dawnbreaker and the city of threads is so bad that people are literally leaving the dungeons on stop in groups all the time. its horrible why did you guys ruin this xpac with this horrible design dungeon like come on man
never had people leave on me, I donât think theyâre that bad in comparison to some others theyâve put out in previous expacs.
well i have ran like 200 heroics now and its definitely happening
No way people dislike this. This dungeon is neat.
or they just say they hate this dungeon
Never seen anyone have a problem with Threads besides simply not knowing what to do.
Dawnbreaker can DIAF though.
I despise dawnbreaker and would love to leave but I need to learn it before M+, oddly though out of all the dungeons Iâve run Iâve only had it twice now and once was me queing specifically for it.
Threads is an annoying slog that I canât say is fun until after the âpuzzleâ but Iâve never left one and I donât think Iâve seen anyone else leave it either. Again though I donât seem to get this one all that often. Maybe 5 times so far.
Skill issue
Not liking a dungeon because you donât have fun in it and the game is played to have fun isnât a skill issue its an issue with the design of the dungeon. Blizz already knew Dawnbreaker would be incredibly unpopular because they took many of the most hated features of several other dungeons and smashed them together in Dawnbreaker. Is it really any surprise so many people donât want to waste their time with it?
Maybe people are too soft.
Dawnbreaker gonna get the nickname âRunbreakerâ when it gets to mythic+.
PATIENCE my guy, holy crap, its not even 1 week over. Do you think you will be spending the ENTIRITY of the expansion in heroic dungeons? Are people going to be âLeaving after the first boss when the trinket doesnât dropâ in Mythics when you donât get loot until the end of a fully cleared dungeon? NO.
Relax!
Yup plan on boycotting it entirely for m+ full stop
City of threads may be slow, but itâs not bad.
And dawnbreaker is easily one of my favorites so far. Players refusing to learn mechanics =/= bad design.
Itâs unique, not as linear. Itâs a solid dungeon.
I actually really like the Dawnbreaker. I can appreciate them doing something new besides yet another hallway dungeon. I just wish they would make the random enemies non targetable and just there for flavor.
I think people are overreacting to Dawnbreaker. It is an incredibly easy dungeon, and you can toggle normal flying on for it if you are that bad at dragonriding.
100% agree on City of Threads though. Itâs a very poorly put together dungeon.
- the ships have no idea where my faeline is/where I put it/its relation to me
- los issues while standing right on top on someone
- the darkness spell sometimes kills you while youâre far enough away to be collecting the gold orbs
- city a bit too tightly packed, map doesnât update to show captains
There are real issues with this place.
It could have been cool. They need to fix the bugs.
Bugs are different than bad design, which is what op was talking about.
i agree both those dungeons are trash.
City hide and seek mechanic is boring autorun fest.
dawnbreaker there is no savining it⊠that ship needs crashed into the ocean and a traditional dungeon established in the streets.
Theyâre both pretty quick once you figure it out.
Darkflame and Brewery are the real cancer.