WoWHead Weekly DPS Ranking - Warlocks at the bottom and not even close!

Why are warlocks alwayssss getting debuffed while hunters alwaysssss get big buff. Looking at the WoWHead weekly Raid DPS Charts, you can see there’s a MASSIVE dps gap between hunters and Warlocks! Things like 20 shards to trigger Ritual of Ruin, 20 seconds to trigger Diabolic Ritual, a very weak Wither with stacks that fall off as soon as you gain them (what’s the point of stacks???). Vilefiend takes 6 seconds to load and do damage, which take time off it’s 15 seconds and it should be instant cast or proc ability anyway! Pact of Edruin under doom should work all the time since it’s at the bottom of the tree and cost so many points to get there! Affliction dots are wayyyyyy soft as a whole, like butter!

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A 2 button spec parsing the highest is just an abomination to god tbh

Valid keep making noise about this. Idk about 6 seconds but the summon definitely isn’t consistent

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Gotta see the beta numbers to get any references.

I do agree it drives me nuts while taking time to cast vilefiend only to watch the summon try to register what it wants to do and then que up the jumping to target (which sometimes bugs out) which also seems to have a cast time on and then slowly walk after mobs. You’d think that summon have some sort of protection against its dumb ai function like a speed up movement process.

Why haven’t given this thing the hero talent fel lord cleave treatment.

There used to be an issue where the fel lord would miss his cleave because of some asinine cast time into the jump/cleave portion of the ability, … idk how these developers code stuff with no insights into the spec they are designing for, and had to change it to be an instant rush to target (due to feedback in beta) no weird charge up so it wouldn’t miss.

Same goes for the dreadstalkers if you shoot them at a group and that group runs a bit to the sides those damn things will miss sometimes as if this was some 1st person shooter mechanic in a tab targeting game.

Interesting enough the devs decided to give windwalkers a non pet spec a condition to their damage cool down pets to be immune to crowd control when they are out :thinking:.

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Actually anyone have any info on the beta numbers as of this week?

Granted I think they just fixed Diabolist this week. So not even sure how trusted the data can be when there might be a few others bugs around.

Last I checked it aint looking good outside of AoE feelycraft stuff, we’re riddled with bugs, and the amount of forced movement looks to be rather… hellish.

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first mistake is going by prepatch numbers / rankings

Yeah that’s the thing I’m getting from the m + crowd for beta. The devs went ham with move mechanics/swirlies and dispelling/interrupting.

Which would sound kinda cool raid mechanics in a dungeon setting but at least give every spec a way to deal with said mechanics within their own tool kits, so you don’t have this weird sorry random spec you don’t have _____ this to deal with this week mechanics.

It is so beyond cringe that people still do this 20 years after release.

Balance passes are more or less still coming weekly, and there will definitely be more before the actual season opens, and people still just whine.

Cringe words from cringier folks.

Idk but seeing Kalamazi’s streams with the amount of casting in either of the lock specs is not making feel too good on locks fluidity for the next expansion.

Demo is casting a lot and it seems like destro does as well…

It seems like about most of other specs are being improved for quick combat except the warlock class and maybe two other classes. The class gets survivability as a means for that thrope but eventually gets chipped away due to too durable.

So can we just get an updated combat design for this class instead of turret casting. I don’t want a turret caster for it down the road to suffer survivability nerfs and still be stuck with turret casting.

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Warlocks Hero Powers are a lot more involved and a larger part of our damage profile than Hunters, for example.
So it makes sense that we’re weaker during pre-patch.

Destro should be casting a lot.
But their change to Demo to reduce the Demon Cores or w/e they’re called does feel really bad.

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No pure DPS class should ever be outparsed by a class with tank or healing specs IMO otherwise why have need for any other classes.

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I mean we’re pretty mid or id say mid low for the moment in beta. Well see how that translates when it’s released.

I just want lot of fluidity for the specs. You have non dots classes spread sustained damage profiles better than affliction with none of the dance dance revolution track of targets.

You have non pet specs getting tweaks to their pet CDs for things that immunes them to ccs baseline. Meanwhile they don’t tune the AI for demo pets…

I’ve seen Diabolist hero pets repeatedly hitting different targets than the one you’re targeting, I can’t imagine how furious players would be if their main hero talent ability for the other specs decided to shoot off to the sides to some other off target than the one on target, it was funny at 1st because it was ridiculous but not anymore this close to release.

Vilefiend and it’s upgrade have some weird que ability process where they waste like 2 to 3 secs to register and then off to cast their jump into the spit mechanic all of this should be instant (it shouldn’t need some weird look around animation to waste its duration), I won’t even mention the atrocious run on that thing where it would waste about 5 or so secs of its running over to a new target.

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Yeah, I’m hoping that’s a bug. It treats them as a main pet’s out of combat initial summon where they just stand there and only attack on your next attack.

It should have the attack on summon flag or whatever like Dreadstalkers do.

Vilefiend always had that delay before it attacked (it’s one of the reasons I avoided playing it), I was kind of hoping they’d removed it.

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Ik hero talents can, and hopefully will change a LOT of the things about Demo and Aff rn, as will balance tuning. I’m just nervous about trusting Blizz to do it quickly, or correctly.

And while I rather have it fixed better later, than not at al, I’ve ran keys as both aff and demo today, and they compared horribly to pally and dk.

I’ve lost 100k overall in BH as demo from the changes alone. Aff is better, but still far behind.

Ran aff in heroic amid last night, for the first time this xpac. Parsed from 86 (no lust for 30s) to 93 in a chatty semi-casual guild setting. My dps was getting rofl-stomped (by 100-180k, 25-45%) by pallies, hunter, and uh dk in my group… all of which except the dk with lower parses and the same ilvl (the dk was getting the only pi and manage to stay 1-3 % ahead of me on overall parse.

Promises of what may/should come just doesn’t make that feel better, ever. Hate on this post all you want… that which feels bad now, does indeed feel bad now.

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