XP From Dungeons

I don't see how the core problem can be fixed unless they either revert legacy dungeon mob HP to pre-7.3.5 levels, buff heirlooms back to where they should be, or do both.

And for god's sakes, get rid of the extra XP required to level. Make a pass on how much XP quests give, then normalize the numbers so that you're gaining levels at pre-7.3.5 speed.

Then, suddenly, everything is fixed. Want to quest to level? Have at it. You won't be slowly whittling down giant bags of health and barely making any progress. You can chain dungeons and learn how to tank/heal again without a single dungeon run being all you get to do in a play session (factoring in DPS queue times here).

Mob HP out in the world needs to be lowered. Hard fact. They just have too much health. You could cut it by 25-45% of its current and that'd be generally fine?

7.3.5 has broken the game in a way I've never seen for as long as I've been playing. But at this point? The damage may be done. I'm an altoholic and I don't want to level alts. Because I don't want to spend 50+ hours per characters. I look at the WoW icon on my desktop, think of how long it took to get my Nightborne to 110, and I just... don't load up the game. I don't think about my Allied Race characters' stories and who they're going to be out in the world. Because why bother? If I'm going to quit again, there's no reason to.

Like I said, I want to stay subbed. I started playing mid/late-BC about a week after my grandfather died. I needed a distraction, and an MMO sounded good. I did a trial, made a Dwarf (Omandwar Gristleneck, at your service!), and it didn't take long to realize I wanted to keep playing beyond level 20. I bought BC, and I rolled a Draenei that would be my main through Cata, where I quit when I realized that the game had gone in a 'raid and be with a guild or have nothing to do' mentality.

I was out for all of MoP. I came back late-WoD. Soon enough to get Pathfinder before Legion dropped, but it was a fairly close shave. Been here through all of Legion. And I just keep asking myself "What happened to this game I loved?"

What's happening now is the polar opposite of what happened at the start of Legion. Pre-release invasions were the fastest way of leveling alts, hands down. Get those alts leveled and ready for the new expansion! Now, though? Maybe get one or two, then unsub because you can't tolerate the thought of doing the others.

And that sucks. Because I want to keep going. It's too much, Blizz. You skewed the numbers too hard in every field - too much XP to level, too low stats on heirlooms, too much health on mobs - and refuse to admit that it's a problem. It's like trying to talk to an addict. Their mind is made up and nothing you say will matter, but you still want to try, because you love what used to be there.

Hopefully people keep pushing this topic (and others once this hits max posts) after my sub expires. This game I used to spend a lot of my time in has become a giant bundle of stress for me. I want to level more characters. I want to work on Loremaster. But not like this. Not this slowly. Not with all my options being stripped away. I don't mean to make super long posts, it just kind of happens.

You don't get angry at something without good reason. You complain because you care. You know the game can be better, and the developer just refuses to listen. They refuse to talk to people. They have their numbers and it's all they care about. Maybe once I'm gone I can stop waking up with a knot in my shoulders. When BfA releases, hopefully things have changed and I can come back and have fun again. I miss having fun in WoW.
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02/25/2018 01:40 PMPosted by Jungshao
02/14/2018 04:19 PMPosted by Ornyx
At the same time, we have significantly increased the experience awarded through queuing for random Normal dungeons from Classic through Draenor content. Running dungeons at the appropriate should feel rewarding, whether as a complement to or even an complete alternative to questing.

Thats cool because I just ran a lot of quests with one panda to 90 and wanted to level this one up without having to go thru all those quests again so soon. Works for me.
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bull!@#$ you fixed the problem and it should feel rewarding running dungeon content at appropriate level NO IT DOES NOT the xp is crap it takes too long to do dungeons and too many wipes tell yourself that is fixed ornyx thinking we will believe you but we can see when we do dungeons THEY SUCK
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Man, remember during WoD when they got tons of backlash for never communicating with the community and they made all these loud, public statements how they would strive to not lord over the players and actually talk with them? Then, at the end, what we got was a bunch of non interactive interviews filled with canned responses to easy cherry picked questions and basically little to nothing else changed in how they interacted with the community?

