As Iāve said before, Iāve placed top 100 (was actually in the top 50 and lower) in ranked seasons in another popular game that plays almost exactly the same, so I feel pretty qualified to make the statements I have. There was nothing about it that was too much considering the capabilities of the class and other classes. Paladin still had bad matchups against the very same classes it essentially needs Avengerās shield to fight
So because you are good at a game that is not wow has nothing to do with everyone, including blizzard, recognizing it was not working as intended. Now it is. And guess what? It still slows players.
Being good at some other game does not qualify you to justify an in game bug of a completely different game.
Im glad I caught this. I was wondering why you were just on here rambling for personal attention.
Iām convinced the only reason priests have dodged the nerf bat is because blizz is worried the casual pvers will not be able to clear BFD if they nerf priest healing
We have Repentance, HoJ, Blessing of Freedom. Twisting SoC/SoR together while wearing Storm Gauntlets allows one to consistently kill enemies in short windows. Not to mention we have a ranged execute with HoW.
I barely need to use Engi equipment as is, thatās more icing on the cake.
I was using that as an example that a paladin who isnāt necessarily the best geared, but having at least Storm Gauntlets + a decent 2h can consistently kill Naxx-geared players if played well.
Against bad players - sure. You can get away even having a t2 with 10% melee crit in total (thx to conviction) in a spec that HEAVILY relies on crit for vengeance to even matter.