WTF is going on with low level dungeons?

What really gets me is them seperating them by expansion. Should be a que for all dungeons button in lfg. Waiting 30 minutes just for it to suggest that it open up other dungeons for you to run.

I understand your point, but that is not what is happening here. The tuning in the BFA dungeons is actually bugged. I just gave up after a wipe-fest Shrine of the Storm after burning every single survival cooldown in my limited level 30 druid toolkit at every possible opportunity, and I’ve tanked heroic raids almost every tier since WotLK.

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Blizzard should be embarrassed by the scaling and players should heap scorn on them.

They clearly did not allocate enough resources or time to do it right, yet went ahead and pushed it live.

Anyone that thinks this is ‘fine’ is delusional.

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If you plan on leveling a monk via dungeons get life steal enchant and just spin.

Youll be top dps eveytime especially if your a low level.

Very balanced game.

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They’re leveling dungeons. They aren’t to be taken seriously. Just enjoy the sillyness and move on.

its been a ride, lol.
level 10 was killing the DPS meter.
Trash hitting harder than bosses.
Bosses one shotting the tank. That trio in the one razorfen run was mopping the floor with us lol. Only happened the one run, then it seemed fine the next time.
Its busted. Im sure they’ll get it fixed

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In case there’s any doubt on this, I did not pluck “level 11 arcane mage” out of nowhere. It happened. It was Sanguine Depths, and that mage did nothing but spam Arcane Explosion, and did over 90% of the group’s damage.

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With DF in a few days a lot more players will take notice but I guess it will take time for a massive “feedback” to occur.

Then we see what BlizZard does from that point on…

:surfing_woman: :surfing_man:

I haven’t had much trouble with freehold leveling, even the most inexperienced tank I got who was trying to clear every trash pack wasn’t instantly dying, a more focused target for heals but not a heroic feat.

Unless the tank is back peddling into the mobs with white and grey armor idk how they are dying so fast.

Why would you level 20 tank characters? Just curious.

It’s what I do.

I was wondering why my alt tank was taking forever to kill the bosses, it was like 2 minutes each boss and they hurt!

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Have they fixed loot scaling? When I was lvling my DK, classic and MoP dungeons loot wasn’t scaling and giving fixed loot.

Omg Lillian Voss handed us our butts. :joy: My entire pug was like ‘woah…that was different’ we all shifted into M+ mode and beat her but it was hilarious. Wouldn’t have been as funny or fun with a toxic player, but my group was great. Her soul burn fried the crap out of us.

That being said I’ve always thought she was an awesome character so I figured maybe they just amped her up to match her image.

Boy does she match it now :joy:

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Do people still die in the fire in Scarlet Halls? The one where you have someone carry a shield and avoid the flames on the ground. It has been so long since I’ve done that dungeon, but part of the fun was watching people die in a ground fire.

That’s because Legion, BFA, and SL dungeons weren’t made for leveling. They exist only for M+! With the constantly increasing complexity and mechanics of dealing with lowly trash mobs, is it really a wonder why throwing new players into the latest content a bad idea?

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Sounds about right for a low level dungeon… You’;ll see this more and more as you continue to make alts.

Wait until Elon buys the company and fires everyone. You think it’s bad now.