Pepperidge farm remembers.
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Would be great to keep two accounts subbed but after this mess what's the point? This was one viable way not to redo all the quests that many people have done not once not twice but upwards of 10 times.
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02/25/2018 07:04 PMPosted by Kivi
And that sucks. Because I want to keep going. It's too much, Blizz. You skewed the numbers too hard in every field - too much XP to level, too low stats on heirlooms, too much health on mobs - and refuse to admit that it's a problem. It's like trying to talk to an addict. Their mind is made up and nothing you say will matter, but you still want to try, because you love what used to be there.


This. Absolutely this. I'm an altoholic with 6-7 110s, at least 1 toon of every class on both sides of the Alliance and Horde. Now I'm not sure if I'm going to stay subbed to BfA, damn me for pre-ordering it. I'll probably come back for a while to check it out, hit max on one toon and then unsub for good. Blizz, I'm never pre-ordering from you again.

You didn't need to go this overboard with your changes Blizz. Level scaling isn't a bad idea, it works really well in Guild Wars 2 (something I might be playing instead of your game). You didn't need to increase XP requirements, nerf heirloom gear (still not happy about that), and increase the health by that much. For the love of the Old Gods, why didn't you just scale our toons down to the area level?

Pre patch I didn't really quest that much, except for the newer content because I haven't seen it before. I just didn't care about the story that I've played through... how many times at this point? Plus I didn't find my Story Line mod until now, so reading those crappy little quest text boxes felt so bland.

Instead I started leveling by chaining dungeons, but not as DPS. I found it too easy and boring as DPS, so I picked up tanking again (used to raid tank as a pally back in WoTLK) and I even started healing even though I used to get super stressed with healing. It was nice as I was able to learn how different classes tanked and healed. I was able to frak up and make mistakes while leveling without it instantly causing a wipe, lessons I remembered for end-game. Now? HA. I've tried running dungeons since the patch hit and it's not worth the stress or my time, so I won't be tanking or healing again any time soon. This was my favorite part of the game, and I'm sad that it's dead.

I've been leveling some allied race alts with quests, I've managed to get through a few zones, and I'm a little disheartened at where my toons are at. I knew it would take longer, but damn. I guess no more alts for me, I should just pick a main and rep grind /mount grind / grind grind until my brain starts leaking out of my ears?

OR, I let my sub run out and enjoy other products and no longer give Blizz money. It's pretty simple: if they want to ignore a large part of their player base and they don't care how crappy of an experience it is for us; well then, I guess it's time to move on?

Hey, thanks for "monitoring the situation closely" and keeping in touch with your consumer base Blizz. I can tell you that I as a consumer really appreciate it. Go get yourself a cookie, you've totally earned it.
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47 pages of angry people and we are still being ignored i know by this point they have to have read this and they have responded to other threads this is honestly the biggest issue ive ever had with choices they have made and nerfing the exp in this last patch is just a damn joke playing since nearly the start of the game and this is the first thread ive ever even bothered to post about yet they just blow us off sure i can cancel both my accounts and i have but what difference is one person quitting going to make.
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02/26/2018 11:24 AMPosted by Rides
47 pages of angry people and we are still being ignored i know by this point they have to have read this and they have responded to other threads this is honestly the biggest issue ive ever had with choices they have made and nerfing the exp in this last patch is just a damn joke playing since nearly the start of the game and this is the first thread ive ever even bothered to post about yet they just blow us off sure i can cancel both my accounts and i have but what difference is one person quitting going to make.


I'm honestly wondering if the people who are tasked with monitoring and responding to the forums are just hiding this negative feedback from their bosses?
Little Timmy:
"No sir, nothing to see here, everyone loves the idea you had of nerfing heirlooms, increasing XP requirements, and tripling mob health. Yep, they absolutely love it, keep up the good work sir!"

