Was just cleaning my liked videos on YouTube and came across a bunch of Rift beta play test videos.
Damn that game really looked great when they were marketing it. Then I bought it and found it was actually quite fun at first. You never really could say you were bored with your class since they gave you TOO MANY abilities to work with. And a lot of the souls just didn’t mesh well together.
At the end of the day, there was almost nothing to do at end game which everyone had reached within like, a week LOL.
I will say, their version of Bard and Saboteur need to come to WoW if they ever make new classes or specs. Those were really fun.
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It was a really good game. I have no idea what happened. Probably a lot of behind the scenes stuff like Wildstar.
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The storm legion expansion for rift was the peak of that game!!! Man raids and dungeons and world events were a blast in that game. I played a Cleric inquisitor for dps and justicar for tank. Sigh, when it only takes 1 guy to ruin a game I always think back to rift
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I know they sold their company or something like that? It’s now a full free to play model with a ton of cash store exclusives
I think one of the most epic moments in any game I’ve ever played was doing that one world event boss in one of the SL areas–that guy where you had to target different body parts and jump all over the buildings around him in the last phase to be able to bring him down. Volan in Ashora maybe?
Rift was a lot of fun before it went F2P. Going F2P immediately changed the community from being cozy and helpful to…something else.
I stayed subbed for a long time for the perks, but eventually left since I liked WoW better.
Chloromancer was my favorite class to play, since it was easy to solo rifts with.
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Yes!! I remember Chloromancer! It was similar to Discipline priest
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Rift would’ve made a better single player action RPG than an MMO. As an MMO, they had to try to balance it, which led to a lot of the potentially interesting abilities getting sanitized to the point of uselessness, and a lot of potentially fun combos just being too weak to be enjoyable.
Good idea, but wrong genre.
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I remember that event, so much fun!!! I went back and played when the progression server released… what a let down that was to only close servers like a yr later
The problem was healers in pvp… they could not be killed… u think Paladin in wow is bad… couldn’t hold a candle to healers in rift
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The only guy I think of when it takes 1 guy to ruin a game is Ion- 
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I still have the game on my PC and play once in a while. After Nightmare Tide they went F2P and it went to crap. They got so involved with lock boxes and the store that the game development basically stopped and it turned to Pay to Win. Then the next expansion was a total disaster. It is so bad!
Rift was the most awesome MMO i’ve ever played up until the end of Nightmare Tide. FUN FUN FUN, and almost always things to do. Unlike WOW which is now so boring.
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I might add, the best sexy mogs I’ve enjoyed wearing 
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Oh boy, you said it! That guy has turned a family fun game into a esport. It sucks for the most part.
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It was also too slow compared to WoW while also allowing you to combine five abilities into a single button press, so you could completely outcompete vastly superior gear by being good at macros.
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Omg yes when they introduced that new Rogue healing spec…you would just lose as they held 2 points by themselves LOL
I remember tanking on justicar and how quirky it was initially, with a lot of threat through healing. Remember when overhealing didn’t cause threat? We would remove gear or purposely take hits so we could heal ourselves to gen threat.
The big plus with that game was how real, alive and dynamic the world felt with the invasions. I wish WoW had something like that. More random occurrences in-game, as opposed to completely programmed “invasion cycles.”
The mentor system was fantastic, too, and it meant I could adjust my level whenever I wanted to help folks or to give myself a challenge.
I think it died due to relatively sparse in-game mythology or lore. WoW has so much to build on from the RTS that they have staying power beyond a brand new game.
Oh wow, I remember this, too. The -icar builds were where I really remember this. One button to do so much.
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Your not in Azeroth anymore. Bout all I remember.
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I had aa thief I played for all of ten minutes.