Wrath already ruined

all these retail andies seething over having to actually talk to people, lmfao

go back to retail if you want to just click a button and have the game group you with anonymous strangers from other servers

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Unless you’re soloing the 5 man instance in LFD you’re going to be doing it in a “social” environment. You don’t have to speak to each other, long as you all know your jobs. If you prefer to send that message that doesn’t take long then more power to you. There is that other side of the fence that prefers the LFD route. Is their way wrong and yours the correct way?

Is it your right to pick what is the right way to do it for everyone else playing the game?

How does it change the way you play your game again?

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I don’t think the ones who argued against it are the ones complaining about it being excluded here. The ones here “Pikachu” faced about it being left out are the ones who did the ones who would have preferred it in tbc as well.

Good/10chars

LFD takes away more from the game than it adds to it.

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For me, I just won’t play Classic Wrath without DF. While it’s true that DF wasn’t released until 3.3, my experience pre-3.3 was not good in terms of dungeons. But when DF released, it literally transformed the game for me and opened up a massive amount of content I hadn’t been able to see up to that point. I did all the right things. I was in a large & friendly guild, spamming Trade, and still couldn’t find groups – and it wasn’t because I was a bad player. It was because my guildmates already had their static groups and/or the LFG tool (at that time) was full of groups that only wanted specific classes & specs, so if you fell outside of that you had zero chance of getting selected.

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Blizzard please reconsider and ADD DUNGEON FINDER TO WRATH FROM LAUNCH!!

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Nope. Removes nothing. You can talk with people in the instance, make friends, find a spouse, get Onlyfans deets…the possibilities are endless. All it takes is your willingness to make “contact”.

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I played back then (WoW - TBC - WOTLK) and i didn’t like spamming LFG then and i don’t like doing it now.

Only reason it wasn’t really a problem back then because we really didn’t have match making on PC games, you joined servers. And if it did have some kind of match making, it was often called “Quick Game” or something like that and it would just randomly toss you into a server. Most were terrible and it was just better to join a server.

It was also 2004 and the idea of playing a game with that many people was new and people were a lot more willing to interact with each other.

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Imagine thinking a game is ruined because of only one feature.

Pretty sure the dungeon finder won’t make Ulduar or ICC better raids.

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Wrath was ruined since the original launched with badly tuned tier 7.

imagine having this take, and there is more than 1 feature, also faction changes

Both exclusions further exacerbate the already serious situation of Faction imbalance and server population

I’m pretty sure no one thinks dungeon finder at all changed end game and raids, it’s pretty well known its a convenience for alts. But hey, I know there is already some boosting strats being thought of in Utgarde Keep so at least we can still boost our alts, or maybe even pay for a tank for a dungeon woooo, god forbid we queue with some one “random” lmao, imagine.

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this came about from grossly unwarranted use of character migration services, the fault for which falls on both the players and Blizzard

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agree’d, and their current stances on Wrath classic only further worsen it.

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This is one thing I vividly remember. Questing for like an hour and see that I’m still in finder haahaha

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Both sides have really good arguments. I personally came into the game late wrath when the finder was already there. To me, that was my original wow experience. Leveling through the world waiting for my que to come up (sometimes for 30+ minutes) was nostalgic to me

I can also see the other side too. WoW is a social game. Building that rapport and skillset to go out and talk to people and build the group is something iconic to MMORPG. While I didnt experience this, I certainly hold it near and dear to what this particular type of gaming experience is.

HONESTLY since they’ll remove the finder (for now), with launch, I wonder if the mechanics will stay the same: Greed/Roll and immediate transport to the instance. I personally think that once you form your group through the LFG thing, you should mark that you’re group’s ready for the instance and the game should transport you to that instance. But that’s just my two cents haha

Yup my WotLK dream had gas poured all over it and got set on fire with blizzards insane decision to rip LFD out of wrath “classic”. I will have to just remember the most fun I ever had in wow because it sure ain’t coming back in the falsely named WotLK Classic.

The gold sellers, boosters, carriers and GDKP own this game totally now. You want to go through wrath dungeons? Gather your gold and buy a ton of it because it will be exactly what vanilla classic and TBC classic is, a gold sellers dream.

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All they have to do is add the group finder used to find mythic groups in retail. It’s the middle ground between both sides. No teleporting to dungeons or removing human interaction, but you can easily list yourself and your available roles for any group content. For classic wow, Blizzard needs to avoid the anti-social mistakes they made in the past and embrace the vanilla philosophy and leave retail to be the ultra-convenient game, I hope they don’t cave to the cry-babies who don’t really want Classic to be classic.

You’re priorities are strange if you think all the Wrath content is entirely ruined with this change. Also, just don’t buy gold, boosts, carries, and don’t attend GDKPs. It’s that easy. Join a guild and raid with them, or join the many SR pugs. You’re being emotional and hyperbolic.

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