Okay, we are a couple months in now, so I think this will be my final feedback: (hopefully).
Protoform Synthesis Materials -
Iāve mentioned this before, but some of these materials need drop rate increases. (I have all of these except the motes and tools, before people say Iām just trying to make it easier on myself lol. This is just my observations in my attempts)
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Glimmers of Satisfaction took me 180 of my own feasts and god knows how many from other people to get my 2. Thatās ridiculous, to be blunt.
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Glimmers of Cunning also need an increase if the Tarachnid Eggs are going to retain such a long respawn. I genuinely lost track of how many I opened and how many groups I essentially harassed by using them to realm hop to bypass the ridiculous respawn timer.
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Windās Infinite Callā¦
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These are mobs we donāt kill. Thereās no quests to kill them, nothing. So why is the drop rate so low? 1500 attempts for my first one? Really? And the 2nd one took I think 300 something. Check the wowhead comments for the item and youāll see itās one of the most hated items of 9.2. Itās one thing when we are constantly killing the mobs for quests, like with the Protoform Sentience Crown and Eternal Ragepearl - which is why I personally donāt have a problem with those 2 items. (Though I know a lot of people do) - because we are killing them constantly, so eventually people will get them. But these birds are not used for ANY quest, and theyāre neutral so you donāt even kill them cause of accidental aggro. They literally only exist for farming these. And theyāre insanely spread out, I might add.
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Tools of Incomprehensible Experimentation - Iām currently 0/12 on Luhivum on them, and yes, the toons I did it on had the mount forge unlocked. Iāve also yet to see a single person in any of my runs get a tool from them. I know they drop because wowhead, but this is just cruel.
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Genesis Motes - I said these were fine in my last post, and I mostly agree with it. However, I still need another 12,000 motes after obtaining every other needed item except the tools from the raid. So that seems a bit imbalanced, considering the only things I farmed were the 2 glimmers and the winds I mentioned. I remember devs in multiple betas saying different parts of quests should take about the same time. This, not so much.
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Unalloyed Bronze Ingot - I didnāt have a problem with these, but a lot of my friends and people in discords Iām in have. Iām so far 4 out of 4 on them (with 2 stuck in my mailbox cause for some reason we canāt delete mail with items in it) However, I have friends who have done it on multiple toons each week and still havenāt found one.
There might be some pieces Iām missing, but these are the ones I wanted to bring up again. And before someone says āYou have a year to do itā - yes. But I am an outlier. As I said in my intro post, Iām what people call a āhardcore casualā in that, I do casual content, but I play much more than most people. So what took me 2 months, is going to take most casual people - what the forge is designed for - the entire year. And these outlier items are going to make that possibly take longer.
Pocopoc Customization -
Thereās a LOT and I mean a lot of animosity towards the devs on multiple websites and discords over this. We had zero indication these were timegated. And on top of that, the timegate was a month and a half with no reason as itās literally just cosmetics for pocopoc.
If it was bugged and you fixed it, then some acknowledgment would have been nice. That said - most of the animosity is from a specific customization piece.
This only comes from the Locked Provis Cache. Which requires a key. Which is an RNG drop from an orb from RNG drops of strands from tapping forges. And itās not a 100% drop. (to give you an idea I just spent 30 minutes doing nothing but tapping forges and got 11. You need 15 for an Orb. Weeks ago, I made 23 orbs hunting for the achievement item and got a whopping one key from those 23 orbs) And then the chest isnāt even a 100% drop of the pocopoc piece so thatās going to suck even more.
So itās quite literally triple/quadruple depending on how you view it, RNG on RNG on RNG (on RNG). Iām not sure how anyone thinks thatās okay? Lol.
To make matters worse, most people already farmed the Provis keys in the past weeks. And all of those attempts are now meaningless as we now know the customization pieces werenāt dropping until this Tuesday.
I know this is just a fun part of the game, as thereās not even an achievement tied to it (to my knowledge at least), but it still sucked the fun out of it for a lot of people, as you let us unlock pocopoc customization day one, but didnāt inform us we couldnāt do anything with it until now.
Treasures -
Just a small note, a lot of the treasures will be removed from the minimap when someone loots them. Some of them are removed from the minimap a short time after theyāre looted. Either way - this shouldnāt happen. Thereās plenty of time for people to loot these treasures but most just run past because they arenāt showing on the minimap so they donāt see them.
Puzzles Weekly -
Thereās a lot of people who feel you overbuffed how long this takes to complete, and I agree to an extent. However, my main issue is that raid boss kills donāt contribute to this - why? Weāre killing enemies in Zereth Mortis. If anything, raid bosses should be one of the fastest ways to complete this.
Reputation Vendor -
So, I was against this at first, as anyone on General Discussion who reads the threads knows, but the 265 Unity Belt on the vendor needs an account-wide unlock. Donāt get me wrong, I donāt think the campaign takes too long for one, two, or three toons. But once you start getting past that, it becomes a nuisance, and as even Blizzard has said many times, (and why they started adding skips) doing the same story over and over and over for player power is horrible feeling.
Likewise, the conduit items should be an account-wide unlock from the vendor. Itās relatively easy to get to Friendly, but the Revered requirement for the other conduit item is kinda ridiculous, because it will take a month of doing every WQ each day each week to get Revered. (Based on calculations from Icy-Veins)
Quick Note on Caster Weapons -
Every spec has a 246 weapon available in Zereth Mortis. You even gave rogues a set bonus dagger to make up for the fact one of them is lower than 246.
However, there isnāt a single off-hand caster item above 236 in Zereth Mortis. I received a caster dagger from the raid on my warlock, and I had to go grind PvP, which I despise, to get Conquest to buy an offhand. (I also got lots of insults for not being PvP geared, so that was fun)
Could you possibly add an off-hand caster shield and off-hand to the Dune Dominance Rares, or even to the Sandworm Relics vendor?