"Good Jimmy, keep it up and you might earn that bonus this year."

"But my name is... Nevermind. Thank you sir!"
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In all honestly from having checked in on this thread specifically since it came up... nothing will be said or fixed upon in my opinion.

I don't even think they hide these things from Blizzard's WoW Team. I think the new WoW team is just stuck in their own World. They envision what they wanted and do it, they have taken some feed back to better the game for people but a lot of other times it's just crickets.

They have enough support from people that like their product no matter what they do and a lot of others that dislike the game but still play it because they have an addiction probably or have some nostalgia that keeps them coming back, or just boredom... lol

I really like the game a side from the name calling I received when I started last year then a bit later in the year or the weird position of not being able to find a guild to try out raiding/progression (don't like schedules)

And I want to keep supporting Blizzard but damnn, they are making it hard with the choices they are making :P
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02/26/2018 11:57 AMPosted by Spotti
They have enough support from people that like their product no matter what they do and a lot of others that dislike the game but still play it because they have an addiction probably or have some nostalgia that keeps them coming back, or just boredom... lol


It's sad too, because I've had a love/hate relationship with WoW since it started. WoTLK was probably the best experience I had in this game. I too want WoW to keep going and I want it to be fun for many people again. I get that I have my own likes and perspective and that others may vary; but that's why the devs should give the players a choice in how they want to level. Unfortunately I just don't see that happening anytime soon, not with the dev (non)response and the hardcore fans turning a blind eye and defending every decision.

So, what do you guys think? Guild Wars 2? Elder Scrolls Online? SWTOR? What's a good alternative MMO? Pros, cons, likes, dislikes? Heck it doesn't even have to be an MMO: MechWarrior Online is good for a few rounds, but their dev cycle sucks in terms of generating new content... but if you like playing MechWarrior the Counter Strike edition then it's not really a big deal.
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02/26/2018 11:37 AMPosted by Garmak
I'm honestly wondering if the people who are tasked with monitoring and responding to the forums are just hiding this negative feedback from their bosses?


The devs read the forums too. Such a strategy would fail utterly. The CMs also have no reason to hide anything. They didn't even make any of the decisions at issue here, so there would be no fault from them anyway with the feedback being against the exp nerfs.

I'm still leaning towards it taking them some time to decide how to address things. I really do hope this isn't going to be handled like Ilvl scaling where they just go forward with it anyway and say nothing more.
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02/26/2018 11:57 AMPosted by Spotti
And I want to keep supporting Blizzard but damnn, they are making it hard with the choices they are making :P


Changes will only be made only when the customer makes a change. If you're on the fence that's not showing Blizz anything.
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02/26/2018 12:10 PMPosted by Gigabear
I'm still leaning towards it taking them some time to decide how to address things. I really do hope this isn't going to be handled like Ilvl scaling where they just go forward with it anyway and say nothing more.


I hope so too! Unfortunately that's not what happened with the 7.3.5 feedback forum.

02/26/2018 12:11 PMPosted by Hadean
Changes will only be made only when the customer makes a change. If you're on the fence that's not showing Blizz anything.


True, it's what most companies listen to.
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02/26/2018 12:11 PMPosted by Hadean
02/26/2018 11:57 AMPosted by Spotti
And I want to keep supporting Blizzard but damnn, they are making it hard with the choices they are making :P


Changes will only be made only when the customer makes a change. If you're on the fence that's not showing Blizz anything.


I get what you mean. In all honesty there would have to be a very lot of customers to ''speak with their wallet'' if that is what you are hinting at for Blizzard to change anything they do but the player base should not be nudged into picking sides when they want to support a game.

All I'm saying is they are making it hard for me at least, and I bet more others to continue supporting them.

