Doing this on my warlock, barely any difference between my rotation and procs per attempt, but zekvir is super random and it’s mostly due to Brann. If he targets brann with his cleave, i use lock TP to get ouf of the frontal, brann ports with me if the teleporter is too far away, which makes zekvir ports as well and pop right in front of me 1 shotting me and brann.
Zekvir can fall trough the floor if he runs near the stairs targetting Brann, making him evade and reset
Zekvir have a really odd cast chance if pushed between spawning an add and starting blackblood cast, which will make him do a conal even tho there is no graphics for it in the screen.
Brann won’t dispel the dot, even tho his dispel is off cd
Dinosaur don’t attack zekvir often
1 shot from zekvir melee crit at full hp
Please, fix this fight, it’s shameful how what makes this hard isn’t the mechanics or even failing and getting 1 shot, but the miriad of bugs.
Remove the dot aspect of his poison and just make it a slow, remove Brann entirely of the fight and scale zekvir down so we can solo this witouth the horrid Brann AI.
This is REALLY bad.