I see you’re back to your walls of text, that I’m personally not bothering to read after reading the first sentence “only helped Horde”.
Once again, as I’ve told you before Zakiri, you need to remove yourself from the simplistic perspective of tribalism of hoarding your beliefs into a single faction / side, and understand the good that can come from the introduction of controlled single-sided faction changes.
Since you stick to a simplistic point of view, I can’t see you understanding the benefits of Faction Changes, but perhaps you’ll come to this understanding and realization once the Alliance communities start dying and it starts becoming harder and harder to find people to quest with whilst leveling, or finding a guild that has a spot for you to join their raiding core etc.
Nobody is going to re-roll and lose months of progression, most of us have to hold down full time jobs and would rather not waste annual leave on attempting to progress 1-60 again and then on top of that re-obtaining the gear you’ve spent months earning.
You’re unfortunately just incapable of having a reasonable conversation on this matter.
Edit: I lied, I read this part and lol’d at how naive you really are.
This isn’t true mate, and highlights your attitude on the matter. The reason why Horde are turtling is because it’s the only way Horde can guarantee all objectives for maximum honor / reputation for those still on the grind and whilst doing so almost guarantees a victory.
When you have 40 players that have just sat in a queue for longer than 50 minutes, compared to players that didn’t have to wait at all - you’ll find the commitment and overall contribution to be far greater than those whom didn’t have to wait, as what’s worse than waiting 50 minutes and then losing?
Also, Alliance are able to make premades due to no queues whilst Horde cannot. When there’s an Alliance premade, you can guarantee they’re going to rush Drek straight away and end the game in 7-10 minutes - so after 50 minutes of waiting the idea of turtling a quick 7-10 minute loss seems to be more logical to me as a turtled game has thus far proven to be quite successful for Horde.
Better, smarter, strategies mate.