It looks like that after a week of “Improving and taking suggestions” the only thing they have managed to change or add is this.
My group is new player friendly!!
It looks like that after a week of “Improving and taking suggestions” the only thing they have managed to change or add is this.
My group is new player friendly!!
“We’re listening!”
That’s actually probably the worst slap in the face of this whole fiasco. The number of times they have to come back and make late XPac changes trying to convince us that “now they are listening”. But in this case you can read clearly that Blizzard is saying they hear us loud and clear right now, and admit they know we want Dungeon Finder. So the only conclusion is that they just don’t care and/or think we are all wrong, so they’re just going to remove it anyway.
Giving us RDF half way through Wrath the first time was extremely useful to all the folks who run alts, so being a useful is being true to the original.
That said, your suggestion is the philosophy that helped kill retail. “We’ll give you flying, but only in content you don’t want to run and haven’t needed to run in a long time”.
Giving players what they want only at the point when it’s no longer useful to them has got to be one of the more asinine suggestions in this thread. Though you are just trolling anyway, that’s obvious. So here’s your cookie. Enjoy.
The people you have to really sway are people like me. As its a relatively even split regardless of what either side says.
Folks like myself that don’t care either way are the ones you ought to be trying to convince. Not the ones whose minds are already made up.
Nobody knows or will know what the split is.
The only argument for either adding it or keeping it gone is:
Imagine if acquisition of gear was either:
Or if we wanted another example for the PvP bros:
Fair enough. I didn’t qualify by my statement by saying “What I’ve seen is an even split”. What Ive seen doesnt necessarily mean a proper representation.
That’s too reductive to take seriously at all.
Too reductive? Yikes.
That is, at the core, what the system does. Same with queueing for battlegrounds. Why is it ok for 1 form of character progression but not for another?
I can’t think of any system (in game or out) where removing options is a net positive.
I believe they do like many players. Noone is saying that i’ve seen directly that the tool (RDF) didn’t have it’s strong points … it’s the fact of what those strong points cost. It could be 1 negative to 10 positives but it’s how much that 1 negative weighs in relation to the 10.
List one negative.
This is a cost the Devs weighed when they added RDF the first time. Decided the cost was fine and keep paying that cost in every iteration of WoW since.
The cost you speak of is willingly paid.
WotLK is the game we want. Not WotLK+. Changes happen but redesigns should not be happening.
The one Negative of RDF was cross-realm, also oh yeah if you’re a DPS and you have to sit in queue for 30 or 40 minutes was super interactive.
Now if you’re a DPS you can just whipser and get invited very quickly. Tanks and Heals obv have no trouble finding groups as it is so, it makes getting groups a lot faster for DPS to NOT have RDF.
You also can filter out bad players, bad geared players etc. ahead of time and not have to use the very wonky vote kick anymore.
You can also not reserve items in RDF, which makes targeting pre-bis a PAIN. With no RDF, you can reserve things you specifically need or build a group that you know won’t have to roll on it.
RDF was A.W.F.U.L
The argument against cross realm is a vanilla and TBC topic. WotLK had cross realm.
My stand is remove xrealm and ill be 100% side by side with the pro RDF crowd.
This is the only point you make that is remotely close to a serious argument. Everything else can be resolved as it is resolved using the same LFG tool retail has.
But spamming a channel for 30-40 minutes is different? You can also whisper groups manually forming for an invite.
Sounds like something you can do by manually forming the group.
Sounds like something you can do by manually forming the group.
That pretty much feeds into pushing everyone into mega, layered, servers. How is laying a server 30 times and different than cross realm?
The problem is when you divide the pool , manual groups are very low in quantity and take forever, since you can’t make 100% of everyone use RDF, the best method is to have no RDF so 100% have to form manually so everyone is in one pool, and groups are formed very smootly.
So with this example, if taken as 100% truth, we can agree the majority of the community would rather interact with the RDF?
If anyone is to the point they are physically upset about an auto-teleport tool, Classic Wrath is not the game for you, retail exists for a reason, other time-saving mechanisms exist in other MMOs . Go pick one and play it, but Classic WoW is not about convenience or saving time.
Anti-RDF people have enough friends and guildies where a smaller pool of pugs doing manual grouping shouldn’t matter. Let the rest of us use RDF instead of forcing us to be the 5th member of your group!