People are RMT’ing on WoW Gold via either tokens or outright buying it off 3rd party sites to stock up on tokens so they can convert them over to Diablo Immortal credit and swipe on their shop.
This not only creates more RMT Gold issues on WoW side but further makes Blizzard even more scummy of a company for allowing it.
Call it what you will, but man, Diablo Immortal is the cap on the coffin of Blizzard just being downright shameless. That entire game is just absolutely shameless.
So someone doesn’t spend any real money and buys a token for gold to turn in to Bnet balance, then uses that on another Bnet game… and that’s… bad?
Also: you must be new to mobile games. And the fact that this isn’t Activision’s first mobile game.
If you don’t like it, don’t play it. That’s what I do with mobile games. But they aren’t going anywhere. This isn’t new. Even Nintendo has huge money making mobile games. Ignore them and they don’t bother you.
It is when it artificially inflates the in-game economy here on WoW, yes. If you can’t understand HOW that is bad, then I am willing to guess you also don’t make the connection between gas prices and the increased prices on groceries.
Thus why people should just stop playing those games and paying for transactions. Instead, they’re here raging about it and probably still giving them money.
Hello, I see you are starting to poke holes in your own armor. Rest assured that the WoW Community is seeking to eliminate toxicity wherever possible, and I wish you well in the outcome of your choice.
Imagine playing another game to earn gear in a different game.
Real talk, how did Blizzard manage to screw up this bad with Immortal and why did it take this long for it to come out after they got humiliated on stage? It took them this long to produce garbage? That’s some real talent.
RMT and gold are different. RMT is real money, gold is fake money. So if people are selling things for gold and using it in DI, none of that is real money. What’s the problem?
I don’t understand. Can somebody explain to me, in simple terms, what’s going on here?
Preferably without jargon like “RMT” which doesn’t mean anything and is just a buzzword people throw in if they don’t actually understand what they’re talking about.
Very obviously not what he meant when he called it a fallacy, and I’m pretty sure you know that.
It’s a fallacy in the same vein as saying “What do you care if people P2W in a mostly PvE game? It doesn’t affect you!”. It doesn’t have to be their first game for it to be terrible how it’s affecting the economy, and P2W definitely affects everyone because it pushes developers to lean more and more heavily on those types of predatory monetizations.
While some of us hate the direction Blizzard has taken, it doesn’t mean we wish to see these games die.
People sell runs for gold, they use the gold to buy tokens and convert to Blizzard balance, which they then use in a P2W game and this is a problem, I guess?