Ret paladin worked with 1 button macro on the servers that shall not be named, and it’s a hair’s breath from working now. Prot isn’t much different. In fact, I have a paladin alt, and I played with a 1 button macro just to test it. It worked okay, but sometimes broke. Then I made a two button macro, but didn’t test it much, because paladin is boring. Heck, you could probably just faceroll, and it would be fine for threat.
Let’s not pretend that paladin is hard to play lol. DKs have to manage 4 resources, and paladins don’t even have to manage 1, because mana is infinite.
Every pally spec is completely brain dead. They would be at the top of this list, except Assassination rogue is a thing.
I wouldn’t recommend a tank to anyone starting out tbh. It’s much easier to learn as a dps. Ranged caster would probably be easiest. Lock/Mage or Ele shaman would be my recommendation.
Highest HPS/most entertaining healer is probably priest. Best/most sought after healer is Holy Pally because you don’t stack disc priests.
Eh, not really. Not to say Paladin isn’t easy either, but it actually has a few problems that could trip up a new player. Mana issues being one, a tank not used to it may end up trying to pull a group not realizing they’re empty. As well, bubble drops aggro which would also be very bad for the rest of the group
Death Knight doesn’t have these pitfalls. If you fail as Paladin early on it can be explained away as being brand new to the game. If you fail at Death Knight, especially Wrath era Death Knight, you’re just bad full stop
So these huge pitfalls amount to… make sure your blue bar is full before pulling and… don’t bubble while you’re tanking. I’m pretty sure that’s not something that’s going to be a problem for 99% of people after their first Deadmines lol…
Paladin tank puts down consecration and holds threat till they die, which is also difficult because of all their CD’s/innate tankiness. Holding threat as a DK is much more involved, and their “tankiness” comes largely from self-healing which requires more input on the part of the player than just… “being tanky”
Yeah? We’re talking about someone brand new to the game, what an experienced player thinks is second nature doesn’t come as quickly to someone picking up a shield for the first time
Death and Decay > Icy Touch > Plague Strike > Pestilence. Blood Boil on rune cooldown, refresh diseases with glyph of pestilence. Not the hardest thing in the world.
No Paladin in this game is holding threat solely off consecration unless their dps are literally afk
Yea… but this isn’t a matter of learning mechanics etc lol. It’s simply… don’t pull without mana or you’ll die. Don’t bubble when you’re tanking or you’ll die… They may be new to WOW. I’m assuming they’re not new to video games?
I never said it was. I said it’s much more complicated than… Consecrate. /attack /sleep. Because it is.
Neither am I. But I am assuming they’re coming from other games, maybe FF14 as one example, where such things are not only not a factor, but in fact things like invulns and mana rotation is actually an important aspect of some classes
cmon now, let’s be honest. 2 ticks of DnD is not holding threat on anything in an aoe situation. You are getting Tricks and MD on pull to hold threat, or you are doing a lot of extra steps like I listed above.
Ya, that’s true… You are obviously bad, and don’t know what you are talking about.
DND, IT PS Pest.
That’s 4 globals to apply the diseases, and they don’t even start ticking for another 3 seconds. Ohh and they tick for basically nothing, so the threat they generate is very small.
So, you press DnD. Then 4.5 seconds later, you have done NOTHING else to any other mob. Then another 3 seconds after that the 1st tick of your diseases happens.