WSG Wall Jumping

Is it exploiting to wall jump up near the alliance/horde graveyards with the flag?

edit: apparently horde can do this too

If you aren’t intended to get there and it provides some sort of advantage, it seems like it meets the definition of an exploit.

Horde can wall jump from multiple spots.

Both can do it, and its not okay for either. Doing something unintended for personal gain is exactly Blizzards definition of an exploit.

“But Horde can do it!” isn’t really an answer, and is completely irrelevant when it comes to exploits. So what? Fix em all.

I didn’t say “but horde can do it”. I mention that the horde can do it as well and yeah, fix it for both sides but it was the same back in vanilla and it wasn’t fixed then it wont be fixed now.

AFAIK the only illegal jumps are the ones that get you out-of-bounds, ie. on top of either base, onto the timber saw, into the water wheel and possibly on top of the large stump on the west side of the map between the H zerk and A resto huts. first 3 are definitely OOB, the stump i’m not 100% certain but i wouldn’t push my luck with it.
tunnel entrance jumps, fence jumps, alliance gy to TOT jump and horde east wall to gy jump are the most common out of all of them and are a ‘gray area’ in terms of terrain exploitation that i have yet to see specifically defined as legal or illegal AFAIK.
the old horde pre-game tunnel fence jump was once fixed by simply teleporting you back to the starting area, and i don’t actually think you can physically do it in game anymore regardless.

Someone on reddit just got a message from a GM saying GY jumps, tunnel jumps, even “the walkway above tunnel” are all exploits. We need clarification because many of these jumps are what the best players will use in competitive premades matches. Similar to Halo 3 pro jumps or Halo 2 bxr, it creates a skill gap which competitors crave for.

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It would be nice for some clarification on the forums, rather than taking someone’s word for it on reddit.