You know this AV battleground zerg is nothing new, right

Some fascinating research, a little trip in time back to 2009:

Read this (take out the space between p and s in the link)

http s://seriouslycasual.wordpress.com/2009/02/19/a-requiem-for-alterac-valley/

Some things change and some things stay the same…

The net effect of all of this was to change AV into a zerg vs. zerg battleground. Each side simply raced down the field, completely ignoring the other teams offense and letting all of their towers burn. This was seen as the fastest honor points per hour and thus was the accepted norm. Players that tried to defend would be accosted in chat for causing a “turtle” …

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so the point is Blizzard failed in 2009 and continue to fail in 2019. They refuse to talk to us refuse to allow themselves near us. Yet continue to be paid the big bucks.

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Well, in all fairness, this is precisely what people asked for from the very beginning of all the talk about Classic.

No changes. Am I right? Whenever anyone said “why not do this thing instead” or “why not put this into the game” everyone jumped up and down and said, no changes! And yet when it comes to something that is seen as a problem, people want it changed. So on the one hand, no changes. On the other hand, changes.

(I note that this does not always apply to Blizzard. The order of content release was changed so things that were available at Patch 1.12 are not currently available in Classic. The Gates of Ahn’Qiraj was, I believe, released in Patch 1.9 but has been altered to be released in the last phase of Classic. So yeah, no changes…but changes, depending on how they want the game to be played.)

So I guess having this form of AV is their idea of how the battleground should play in Classic, based on a form they feel is the best option.

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there is a reason av is the most blocked bg in retail, this version is not fun

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Except I don’t believe you can block battlegrounds off the queue list anymore.

What does 2009 have to do with Vanilla?

Though I agree 1.12 is nothing but a zerg. All the more reason why Blizz should have chosen 1.5-1.7 version. But alas they catered to the rush, rush, rush mentality. Going down the same ruinous path the game did already.

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The article itself was written in 2009. I’m sure there are many things written today about aspects of the history of the game. Don’t get hung up on numbers.

What bedazzled me the most is that Blizzard went with this version knowing exactly what happened following this version in TBC.

Blizzard has the chance to release a game knowing exactly what happened in the future . Anyone who played TBC prior to patch 2.3 knew exactly that this was going to happen.

I knew that I can go and AFK in the cave /jumping and get the same honor as everyone else. This is the exact replica that created a tremendous uproar and issues in early TBC. And Blizzard thought it would be any different to do this in Classic?

We can put the blame all we want on the community, Blizzard did nothing to help a little this issue. It’s disgusting.

blizzard just half assed it and gave us the easiest version for them to back port, instead what the iconic vanilla av was

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This argument never fails to astound me. Anyone who was around for any time at all during the long development process for Classic should understand that 1) “no changes” was generally understood to mean “no changes outside of the time period of vanilla wow”*, and 2) the majority of people seemed to be against putting in the 1.12 version of AV.**

*there were, of course, different interpretations of “no changes”, but precious few people held to a narrow, strict interpretation of 1.12 only.
**there was a minority that was all for the 1.12 zerg version. See the thread that has been going on since last March for the full debate; it shouldn’t be hard to find if you scroll down. It has thousands of responses.

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Yeah.

Though its still amusing to see most people rigid structures of play be smashed to pieces. I hope they go for PvE next. Slap in a cross-realm group maker.

#nochanges

“No changes” has never been true, this is a simulation of Vanilla. Overall, a very good simulation but the API is nothing like the Vanilla API. Probably a good thing because in real Vanilla there were all kinds of things that could be automated easily. Everything from “LazyRogue” to the heal mods that would auto-target players and cast the most efficient heal and/or decurse. If you think things like the modern HealBot and Decursive addons are something then you weren’t paying attention in vanilla.

TL;DR: This is not Vanilla, “no changes” has never been true.