Well, this is true and future years will have more drops, however; this fix didn’t help with some core issues mentioned by Dev:
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“This isn’t fun”, its a videogame and the approach of the encounter that last less that 2 minutes, the player compositions for this instance, the repeat the same X amount of times…all that’s still present.
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It didn’t help with the other part mentioned by Dev " if you want to maximize your chance of getting the mount, it’s in your best interest to repeat this event every day on as many characters as possible. That’s… mathematically correct, but not a great experience.", Since, the drop is still pure RNG, therefore; its mathematically correct to do more that 1 attempt per day, its better if you run it with every alt possible…its not healthy for the player to do 50 attempts per day during 15 days but that’s an issue between some collectors mentallity and the path provided by Devs, that’s still an issue, since it’ll cause frustation among players that want the mount, it doesn’t matter if it’s 99.99% drop, you can still be that 0.01% that doesn’t get the item for years. Obviously that’s an extreme scenario, I’d prefer actual bad luck protection in the game, so every attempt counts towards a goal.