Some bosses are still unreasonably difficult or outright impossible to solo for most of your playerbase at the moment. C’mon Blizz. I can’t ALWAYS have friends available at any given time to gimme a hand with some of this garbage. I can even give examples of this BS.
Mythrax, the Unraveler – Impossible to solo. The first 3 seconds into the fight he will immediately mind control you, despawning him and forcing the room to become one gigantic kill-zone.
G’huun – Impossible to solo. Healing 0.5% of his max HP every half second when the thing has millions of HP means literally nobody can output enough DPS to force him to phase 2. And nobody can solo the basketball mechanic either.
N’zoth the Corrupter – Impossible to solo. Killing him requires disabling his psychic barrier, which means someone has to go “downstairs” to slay the mini-boss add. If alone, he despawns and resets because he has no target when trying to solve this problem.
Lady Ashvane – Impossible to solo at higher difficulties because of her coral barrier. Possible at lower difficulties with classes that have vastly stronger burst damage, but tedious.
Orgozoa – Impossible to solo on all difficulties. 10 auto attacks and you die. Period.
Queen Azhara – Impossible to solo. See above. – Even if you could get to her, you will wipe when she enrages. Which will happen very quickly without multiple bodies.
Eonar, the Life-Binder – Very possible to solo. Mythic difficulty is the issue. Way too difficult to bother with the Paraxis by yourself, even on extremely fast moving classes. If you do not have the skip, you can not progress further into the raid without beating her.
The Coven of Shivarra – Very possible. Very tedious in Mythic difficulty, as they have a 99% reduced damage received buff. Pet-less classes will have issues here unless they’re willing to wait for 20 minutes to actually kill the boss.
Kil’jaeden – Pretty easy now, even on Mythic. But you have to be able to kill him before he can enter his Intermission phase or it gets bad quick.
Desolate Host – Is bugged. The Soul Queen Dejahna can remain alive if you kill the Engine of Souls too quickly. If you kill the Desolate Host before she dies, you will be permanently locked into combat and have to log out of your character to leave the raid. Even after leaving the raid this encounter won’t end, locking you out for the remainder of the week until the server forces it to reset entirely.
Okay, I know I said a few examples, but… Seriously… Can we just have all of these looked at…? I wanna be able to farm old content when I know I should be able to.