WoW with FF14 gearing

Do you guys think that WoW would benefit from the gearing system in final fantasy? for those who don’t know, in final fantasy when items drop multiple classes / jobs can wear them and they are not BOP and even after you equip them they still don’t bind to you.

This means you could get an entire set for your warrior tank for example and then once you get better gear you literally can just transfer your full set of old gear over to your freshly leveled paladin.

I know that WoW has a bunch of other dumb chores that you have to do to get your alts up to par but at least if we were able to instantly be up to speed with gear it would be a tremendous help. Imagine how nice that would be if you just hit 60 with your alt and BOOM it’s ilvl 250+ with simply just transferring old gear you don’t even need anymore over.

Sounds tedious shooting stuff between characters.

The job thing where you can basically play multiple (all) specs on the same character seems kind of neat, though.

Yes and no. It can benefit people that play tanks and healers but it won’t benefit overall imo when they get gear from content that eventually will cause them to stop running said content. Less groups going imo

Or they could just improve heirloom gear to provide that same functionality. There are a few things I would love to see WoW take from FF14 but the gearing was not one of them. Looking at you Golden Saucer, why are there no Goblin casinos? That quest chain that teaches you have to play your character, beautifully done. Professions were enjoyable and fun to do.

You have a bit of a fundamental misunderstanding of FFXIV’s gearing system. Things definitely bind to the character; they have soulbinding just like WoW. There’s no transferring to alts. The main difference is that you can be multiple jobs (classes) on one character, so you do tend to reuse gear on jobs of the same role (all tanks share gear, all healers, etc).

Personally, I’d rather not have to shuffle gear around in the mail system. Since WoW doesn’t have the multi-class system that FFXIV does, I think a better way to facilitate alt gearing and progression is to simply make as many rep/system unlocks as possible account-wide (a la the Korthia socket item) and include expanding caps on currencies rather than hard caps (so you can earn 1,000 Valor each week, but if you skip a week, the next week your cap is 2,000 - do this for ALL currency/progression systems in the game).

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Yes I’d like to go back to Wrath of the Lich King.

Where I got drops in dungeons and raids and earned a currency to fill in the gaps if RNGesus was a turd.

I’d also like to go back to where the difference in item level between the first raid of the expansion and the last raid of the expansion wasn’t so disparate that you couldn’t clear the last raid if RNGesus really hated you.

Y’know… like me… where I had to end up tanking Arthas with Hero’s Surrender. The tanking shield out of Naxx. Because Ulduar and ToC decided I didn’t need a new tanking shield in a year.

No titanforging, no warforging. Just the normal colored gems with gem slot bonuses. Enchants, and armor augments that make crafting useful again.

Haha, in Cata, I was stuck with blue quality shoulders from the launch heroic dungeons for 2 tiers. My shoulders refused to ever drop in BWD/BoT. I grinded the troll dungeons for AGES and never saw a shoulder drop. And then finally, at the very end of Firelands, I got a shoulder upgrade. XD

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I think this is one kind of grind that needs to stay around. Gearing alts is one of the things that puts the RPG in WoW.

What Blizzard can take from FF14 is the ability to have a universal currency that lets you purchase (pre-current-patch) end-game gear. That way you can grind out the currency on your main and go buy the gear on your alt. You’re still playing the game to improve a character without suffering through the tedium all over again on your alt.

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I just want a crafting system which doesn’t suck. There was never a MMO with this level of bad where they’re practically useless. Most mmo’s would have craftable gear at 246 ilvl.

Maybe I’m not understanding correctly, but I send unbound gear to alts all the time…??? Talking about something different I’m missing?

Not to derail the thread…

But if I was going to ask for a gearing system from another MMO, it would be ESOs.

500+ gear sets in the game. Many open world and crafted sets are competitive with dungeon/trial sets

All of the gear sets upgradable to the max quality, regardless of what difficulty you got them on.

All gear is sharable between your characters.

Once you “learn” a piece of gear, you can recreate it as many times as you want on any of your characters

All dungeons/raids are farmable with no lockouts so you can keep running them to get your gear

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Does any gear bind in FF14? How do professions work?

It binds to your character once you start gaining some soul-thingy on it (Which is the same as saying you use it in combat).

Professions are somewhat tedious but supposedly complex in a fun way. I disagree whole-heartedly but the consensus is professions are fun. The end-game items make a good buck.

Most dungeon/raid gear binds when you equip it. Crafted gear and some dungeon dropped gear (from 2.0 mostly) binds once you kill, craft, or gather something (basically any action that would grant XP). As a side system, all gear generates soulbind over time - a little bar that fills. When the bar is full, you can extract a materia (essentially a stat gem) at a level equivalent to the level of the gear, consuming the soulbind bar and allowing it to refill again.

Professions work like battle jobs. You can level all gathering and crafting jobs on the same character. They have their own XP/levels, their own gear, and their own abilities.

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This benefits nobody but FOTM rerollers.

Who would play Arms warrior if ret paladin performed better and you could literally send all your gear?

It works in FF14 because jobs are role locked and performance isn’t as openly shared as in WoW.

I think it’s a bad system.

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No, wow wouldn’t benefit at all from FFXIVs gearing system.

Did they add a bank or something for alts? Last time I played you couldn’t send items or gold to any of your other characters.

Deterministic gearing is one of my favorite things about FF14 end game. I still miss early Cata valor gear in WoW.

There’s far too much RNG in WoW these days and content doesn’t feel rewarding. There’s far too large a chance that I will get nothing for the time I spent doing content with RNG rewards in WoW. With FF14’s equivalent of justice and valor points, I can see the reward at the end and I know the reward is achievable. It’s valuable to be able to see how much effort I need to put in and how long it’ll take - I can’t do that with RNG rewards. RNG drops finally dropping for me doesn’t make me happy - they leave me with a feeling of bitter relief that a particular grind is finally over.

I don’t mind having to hear each toon separately in WoW, but I do want to be able to buy specific pieces of gear with specific stats off a vendor roughly every 2 weeks (depending on the gear slot - the price varied somewhat between different armor slots) like I used to.

You don’t need other characters in FF, so it’s not something they really plan around.

Only people who do multiple characters really are super hardcore raiders, rpers and people who like to replay the story

Yeah just since WoW doesn’t have play all classes on one character thing, that’s why I said we could transfer gear between them.

So in FF you have your normal inventory, but then you also have your Armory chest.
The armory chest is a separate inventory that has 35 slots for each equippable slot, so 35 hats, 35 pants, etc. It’s a huge QOL increase.

When you get gear, it goes into the Armory and when you swap to a new class you can either auto-equip from the Armory, or you can just drag and drop from it.

It wouldn’t be all that hard to just set up something like that in WoW for alts (or maybe it would, IDK… spaghetti code and all that). It sure is convenient and basically means all items are usable at some point or another. Just a guild bank type of UI you can put Soulbound items into and open from your alts would do it.