WW Monk Energy Starved?

Does anyone feel a little bit energy starved on WW in the beta and prepatch in the rotation? If not, how are you managing that?

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If you haven’t swapped to grab Haste where you can then you’ll feel the lack of resources more. This is less of an issue on Beta where the Hero talents provide some resources and feedback, but if you are still avoiding haste then you’ll likely feel like you don’t have enough Energy.

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We are a bit to be honest. TP energy cost increased, no chi from Chi Burst, no chi from expel harm, no chi from power strikes.

All this pushes us to be more reliant on energy for chi generation as opposed to having other tools that either aren’t dependent on energy or are less dependent.

If you are careful with your rotation you can avoid most of the gaps, especially if you lean into the talents that allow you to use WDP to force free SCKs and then free BOKs.

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Do you think the haste floor that we will aim for will really have a noticeable impact? I mean, if we assume 35% haste that’s 3.5 additionally energy per second. Giving us 1 more Tiger Palm every 17 seconds.
I haven’t gone deep on this, just not sure if haste will make up for the loss of stuff like Expel Harm.

I’m not sure where you got the concept of a “haste floor”, but I haven’t seen anything to suggest a magic number we’ll aim for nor anyone who’s working on that with all the other things still being done.

It’s certainly possible that I’ve missed it, but information like that would have to go in the guides and I write most of the guides, so it’s unlikely I wouldn’t have heard about it.

On the point of the loss of Expel Harm. From an energy to Chi standpoint, EH is/was 15 Energy per Chi compared to TP’s 30 (or 27.5 with Inner Peace). Since it had a 15s CD, you save 15 energy every 15s or 1 energy per second, which is only 10% haste (less with Ascension). So it’s very very easy to have enough haste to make up for EH’s more efficient conversion. The value of EH, in my opinion, is that it gave you 1 Chi at a time, so it was easier to get the last Chi you needed for FoF without having to wait for TP to be usable. This is pretty easily adjusted with planning and practice, but that’s the bigger “loss”, in my opinion.

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Yeah i felt this exact way. felt like i must pick up WDP captstone just for the rotation filler. The lack of chi burst/expel harm as a chi generator kinda hurts. Might have to just try more haste.

When I say haste floor I’m assuming that after the balancing settles we will know roughly what are our haste stat targets are before diminishing returns has other stats starting to be more beneficial.
I agree that we wont know this yet which is why I said “lets assume 35%”, which I think is conservative but reasonable.

That’s fair and a good point, thanks for the math. I know its more ephemeral and much harder to measure but I still feel like there is a lot of value in being able to demand generating 3 Chi in 1.5 globals without breaking mastery even if the energy balance change isn’t significant.
I would also say there was a lot of value from EH between fights to either build or keep more than the 2 chi (as opposed to the 2 chi floor from the new EH talent).

if you are feeling sluggish there are ways to fix it, although I have no idea whether maximum uptime is going to give us maximum throughput.
First, make sure to use the ordered elements talent to reduce the chi cost of your spenders by 1 after a RSK. note, this makes BOK free. Drinking Horn Cover or Spiritual Focus will give you higher uptime on this chi reduction.
Next, you can use Energy Burst, Sequenced Strikes and Revolving Whirl to give you what equates to 4 chi (or 120 energy) back every 25 seconds, or even shorter with haste (2 chi from a free SCK, 1 from a free BOK and 1 generated by Energy Burst).

The above isn’t necessarily optimal and in some cases I’m sure it isn’t the build for maximum damage output but it definitely gives you more room to make mistakes and avoids that punishing feeling when you are standing there auto attacking. If you execute perfectly, even without haste scaling, or without leaning into all the chi saving talents, you can still have a smooth rotation, it just isn’t as easy as it used to be and admittedly our RNG on BOK procs can be the difference.

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When I first started playing with the new tree I was feeling the same.

However it was primarily due to old habits. Meaning I was running serendipity where you clip fists of fury, as well as the spinning crane kick using abilities during the channel.

In my humble opinion these two habits which for me are now super drastic changes were hard to break.

The more I play the more I get adjusted to breaking bad habits the more this spec now flows. If you let the full channel on fist of fury go and don’t clip it the channel is allowing you to build energy. Then when spinning crane kick procs ( in my opinion it procs a lot more now with whirling dragon punch ) you let the full channel go off again you are regening energy during the channel.

To me it is becoming less and less of a problem.

I don’t write guides and have no data ( as in hard numbers to say this ) all I have is my experience to judge. I don’t think I’m far off because I hold my own in mythic 10+ dungeons during the prepatch. Heck sometimes I’m even top dps. So either some of what I am saying is true or I am just consistently playing with super bad players

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Yeah, I noticed a better management on energy when I stopped clipping FoF. Grabbing some more Haste has helped as well.

Can at least tell the devs are trying to do something with the kit so players aren’t basically dumping haste and pumping Vers Every. Single. Expansion. I’d like to see some more interactions with crit or haste or something, but will have to see how the Hero talents shake out.