i know this. but people act like classic has consistently had 500 million subs and that retails population is 5 people and 9487593487539485734985 multiboxers ruining the economy for them. which is obviously not true. retail has been and will continue to be blizz’s flagship game that the majority plays.
yeah…doesnt take much to compare the number of servers between retail and classic and put two and two together.
Not sure where people get the idea on multiboxxing in retail either…i never noticed many multiboxxers at all on retail, and was blown away by how many there were in the early classic days
someone in a different thread thought that KT was as hard as current tier raids. because “so many people hadn’t killed him before tbc came out” and i explained that that is because tbc was released right away and that no one wanted to waste time clearing naxx because of how much better questing greens would be. then he said “we’ll just compare current KT” and said most guilds haven’t killed him. then someone else showed him proof that more guilds have killed KT than not even in classic. he argued for like 20 posts or something. some of the classic posters who haven’t played retail at all… lol
lol. naxx was definitely a step up from the raids before it, but you cant compare to retail mythic difficulty.
How quickly was KT killed after it launched in classic, and after how many attempts?
it was down the first day. which angered a lot of classic posters. can’t remember how many attempts. but obviously not the 300+ that something like mythic jaina took, obv. XD
yeah. I remember wondering if guilds would struggle on hakkar leaving all the priests up, because that was something that was never achieved in vanilla and was the highest chance of actually presenting some difficulty to current guilds.
And then a guild walked in and completely demolished him 30 minutes after the ZG launch. lol
people remember the stuff being difficult. but not realizing the reason they were difficult is because everyone was terrible and in full resist gear with spirit and other longevity stuff and they STILL spent half the fight wanding. XD
To be clear, the people clamoring for Classic in the beginning - pre beta forums, pre everything, was NOT the same crowd that was indicative of what Classic became.
The mantra no changes got warped into doing things in the spirit of Vanilla to nit picking on tiny unimportant pieces to further someone’s own agenda.
You think you do but you don’t was NOT correct. We knew what we wanted, but Biizzard didn’t deliver on their promise. So almost everyone I know from the old guard quit. So what was left is the Retail esque crowd now.
And as soon as anything remotely Vanilla like hit - time wise, this player base folded like lawn chairs and quit. So for Retail / TBC players like yourselves, it was absolutely correct. For those of us who wanted the authentic OVERALL experience of Vanilla, it wasn’t.
The content was also objectively harder during its original release because they didn’t start on patch 1.12 with buffed itemization, gear, and talents.
And before you say “it doesn’t make a big difference,” the biggest DPS class in classic(warriors) were awful at PvE DPS before patch 1.6-1.7. No really… go look up original bloodthirst or the launch fury talents. The buffed talents and items added a ton of damage into the game.
People were also noobs but the only raid content in classic we got close to as-it-was was Naxxramas and numerous guilds broke apart and a lot of people still can’t kill bosses like Sapphiron or Loatheb without rebuffing.
The biggest dps in classic only exists cuz of private server cheating. Google vanilla, not pserver, raid comp suggestions. What made vanilla hard was ignorance. Which didn’t exist in classic as people had a zillion years to perfect things on private servers. That’s also why, i speculate, the patch in question was used. Theyve said recently they have access to earlier things. Classic exists as a love letter to private server players. As does tbc classic. Look at the changes they’re making for it as well. All things private servers already changed.
Except regardless of w/e changes you think they made, the Dispel Wars on PvP classic servers were not the original experience nor are they a result of changes made. Rather a result of the people we’ve become. The only way to mitigate this would be to make a change to the game to correct the behavior that itself is ruining that classic experience.
A good example is Drums. Drums were not mandatory in my TBC raiding guild back in the day. If they make 0 changes Drums will be far more mandatory and not because you need them to clear content but because the people we are now are the type to min/max.
Then there’s the boost people are more worried about the boost then the amount of people that will be running around in Naxx gear at the start of the xpac. Do you even understand how much more of a different experience that is going to be than a few extra people not leveling? Back in Vanilla only like 23 US guild cleared Naxx. Less than 1000 players. Currently on just Warcraftlogs its 1,336 US guilds with Naxx clears in Classic. That’s 53,440 players and TBC isn’t close to being out yet.
That’s not a change to the game, so it isn’t relevant to the discussion of #nochanges.
If you think KT gear is replaced by questing greens, you’re dead wrong.
KT gear is better than a lot T4 gear.
i never had raid gear. i’m talking about the things people said on the forums. it wasn’t cuz naxx was impossibly hard. it had the same issues sunwell did in terms of when it was released.
Not relevant to what you said or what I responded with.
No, it was actually just because it was hard and people were really, REALLY bad at the game.
The gear wasn’t even close to being replaced by quest greens, and no one would have any idea whether that would be the case yet because IT WASN’T OUT YET.
People knew TBC was coming since 2005, since they got to play as Draenei and Blood Elves at Blizzcon that year, but they continued to raid well into 2006.
Naxx was released in June of 2006, and TBC was slated for 2007. You think people chose not to clear the current raid content because an expansion coming over half a year later might have some greens that replace the best gear in the game?
No, that’s just nonsense.
is it all you do is go around the forum and try to tell everyone else what they remember from the vanilla/tbc time isn’t true? and you insult people for being terrible while also going under the assumption that the people you just said are terrible couldve cleared naxx completely eventually? pick a lane.
Nope. I only do that to the people whose memories are wrong.
You mean the players back in vanilla? They were demonstrably bad at the game. Just watch the videos of world first kills and observe the clicking, keyboard turning, and horribly geared people who thought that their Tier 1 gear was actually good.
They did 3-4x less DPS with the same gear (no, itemization and talent changes don’t account for that), couldn’t keep tanks alive on bosses that only hit for a quarter of the tank’s health, and couldn’t do even the most basic of mechanics.
What are you even saying here? I honestly cannot comprehend the point you’re trying to make.
I said the players were bad, and the content was the hardest thing in WoW at the time. That’s why they couldn’t clear the content, not because of quest greens in TBC that they didn’t even know existed.
What you’re saying you saw on the forums was a bunch of people after TBC was released explaining it. How do you explain all the people who tried to clear the raid but failed?
i am not going to address anything you’ve said but one thing. there was a video that was posted on retails GD where a rogue was #2 on the meters in a raid and he was using feint on cd. XD
there was someone who didn’t respond again to me earlier that tried to tell me that vanilla would have been harder cuz WARRIORS weren’t as strong. i said it was pserver meta. and to google a vanilla raid comp. silence. who in their right mind would’ve put 20 or so warriors of all things in an early vanilla raid? lol. in mc i mean, not after their revamp.
ugh pserver players.
He was wrong about some, right about others.
What the hell are you even talking about?
Honestly I’m not too concerned one way or the other, guess I’m not a purist (IMO retail is bland and boring *I did play classic and BC the first time around, started WOW one month after it went live was playing EQ at the time so was a hair late to the party), I unsubed in WOD, tried BFA (friend pulled me into it but neither of us didn’t make it more than a month and a half) and I just want a chance to play something similar to the old game with no scaling and IMO with much better class design, and with any luck we’ll have LK in the future and play a ranged survival hunter somewhere near like I did from LK - MOP again). *I just resub one of my accounts for BC coming out didn’t even bother buying shadowlands.