Once a Company fails to appreciate the value of customer loyalty, that's the day the product will seize to exist at a profitable level. Customers are here today, gone tomorrow from even the smallest of issues.
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02/26/2018 12:43 PMPosted by Spotti
All I'm saying is they are making it hard for me at least, and I bet more others to continue supporting them.


I don't want to leave WoW. I actually really like(d) leveling alts. I had a lot of fun learning how to tank and heal different classes. I finally got my friends to come back after not playing for a year or two. We finally have a small guild and we have fun with end level content. Now, Blizzard took away our methods of having fun in WoW. I don't even care if the dungeon XP was lower, but it starts becoming nigh-impossible around late 50s and definitely 60-80.

Blizzard, just give us some options. That's all we really want. Let the hardcore quest people play their way, heck add a "heroic LFD" for people who want hardcore dungeons while being lowbies and give us something that is dialed down a bit. Return Heirlooms to their previous stats, if people think the looms are OP then they don't have to wear them. Please, you were so close to adding a facet of fun to questing (finishing out an area) don't kill it by turning it into a grind-fest.
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I've been following this chain since it started, hoping that we would get a response. I'm adding my name here so that the thread continues to grow.

Please Blizzard, respond with something that we can all get behind. Actually, just respond, even if we don't like it, we will be happier knowing that you are listening and choosing to ignore our pleas, then just ghosting this subject, that frankly, you created.
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World scaling has a few good points like questing almost anywhere. But overall it is a horrible mistake. Very few people like it.

Notice how fast the feedback thread was removed?

This aint Diablo 3. Stop treating WoW like that putrid title.
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IMO the buff should be to the mob kills in general, not to the events around them. That's where I'm feeling the drag. Kills take longer AND are less rewarding.
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02/26/2018 01:43 PMPosted by Caynn
I've been following this chain since it started, hoping that we would get a response. I'm adding my name here so that the thread continues to grow.

Please Blizzard, respond with something that we can all get behind. Actually, just respond, even if we don't like it, we will be happier knowing that you are listening and choosing to ignore our pleas, then just ghosting this subject, that frankly, you created.


If they reply again with just saying the same thing then they are better off not to reply.

I'm sure right now the numbers look good to Blizz with a small jolt in returning players to try the new allied races however, most of them just assumed they would be ready to play.

After reading the fine print of the BS that you have to go through I'd imagine this didn't go over to well.

This will put people off any game and will more then likely not have them ever come back and would not recommend wow to anyone because of the nonsense the customer has to go through.

With the dungeon xp nerf would be the cherry on top. Now the returning customer or even new customer looks at what has happened to leveling and the heavy RNG and the hoops to jump through you can forget about keeping that customer.
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02/26/2018 03:41 PMPosted by Hadean
02/26/2018 01:43 PMPosted by Caynn
I've been following this chain since it started, hoping that we would get a response. I'm adding my name here so that the thread continues to grow.

Please Blizzard, respond with something that we can all get behind. Actually, just respond, even if we don't like it, we will be happier knowing that you are listening and choosing to ignore our pleas, then just ghosting this subject, that frankly, you created.


If they reply again with just saying the same thing then they are better off not to reply.

I'm sure right now the numbers look good to Blizz with a small jolt in returning players to try the new allied races however, most of them just assumed they would be ready to play.

After reading the fine print of the BS that you have to go through I'd imagine this didn't go over to well.

This will put people off any game and will more then likely not have them ever come back and would not recommend wow to anyone because of the nonsense the customer has to go through.

With the dungeon xp nerf would be the cherry on top. Now the returning customer or even new customer looks at what has happened to leveling and the heavy RNG and the hoops to jump through you can forget about keeping that customer.

On top of that most current customers are more likely done with their end game progression on their mains which makes this the time for them to level their alts and do all the extra stuff in the expansion with their alts. By making the leveling process take longer, the alt phase of the subscriber base is going to be ignored. I believe they will see somewhat of a dip of subs in March, and a huge dip in April.

I assume we will either hear something from them in April or May about the topic.
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