WW Needs Fists Stun

Since ww lost fist stun the spec has become a shell of it’s formal self. It used to be a sorta hybrid between rogue and warrior. A dps that can consistently set up goes, but in a less degenerate way than rogues. But without it it’s been forced into 1 of 3 playstyles. Either a disgusting 1 shot spec that 100-0’s you in a stun, an insane consistent damage spec that does unhealable damage all the time, or it’s just bad. Losing fist stun has caused it to lose a lot of it’s depth. Forcing them to instead be reliant on set up specs like rogue rather than being a competitor. Every other spec has gotten insane amounts of tools added to their toolkits, ww should get their stun back.

only way blizz would give them that back is by removing parry fists. Or the likely option give them both if they were to do it most likely would be a pvp talent.

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Well yeah, you’d just replace that talent with the fist stun talent. That’s what it was in Legion I’m pretty sure.

sounds like i missed out on stunning people with my fists because i was too busy being a pveing 12 year old.

crumples into dust

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makes me feel old saying that even tho im 20 now lmao. :dracthyr_uwahh_animated:

Wasn’t fists a longer CD then, though? I feel like that wouldn’t work with current WW because of how rotational fists is for damage and it’s up like every 8s during CDs.

The pvp talent would need to big nerf its CD to compensate, which would also require a full damage redesign, which seems unlikely for PVE reasons :confused:

I do agree that the spec feels lacking identity atm, but also I’m not a WW main so I don’t wanna speak too much to that piece.

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Blizzard’s willingness to dig their heels in in a way that is entirely counter to what players want in PvP is hilarious.

WWs:
“We’d like fist stun”

Blizzard:
“Here’s a super annoying knock in to the air mechanic and clash.”

Mages:
“We’d like deep freeze back”

Blizzard:
“Here’s snowdrift and ice wall.”

Gotta love it.

Genuinely unreal we’re this far in and still no deep or fist stun.

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Can’t add stun to FoF anymore because of all the cdr it has now

They should replace the WDP knock up with a knock down stun tho

FoF stun makes no sense in it’s current iteration outside of like maybe in 2s where you’re playing by yourself.

Randomly throwing a stun DR to the wind every time you press FoF sounds weird for a few reasons, the least of which being the cooldown of FoF will ostensibly just keep every person in the arena on Quad stun DR for the entire match.

FoF is also not the window you do damage on for WW anyway. Why would you want to just throw DR’s out for the sake of it?

Imagine trying to play rogue with any WW in shuffle when FoF stun exists LMAOOO

Would probably have to be changed so that the stun only procs every 30 seconds.

I mean sure, I guess.

Would have to be more than that though. Would have to be like avenger shield silence, which I believe you had to active before you use.

Player agency is a big problem here considering it’s a rotational button you press frequently. Better players would have to sit on Fists for longer than they’d often like / for goes in a way that would feel weird.

Having an off global activation that makes your next FoF stun would make more sense but then people would have WA’s for it and just pre press everytime you gained the aura.

Abilities that auto “activate” after ‘x’ seconds are generally really bad for the game. WW is now forced (at least in PvE) to take this ability that bakes reverse harm in to Tiger palm, once every 15 seconds. Terrible ability. I get they are trying to remove button bloat but if the player has no agency over reverse harm or when you press it then whats the point of it existing? Previously you’d send between dance procs for mastery sake or just use for healing when you needed it (mostly in arena) / chi.

Idk.

The reality is that WW isn’t good or bad based on a FoF stun, and even if it was, WW being good because of FoF stun vs. good because it randomly kills you with sustain…how is one better than the other?

Community has to decide if it’s wants set up or sustain. You can’t really have both. I’ve heard people pre Dragonflight complain about CC and sustain not doing anything, now I hear people complain about endless PvE damage and CC being meaningless.

Which is it?

Yeah, just like sharpen but for fists would probably be best.

I would love to see how someone would be able to react to someone pressing a sharpen ms macro before the ms hits them…

Yeah that’s literally why I don’t play ww this xpax.

Just put it on SoTWL or WDP, those are already 30s CDs

Yeah I mean you’re not wrong here this is definitely more of an imagined issue than one that would exist in practice.

I’ve played a ton of WW the last 5 years…I’ve always loved the spec. It’s abilities, their visuals, sound pallets, etc.

But I will say i’ve just always preferred DH because not having a stun that teams could just overcommit to because of how infrequently you have it, and having to use encap to land it half the time definitely made me never want to play it in arena again.

Ya I think you’d add it back as an activate like sharpen (which they’re unfortunately taking stuff away zzz)

^ this

^ well said

i’ve thought about it a lot and this is probably the best way to do it

it would probably be really clunky though to sit on your fof (with how much of your damage it is right now) for 5+ seconds so that you aren’t waiting 5+ seconds once the stun ICD is up

almost seems like it would be better to tie it to wdp atp imo
seems pretty fluid to sweep rsk fof wdprestun and have it just replace the knock up

The only problem is it’s kinda awkward damage wise. Your sending all your damage and then you stun. It’ll be good on sweep goes but super awkward outside of them.

damn, i’m old enough that people that played in legion were young

where is the world going these days

bring back 2016 and make things great again

really good point