I want to talk about something that I put a some thought into recently before I get into this, and I think it makes perfect sense.
First, we all know WoW has been in a state of decline for the past few years. And you think you know who’s to blame for that. There’s only one group of people to blame.
It’s us, the playerbase.
Yeah, I said it. We’re the real reason why WoW “sucks.” I can already tell I rubbed a lot of people the wrong way. I get it and I already see the comments saying “Dra, you’re just kissing Blizzard’s a**”. And you might be right, because I love this game and want to see it succeed again. But hear me out for a second.
We’re just NOW getting Blizzard to listen and act on our feedback quicker than ever before because we’re starting to hit them where it hurts. Their wallets. Whether it’s because of WoW’s content quality decline or the Acti-Blizz controversies leading to the mass exodus, we’re hitting them. But think about it, had we been this harsh 5/6 years ago, how different would the landscape of WoW would be today? We might have gotten the corruption vendor and not on a rotation on day 1 of 8.3 for example. We might have gotten that Legion-dary vendor on day 1 of Legion.
Okay, now to the topic I wanted to talk about and the title of this thread. The issues in the game itself.
Full disclaimer that these are issues that I, MYSELF, see in the game. Some of you may agree with these. Some of you may not and that’s completely fine. And I’m going to list these out 1 by 1 so it’s a bit easier to read.
- Too much RNG, not enough BLP
- What do I mean by that? Let’s take a look at a recent system that Morgan Day has come out and said that they feel like they failed at. Shards of Domination. The number one complaint I see about this system is the acquisition. Getting your shards was completely based on RNG, whether one dropped and if you got the right shard. On top of that you also had the gear that had a chance to drop. If you don’t have your 3 set bonus shards and the 3 pieces of gear needed for the bonus, you missed out on hundreds, if not, thousands of DPS. Now what would I have done to help with getting your shards faster? I would have added a “Bundle of Domination” to Bonesmith Heirmir’s vendor table for 15 Stygian Embers that instantly grant you all of the rank 1 Shards that you are missing. Can never say no to a little bit of BLP. Also, I would bring back the old Justice and Valor points. I was a system that worked in Cata and MoP, and I never understood why it was taken out. Justice would be used to upgrade gear and buy previous season gear for catchup purposes. Valor would be used to buy current season pieces and be obtained from nearly all PVE endgame content.
- Progression Systems and Campaigns
- Let’s be real here, I love progression systems. THE FIRST TIME I do them. For example, after I complete an upgrade to my covenant sanctum, I want to reap the benefits of it on the rest of my characters in the same covenant. How so? Account-wide progression, on MOST THINGS. I want to be very clear with that. Not every little thing needs to be account-wide. Reputations back then I felt were good as a character specific thing. But now, I feel like it’s time to adopt the “Any friend of ____ is a friend of mine” behavior with reputations on your account. Now I do feel like Paragon reputation should stay character specific to keep that original feeling. As for campaigns, I feel the same way. I want to experience the story ONCE. Any major campaign should have a legitimate skip option on alts like skipping the Korthia intro and the new Zereth Mortis intro.
- The Great Vault
- Personally, I think this was a huge improvement compared to Legion’s and BfA’s weekly chests. But I believe that there’s still much more to be done to make this as perfect as possible, and this also kind of ties into the first point of too much RNG and not enough BLP. Currently, there is nothing stopping the vault from giving you an option of an item you already have. I would add a duplicate protection mechanic. Another thing about the vault is that you might be so close to that 10th Mythic+ dungeon or that 9th raid boss for your vault so you’re stuck with 2 options for them with progress left over. What if that left over progress what carried over to the next week? So instead of starting the week with 0/9 bosses and 0/10 dungeons, you start the new week off with 2/9 bosses and 3/10 dungeons. Another thing I saw, and this was something that Morgan Day has talked about on The Starting Zone, was the idea of being able to reroll your vault if you didn’t like your choices. I think this is a great idea and would be the perfect opportunity to bring back bonus rolls. Yes I liked the idea of having another chance at boss loot, it made gear progression slightly faster and it felt good. I think the new bonus rolls should be limited to 3 a week and 3 total. Spending on on your vault would reroll your vault and you have all different choices. And using them on a boss will only consume one if you get loot from it. That’s my reasoning for limiting the amount of rolls even more than how it was in BfA before everyone gets upset.
I really appreciate that took your time to read this thread. This is definitely something that I will try to keep updated with more thoughts and and suggestions.
 there’s no ifs ands or buts about it. Blizzard ignored feedback on their own Alpha / Beta’s AGAIN and this time it bit back.
 there’s no ifs ands or buts about it. Blizzard ignored feedback on their own Alpha / Beta’s AGAIN and this time it bit back.

