Your favorite Horde and Alliance BfA zones?

For me horde side is Vol’dun… The story is cool and the Vulpera are awesome. Alliance side is Drustvar… The environment and theme really draw me in.

Whats urs?

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Drustvar was the only good zone in all of BFA

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To be quite honest I dislike all of the Alliance zones.
But Stormsong Valley would be my pick.

For Horde it’s easily Voldun.

I like all the Horde zones but only Drustvar on that side of the pond.

Vol’dun for Horde and Stormsong for Alliance.

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Nazmir and Drustvar. Creepy horror vibe zones are always the best and most engaging. The worst zones are always water and desert zones. This isn’t just a WoW thing either, look at Mario. Everyone hates the water and desert levels there too.

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For Horde I enjoy Nazmir and both stories involving the Blood Trolls, Hi’reek and Torga. Honestly I totally understand why the blood trolls act as they are.

For Alliance I enjoy Stormsong Valley (but from the Horde side). The story of Thomas Zelling, actually seeing
Sage hold before it falls under corruption. The glory of the Tidesages and the ‘master under the sea’ that preludes 8.2 and 8.3. The corrupted tidesages made N’Zoth to be much cooler than he actually was.

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Yea Zelling’s story was actually pretty cool.

Vol’dun for my horde characters and Drustvar for my Alliance.

(Observation): Stormsong Valley was Unit Exacitor’s favorite zone. The calming music, beautiful scenery, impressive skybox, and rolling hills with trees combined to make a very idyllic zone. I could spend the majority of my time there every day just laying in the grass, enjoying the sea breeze, and relaxing.

for me its Tiragard sound for freeport and the best on rails quest in the game and Nazjatar because Shandris coming home is cool and a bit of a tug at the old heart strings

Horde…Vol’Dun, without question. Which is saying something, because every previous desert/badlands/etc zone in-game, I’ve avoided like the plague.

Alliance, it’s Tiragarde/Drustvar…because remove the horror elements, and it’s like being in my own neck of the woods. Call it a comfort zone?

Oh boy… for Horde, I honestly really loved Zuldazar, just a beautiful, lush, jungle filled with dinos, but I do love Vol’Dun cause of the vulpera and how great the rolling sand hills look. Oh, and there is alpacas!

And for Alliance, I honestly loved Tiragarde sound, especially Freehold and all the piratey stuff. They appreciate my eyepatch. But following that, Stormsong looked absolutely wonderful, and the bees and flowers we just gorgeous. Drustvar had awsome music and an awsome story, but the aesthetics were bleh. So…

In first place for aesthetics we have… Stormsong!
In first place for story, we have… Drustvar!
In first place for pure awesomeness, we have… Tiragarde!
In second place for aesthetics we have… Zuldazar!
In second place for story we have… Nazmir!
In second place for pure awesomeness, we have… Vol’dun!

Tbh, Kul Tiras in general was better…

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There are zones in BFA that remind me of some of my favorite zones in the game. Drustvar reminds me of Duskwood, my all-time favorite zone.

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Def agree with all of this.

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Zuldazar and Drustvar

I loved Stormsong Valley and didn’t REALLY mind Nazmir, but I don’t really like the Horde leveling at all

Drustvar and Nazmir for sure.

I have to say I’m a little confused with the Vol’dun and Stormsong love, I thought those were the worst zones

Stormsong was my favorite. The sunrise/sunset is actually beautiful out there. Shame WoW’s lighting is still garbage, so it’s no competition for, say, Conan Exile’s sunrise/sunset.

Kul’Tiras > Zandalar overall.

Same.
Drustvar in Kul’Tiras and Vol’dun in Zandalar.

Mechagon was interesting, but overall not my thing. Nazjatar was also pretty neat with some neat events. If only it were easier to balance the populations out for those events.

The horrific visions and invasions just aren’t my speed. The latter do make interesting alterations to the zones, which is cool. The former, however, are just another form of time trial.
The main lesson learned from Legion on Mythic+ seems to have been players like time trials.
I don’t know how that happened because that is the exact wrong lesson to learn.
Players like repeatable, challenging content with appropriate rewards to the challenge.
One way of accomplishing that is via a time trial, but it’s not the only way (see Mage Tower — no time on that one barring your own character’s survivability which is partially based on your own skill+gear).