Further Feedback, after 6 days:
- Some of the bugs are annoying, was good to see the Cypher Research one fixed quickly, but the one affecting the gluttonous overgrowth is frustrating.
- Being a DK feels bad sometimes. I play necrolord so unless I swap to venthyr I simply can’t access some of the chests easily (Edit: This is easier with the teleport gloves, but DoS goes much further) And I’m not a DH to just double jump.
- Some of the abilities by the rares feel overtuned. I don’t hate the massive health pools, as it allows time to reach the rares (I saw Engulfer mentioned above, that would be a good fix) but some abilities like Otaris’ are way to hard to see, let alone dodge in a small cave with a lot of people.
- I’ll agree it does feel weird to not have the dailies give rep as well, I suppose lore wise it makes a bit of sense given that these come from Firim, and he is not welcomed among The Enlightened, but it’s annoying from a player perspective.
- I want to come back to this:
In theory this was a great change. Allow players to reach revered by week 5 without killing a single rare. Do your world quests, do your weekly, do the campaign, you’ll get there “on time”
What I’m still seeing though is a “need” to farm as many rares as possible to stay ahead of the curve. I’m trying to hit Honored as fast as I can so I can capture my part of the legendary market on a small server. It feels bad camping a rare and running laps for 10 rep.
- These things aside I would echo a lot of what is mentioned above about specific QoL changes, but I am enjoying the zone, although it would be nice to have a few more world quests / dailies to engage in.