Your covenant choice has no impact on the story. The "RPG" behind that choice is a myth

Some really good points here. I’m sure people will immediately dismiss the concerns because they think it’s coming from a 1%er, but the storyline bit just doesn’t make any sense and our gameplay (not just our effectiveness but our FUN)

As a comment on the video points out,

Became Venthyr. First quest is “Go help Bastion” and I get a progress bar that fills when I do dailies in Bastion. Second quest, “Go bring your apprentice (a follower) to do 4 world quests in Ardenweald.”

Started another character and went Kyrian. First quest is “Help us here in Bastion” and I get a progress bar that fills when I do dailies in Bastion. Second quest, “Go bring your apprentice (a follower) to do 4 world quests in Ardenweald.”

Literally the same quests just a different looking “Apprentice”. I even got the same text for doing the Bastion quests as Venthyr as I did for Kyrian.

Throughout the entire time, you’re helping out all of the covenants. You are not actually committed to one in any meaningful way, yet the power you get from them is.

Regardless of the output of each one, take away all the “min/max” and “efficiency” concerns from the “1%ers,” from a pure gameplay standpoint that EVERYONE cares about (and if you don’t care about gameplay I don’t know what to tell you) it doesn’t make any sense that we don’t get to have fun with all the abilities if we’re helping all the covenants.

RELEVANT TWITTER CAMPAIGN VIDEO:

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Not only do the restrictions not make sense in terms of “RP” - but the negative impacts hit WAY more casual players than top 1%ers.

I’ve already lost a lot of friends from joining WoW specifically because of the restrictions. :frowning:

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Same man. I tried to get one of my best gamer buddies to play WoW this expansion and there were just too many things getting in the way of him just enjoying the game

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Yup, was a matter of time before this came up here.
‘‘Contrived’’ is all WoW. This is no different. The restrictions would make sense if they played around with the story to fit the meaning. But you’ll still have people like Preach call it ‘contrived’.

Maybe his expectations are too high for Blizzard and is just wanting an easier time to raid. /shrug

I DO HOWEVER agree this will be a tough one for Blizzard to pull off if it goes live like this.

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I’m looking forward to it. I tired of all the homogenization. When I hear people talk about covenants all I can think is ‘You want to get rid of classes & talents. You just want to have access to literally everything, all the time.’ And that’s why classes have become so homogenized, because people can’t handle not having everything. Let’s just get rid of everything, no talents, nothing. If everyone’s just going to pick the best thing available all the time anyways, let’s just make a big ol’ list of every single ability in the game, and everyone can choose from that. All tanks can have consecration, shield slam, death & decay, etc. All healers get to have lay on hands, rejuv, swiftmend & pw:S & all DPS get to have every CD they could possibly want. Once the meta has settled, and the best tanks & best healers & dps’s are numbered out, remove every other ability that doesn’t see play. That’s what I hear, that’s the game I think people like preach want to play.

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They literally just said Covenant quests were homogenized too, so…

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And that is disappointing. Guess we should just homogenize the WHOLE game then. Quests suck boys, let’s get rid of classes.

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pulls a slug out of bellybutton

the future is now

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Blizz can do better. They can add more systems like covenants. It’s not necessary that like all dks can be the same. They should add more meaningful and not easily changed choices across classes.

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I think it is less of that and more so saying that they separated 4 talent choices between 4 different skins of the same thing, which kinda proves the RPG aspect of Covenants wrong.

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I mean that’s what covenants do lore wise, they homogenize class by adding stuff basicly that you class shouldn’t.

I think it’s obvious that a dk would choose venthyr/nightfae just for the mobility abilities. And that is homogenization.

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I mean, yes, but no. I highly doubt every single DK in the game will pick those 2. I’m still liking abomination arm, but guess what? I’m actually having a hard time now that the release gets closer, if I want to be Venthyr instead. Not because its ability is good, but because I really like the aesthetic and my other plate wearing classes don’t fit in aswell. I’m confident that the people will figure out crazy broken things with every class & every covenant.

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So you’re saying that the real choice were the abilities & the conduits & the legendaries the whole time? No way. It’s like the only real meaningful choice that can be made in a game like WoW, is what kind of power you want. That’s RPG. Dawnguard, or Vampires? You don’t get to become a vampire, if youre a vampire hunter. If you swap your power whenever you want, it wasn’t a choice, just like talents aren’t a choice. You just take what’s good. So let’s get rid of talents, specs & classes, and let’s just have a big ol list of abilities everyone can use, then throw away the trash that doesn’t get used.

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How come people weren’t upset with Legion’s Order Halls? One class didn’t get to do the other class halls, you had to roll the class… If you really want all 4 covenants you only need to roll 4 toons, not … 12?

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Yeah man, Wake of Ashes is cool, I should get to have that on my DK. you’re totally right.

Did anyone really think they would? They can’t even make horde/alli feel like meaningful choices anymore, you thought they’d be able to do it for 4 factions?

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It’s funny, I get criticized for saying Mirrors of Torment is awesome and I am a bad player for wanting to go Venthyr.

Homogenization huh? That’s the fault of the meta slaves forcing it to be like that.

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But this doesn’t make sense in the terms of what casual players do compared to cutting-edge players.

There’s more variety in Heroic Raids and +15 and lower, so there’s no reason for a casual player to freak out about numbers unless he wants to do cutting-edge content.

Preach is super frustrating because he’s approaching from a competitive slant that doesn’t matter in 80% of the content, but insists that it’s a real thing and that casual players won’t be able to do content.

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Mirrors of Torment is going to be busted in arena, I can already see Rextroy setting up the one shot.

Yeppers.

They built the systems first and then failed to make RPG and story make sense.

Very contrived, cheap and clunky game design.

Systemlands is BFA 2.0

:+1:

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