This is the problem with casuals complaining people always forget that DH’s don’t have a defensive CD that can save them from a stun, unlike DK’s that are pretty much impossible to CC, just Stun the DH and burst and we will die… If I can kill DH’s on my survival Hunter I’m pretty sure you can with your DK.
jaja a player that don’t know how to fight a DH in the forum, i recomend to look for youtubes on how to fight diferent classes, DH is by far the easiest class to kill if you know how, of course i wont tell you how to kill us. but we dont have a self -heal skill hint hint…
again, i am not here to teach you how to use your class, you depended on a legendary and now that is gone, you don’t know what to do. how’s that a DH fault?
that’s the problem with some players they get comfortable to a borrow power and become dependent of it. when in pvp a player should adapt to the skill sets.
sounds very evident from your repley that the issue is not on the classes.
I see you’re still 60, have you just not played DH? From what i read you like em? Well good to know; i for one believe you; you sound honest, so I’ll stick up for you. Don’t make me regret it, yeah?
Puttin faith in you. Dont let me down.
Now, what’s your read on DH endgame? Feel we are slated to stay strong? Do you like momentum? Im just starting DF, what can i look forward to, in your opinion, for DH?
Edit: your profile didnt update for me, i see you’re 70, how do you like DH now? How’s DF? Finding a lot to do? Fun or no for you as a DH?
It’s one of the strongest not but the best, you still have 50% chance to land a hit, you can cc with magic or warrior fear, trap, cheap shot, just need to use your brain to counter it. The best defensive in game is Pally bubble and Evasion-cloak of shadows together.
Arn’t most stuns short ranged abilities? I always thought of the Havok Demon Hunter as someone who dashed in, did a huge amount of damage in a short amount of time, then dashed out before our opponent could react, and used our mobility abilities to stay out of stun range.
Stun still work, and having a 50% 50% chance to survive pvp is not a great way to think of a mechanic. vs a secure skill that give 20% HP shield for x sec.
example a shield, you get extra HP secure no chances is exactly what you clicked.