Of course not, he was permanently banned, and making a new account to get around actions against an account is against the ToS.
Specifically, as Caargon put it, the myth that warriors start weak, and end strong. Be it patch or expansion specific.
It’s ever prevalent, whenever one of the two specs is in the lower-half of dps specs.
Recent examples, at the start of BFA fury was undertuned. 6 weeks into the expansion, it received a 6% damage buff.
Despite this, for the entire previous 6 weeks, as well as a portion of the beta, and for months after, you’d often see people here, in Skyhold, or on various other forums (reddit, mmochamp, etc) stating that, not to worry lads, soon enough fury will start to scale and become stronger than arms!
Obviously, this was not exactly the case. Fury didn’t scale, it was simply a bit weaker than ideal, received a buff, and was from that point on somewhere between good and outright strong the rest of the expansion.
More recently, we see it on the beta with arms. Currently, arms is undertuned, without offering comment or opinion on it’s design. As a result, we’ve repeatedly seen people stating, not to worry, arms always starts out slow, it just needs time to scale.
Neither spec does specially or exceptionally well with stats. The grand majority of specs, don’t really scale special, and haven’t for years.
Part of Blizzard attempting to better balance the game, while giving the semblance of individuality for flavour, is by removing extreme cases of interactions with specific stats.
Mages, warlocks, spriest, warriors, are all examples of specs that once upon a time scaled extremely with stats, at varying times in WoW’s history. But while some still do slightly better than others, for the most part most specs are relatively uniform in how they gradually grow stronger with more stats.
I think I answered that well enough. If not, let me know and I can try again.