421-4548. The thresholds are disconnected and there is a huge rating gap between them, which makes it very hard to promote to masters.
Game client bug: the game client will show 0-0 league tier mmr threshold if the player has an mmr in 3840 - 4421 range.
Please advise when this issue has been officially noted and being explored.
Thank you for your continued support for the API, and receptiveness to feedback.
Sincerely,
Osiris