Wow's pvp is beyond bad

Why do boomies have non stop sprint. while doing crazy dmg.

The windwalker nerf did almost nothing to them.

Marksmen still chunk

surv hunters chunk

bm chunks

Arcane mage still feels untouchable.

Remove constant sprint abilities tone down damage.

I’m sure there is more but it’s what ive seen so far.

2 Likes

Ok, don’t play it then.

1 Like

Wrong the game needs to be taken better care of and balanced. instead of these non buffs and nerfs that do almost nothing.

I still can’t believe they buffed boomkin today. Granted I focus more on BGs but they already felt great before today.

1 Like

I feel like things feel pretty decent this season and thats coming from an enh shaman. Theres still more tuning to do, and as long as they stay on top of tuning it’ll be good.

The issue they run into often is trying to do “trickle tuning” which is small adjustments per week so nothing gets hit too hard, its usually better to deal with an overperforming spec slowly, however they end up not tuning during AWC and we just sit with whatever is really strong that got tuned slowly.

They just need to stay on top of tuning, don’t expect things to immediately get fixed, they dont want to have a spec go from really good to awful. Hopefully they stick with tuning things during the AWC this time around.

My main issues are classes that are doing just absurd sustain and burst dmg.

As well as range classes able to do crazy damage while constantly moving or sprinting.

I don’t care if a class that is range and does a cast can do big dmg with said cast thats fine, but to never be able to touch said class while they do big dmg is just bad design.

2 Likes

Yeah I mean mobility in general has gone too far for sure.

5 Likes

The problem is you have devs tuning classes they know nothing about and they dont even pvp. They take zero advice from the community and this is what you get.

6 Likes

It’s like mobility is too high and micro cc/cc is too high.

Wait…

scratches chin

Is it possible for both of those to be too high at the same time?

Considers for a second.

I’m just not convinced that both can too high at the same time across the game.

Honestly game would be good if they just gutted rogue and mage

7 Likes

and feral twin

and all immunities besides bubble and ice block

EDIT: Wrong subforum to complain in

Warrior

  • Charge charges reduced to 1 (from 2)
  • Heroic leap cooldown increased to 1.5 min
  • Bladestorm is now disarmable and rootable

Meanwhile

Mage

  • 3 more blinks added in addition to 70% sprint after using a blink for 5 seconds
2 Likes

Sure would be neat if we could just go back to mop levels of mobility for every spec.

1 Like

bros not even playing the same game as everyone else god bless

k e k w

I’ve forgotten how long it’s been since I’ve successfully entered an epic battlegrounds

Deffinitley a skill issue my friend. Each ranged class has ways to create distance. Each melee class has ways to close the gap. Its as easy as counting unless its an arcane mage (they said they fixed that in this patch. Yes hunters chunk, run with a partner who has disarm.

windwalker in its current for has me about to uninstall or reroll… legit drops my dk through wall in 2 globals