I don’t know who is the blizzard dev who mains DH but give it a break bud, a whole season of domination and here we are yet again with another - even stronger DH.
The mobility - the immunities with blur and glimmer and nether walk I swear something is just broken or bugged.
The damage output is comparable only with Dev and MAYBE boomkin, but the fact the majority of their healing comes from straight damage is an interesting idea but you guys gave them literally infinite uptime with a bunch of buggy mechanics.
DH feels like it is from another action adventure game entirely, no ability bloat, things just buff and synergize you, damage buffs from the mobility button youre gonna push anyway - something isnt right here.
There is a reason DH is the most prevalent dps in pvp. They are straight busted.
I don’t think damage needs a nerf but for gods sake let us be able to stop them somehow, fix glimmer and fix blur being like 100% dodge.
Dh is so boring now tho. like it was literally one of my fav specs for many years but idk… something about DF version of DH just feels boring. and its not due to lack of keybinds.
Yeah that’s very possible and WW damage is wild as well. I don’t know if it’s as much just overall damage but they seem tankier than DH and have scarier burst.
Rets, WW, Boomies, Arms, Rogues, Demon/Aff Locks, SP, Frost Mage, Devokers are all on the SAME or higher ground than DH right now.
Some classes above (SP/Boomie, hi!) can nail their foot in the middle of the arena and if their healer is at least decent, they can facetanking 2 dps and smile at the same time…