Wowhead talent calculator

I wouldn’t count on that. Blizzard might break IO.

I wasn’t trying to meme either. It’s pretty clear talent trees won’t be the “unique” de facto some folks think it will. The current trees give you more flexibility because no one really cared if you chose passive damage over active damage for a .5% increase (I made that number up).

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That boring bloat as you put it is there to interconnect talents, to prevent ability bloat on the player.

Idk… % haste sounds good since it speeds up the rotation, % crit sounds good too, especially for DK’s where you have talents that cause stuff to occur on crit.

Unless it’s on a specific ability, then it makes you prioritize 1 ability over another.
But yes otherwise it’s boring.

This is boring too, but they need these as well, as picks for PVP, you’re going to weight one thing over another.
That’s why they exist… so you weight the benefits of one side versus the other when planning your built.

If it’s the same to you if they have it baseline/baked in, it’s not the same to others who actually consider the benefits of certain builds.

BUT as a baseline, i agree, more interesting gameplay changing passives would be more fun.

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This. It’s just a marketing spin for those media news releases to give content creators something to talk about. It’s nothing legendary or interesting.

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No it won’t.

Because those talent points you are getting “for free” when Blizzard swaps over to the new talent system.

Instead of a sack lunch, Blizzard is giving us lunch money to buy our lunch + a bit of extra spending money on the side. You don’t care that you have to spend money on your lunch when you have that extra money to do with as you please.

Big ol’ (X) for doubt from me - if they did that, we’d just be back to using out-of-game IO and because IO would become so popular it would force Blizzard to put it into the game again putting us right where we started.

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I heard the same line of B.S for the Covenants and what did you guys do. Ohh thats right you went to Icy Veins and did exactly what it told you to do. Which Cov, which Soulbind and which Conduits to use… lol

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No I didn’t. I played Kyrian Bear in 9.0 and the first half of 9.1.

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No, sec stat increases should just be baked. They might change your rotation, but knowing blizz, it will be at the utmost slightest way. Also, blizz has been known to give specs sec stat increases that actually are a dps decrease.

Also, i stated that not every significant talent has to be an active ability.

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LOL. The one thing I liked about Covenants was being able to give all my alts a unique experience because of all the combos I could do, but eventually, that wore off soo, I am left chasing stygia and standing in the middle of Oribos wanting to jump in the Maw with Sylvanas

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  1. I was against covenants being locked from the start, i made threads 2 years ago from June-July-August as soon as they were revealed up to Launch that they should be unlocked.
  2. These aren’t covenants, they’re not locked, you can make your own build, it’s literally the opposite of covenants.
  3. I played NF ret in the first patch, then i switched to Kyrian after 2 months cause Blessing of Seasons was crap.
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Nothing is free when blizz is involved.

Your still being forced to spend the point that you dont want to spend to get where you want to go. It doesn’t matter how you look at it, you still have to put a point where you dont want too.

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You want to spend those points… you’re not spending 5 points for 5% mana like ret did in TBC, okay? Benediction… lol
It’s FAR from that crap.

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I feel like the high-end players are going to make suggestions to improve talent trees and Blizzard is going to ignore all of them. Their true end goal being the appeasement of old school players who remember trees.

FF doesn’t have talent trees in any shape or form. None of their players really care. Then again their game is fairly formulaic. Talent trees would ruin that.

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No, your just spending 3 points on 4% crit, its almost just as bad. Lmfao.

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What 3 points do you spend on 4% crit?

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Don’t lecture me, you offered.

How the hecks did you get any of thats from me flat out sayings, “Wait until we actuallys get a hands-on instead of some sorta mockup”?

Ya can haves ya take, but just real curious how yous came to that conclusions 'bout my post.

I’m telling you it does.

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Not being literal.

I mean look at feral. They have 9 talents that buff tigers fury. 9, but its not even all that good of a talent. Then, your basically forced into spending the points to get ferocious roar. An active talent that not only costs combo points, has a cd, but also requires you to manage its timer. What does it give? 10% inc. Dmg. But all ferals take it bc no other talent buffs that much. You have to manage that, with all the other bleeds and timers, as melee, with shapeshifting every 20 sec for a buff (its not even in the spec tree) for what… mediocre dmg, no spec buff or utility and take a melee spot in raid? Not to mention its bad aoe dmg.

So lets be honest here, blizz doesnt think many of these decisions through.

Nope, still have to spend that point.

Please go play FF14 if you’re scared of talent choices. Perfect game for you. Literally perfect.

Please go.

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