It wasn’t tedious. The leveling was still meaningful, most classes still had their quest lines, RPG aspects were still there (Hunter ammo, buying poisons, needing reagents… etc), classes were more flesh out and fun to play, and most importantly, the community was still an integral part of every server and reputation was still a thing.
After that, all they had to do was release content and keep it the same, but they had to go ahead and turn the game upside down. Thanks Ion, these were all your brilliant ideas.
And that’s fair. BC was when I was most active, so it holds fond memories. But MoP was just…maybe it was moving away from characters and inventing their own story, but I felt it had so much more love to it than other expansions.
I didn’t play tbc, but I’m glad I was able to enjoy Wrath of the Lich King even though I was just a noob back then, I started raiding during Ulduar, even leading a couple of ToC pugs myself until I ruined my reputation by ninja looting (I was young and dumb).
My fondest memory was getting my warlock voidwalker, I don’t know why but doing that quest and finally summoning my pet was so rewarding!
I didn’t find ammo tedious… it added so much to my class even if something was that small. Running out of it was really funny back when we were progressing Lich King in the middle of the fight!
Everything seems sweeter after you drank a bitter medicine. Not saying it was not great, it was epic. But you also need to understand that the game was still relatively fresh then.
A lot of us was still in school during that time, we had zero responsibilities, we did nothing but WoW all day, with friends with similar interests.
It was probably the biggest thing that made WotLK the great expansion that we remembered it by.
It would be unfair to judge BFA the same way.
You liked sacrificing a bag slot for a quiver and being hamstrung in any fight when you forgot to restock your ammo.
Okay.
Glad those nightmares are over.
Eh. Playing a warrior in tbc, rogue opens with cheap shot, kidney shot, gets me to 50% health and is forced to use evasion, everytime they dodge me I hit overpower which has a 50% crit chance through talents alone. Warriors used to destroy rogues but rogues were good against other stuff so it balanced out. Wotlk gave rogues dismantle and moved warrior -disarm duration talent so deep into fury that arms couldn’t reach it.
Super fun getting cheapshot into kidney shot into disarm, dead. Warrior was garbage for pretty much the entirety of wotlk.