Seen a lot of posts about the old talent tree from MOP vs the current talent tree with hero talents. Wanted to share my opinion on them and I personally think the MOP system was better. It was easier to balance, less complicated and pretty much had the same result as today’s system.
Currently I think the talent tree gives the “illusion” of choice but in reality you don’t have a choice. Blizzard wanted to return to this system because they thought it would give more freedom with builds and talent choices for different situations. But just look at the top 100 players for every class and spec and I guarantee you they are all running the same talents. There is no choice, People will always pick what ever is “best” so why have a more complex system with way more passives and talents to try to balance?
Also think about a new player, knows nothing about WoW. What do you think would be easier for them to understand? A few rows with a couple of options? or the mess we have today where you have to branch out in so many different directions to unlock capstones and probably will just look at some guide and “copy paste” a talent build from a top player so you don’t have to deal with it. Simple is always better and wish they would return to that.