This game forces you to group up with others instead of staying in your comfort zone. It is healthy to face your fears and group up with potential elitists. Thank you, Blizz.
I pretty successfully play the game all the time without ever interacting with anyone.
The faction divide worsen will you join the elitist faction or the casual faction? xd
I dont know if Everquest is still like it use to be.
But when I played Everquest online Adventures (ps2 version of EQ).
You grouped for EVERYTHING. Just grinding xp, or on a quest.
You had to have a group to make any progress.
I dunno… you can get through this game without seeing any sort of raid or dungeon content, and still see most the story. There are not many quests that force you into them. Compare that with a game like FF14 where a lot of the quests end up with you having to do a trial, raid, or dungeon, and the story is required in order to unlock half (prolly more than half) the features in the game.
WoW doesn’t really force you to group much at all really.
Ha. I played the original Everquest. The stuff that people complain about here has no comparison. That game would have eaten up and spit out a lot of the current gen MMO players.
Curious how someone would think that the reason someone doesn’t want to play with them is because they have an unnatural fear of people, and the solution is forced personality change through an entertainment product.
As a schizophrenic bipolar depressive, maybe I’m projecting.
it’s hit or misss imo. some people are social but many times people are antisocial. i be in guilds spamming if anyone wants to do M+ and nobody says a word. yet they want me to raid with them and that is about it.
LOTS of toxic players as well. it’s still social but to me it could be better but that is a player issue.
No it doesn’t.
Edit: If you want the shiny bling bling, yes, you will have to group up, if you want to or not, it all comes down to the content you want to do.
Uh… less than FFXIV, actually.
Mostly because FFXIV actually has mandatory clears of several pieces of group content to advance the Main Story Questline (MSQ)… which is required to access even the expansions. And damn near every single feature in the game in some capacity.
… and with a far smaller possibility of running into the elitists which proliferate this game’s community.
You’re going to need a better argument for the point you’re trying to get across.
It’s not like FFXIV’s forced grouping actually leads to social behavior, though.
FFXIV was - with the exception of my FC - the most isolated I’ve ever felt in an MMO.
Castle Lightwolf High Elf Wizard here:D!!!
Miss that game dearly…
Naw, no one ever talks outside hellos and thank yous. My fault, I should have been more specific. I was using social in the terms that the OP put forth, which was forced grouping. I should have been more clear though, so my bad.
That’s fair. FFXIV definitely forces grouping more than WoW, though if WoW required LFR clears of all the raids they’d be roughly equivalent.
I was a max damaging Dark Elf Rogue on Hodstock. Played from Beta until
2010. Was in the same guild the whole time. Still play WoW with some of those guild members. I hear some old players are making a private server for PC
play. But its a project that only a few of them are woking on in their spare time.
So it is probably a long ways off, if they ever get it going.
I have not played many MMOs, mostly WoW but I dabbled in GW2 a tiny bit and I’ve been playing FF14 for almost 2 months now, and it’s night and day between WoW and FF14.
I’d say FF14 is a more social MMO than WoW is.
That was a real community back then…honestly it’s one of my very first MMOs that I will always hold dear to my heart.
My Elf was named Skywolf from “The Divine Order” guild. I always hung around Freeport and Highpass. I still had no idea how CMs worked. Getting from Fayspire to Freeport was a rather scary but adventurous journey in which I’ve stopped momentarily at Klick Anon and met a gnome that joined along with me for Freeport’s journey.
I was terrified when I was within Dark Elf territory Neriak,
I’ve heard a fan is still on a project to bring the game back as a private server as well
I don’t think there’s any such thing as a “social MMO” anymore. People seem to get their social interactions elsewhere. Now it appears that there are “Progression MMOs”, however.
This game hasn’t “forced” me to group up with anyone since pre-LFR/LFD, a time where all we had was our server communities and had to talk to people to form groups for everything from elite quest mobs to dungeons and raids.
FFXIV gave me a different experience though. I was surprised I couldn’t progress the MSQ until I queue for a dungeon or raid, since they were tied directly into the main story. The game also tells you when someone in the group hasn’t done the dungeon or raid yet, so the leader would already know they’ll have to explain the fight.
Plus, when I first started playing that game, I was minding my own business when someone randomly walked up to me and knew I was a new player based on my icon next to my name. They took advantage of the mentor system the game had and I became their apprentice in learning the game. The took the time to walk me through everything and even got an XP boost.