Wow self cannibalizes itself

every season and every expansion the current raids and dungeons are thrown into the trash. you like doing the dungeon/raid? too bad, its not seasonal. you missed out on a season? too bad, wait for it and it might return in 5 years. you don’t like the current season? too bad don’t play.

the player should be able to do any dungeon and raid they want to do and get current season rewards.

“but my M+ score” score could be for the expansion dungeon pool. or there could be specific seasonal affixes for the “empowered seasonal dungeons”

“but resilient keystones" they should be per dungeon and not for doing all a at a specific level in the first place.

“but getting enough people for a raid” 5man raids, even mythic should be a thing.

“but mythic is for the best players” gate keeping kills wow. stop it.

wow was designed for casuals. there should be a auto fill que system for M+ and raid. mythic raid should be accessible to more than 1% of the player base

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Congratulations on not understanding how this game works at all. Thanks for playing though.

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Congratulations on adding nothing to the conversation.

Do…do you not recognize the massive conflict between these two statements?

It’s not a conversation when you’re just rambling about nonsense, bud. Put down the bottle.

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wow was made for casuals, it was solo friendly- and the group content was doable by a majority of players. i don’t see how making content artificially difficult like it is now would make it casual friendly.

the most difficult thing with wow in the past was the time investment and you could play the game at your own time without being left behind unlike now where everyone only cares about rio, raid exp and how many shiny achievements you link.

What part of WoW do you think is challenging here, my guy? Questing in classic wow was actually dangerous, where now you’re an unkillable god. Raiding and dungeons are now accessible through 5 difficulty modes, including one that you literally cannot lose. Delves scale from you cannot lose to a very mild challenge if you’re in last expansion’s gear. You’re showered with gear and cosmetics for the most trivial tasks….

I honestly don’t think you’ve actually played WoW before.

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People have been complaining about this since at least Wrath, back when we had the “Gear Score” add-on that people endlessly whined about. The perceived elitism of “now” has existed for most of the game’s history.

1% of the player base mythic raid. any other game where only 1% of the player base does the content it’d be removed from the game.

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1% of the playerbase posts nonsense rants like this on the forums. They should remove you. Have you tried just playing the parts of the game you enjoy? Or is that guy with the gun to your head on retainer?

That’s correct, not entirely though…besides, I don’t think you want to be a Mythic player, their behavior rivals PVP players :wink: I am kind of a semi-casual, depending how you define it, because I occasionally do LFR (sometimes pugs) raid, play alts, etc.

That makes you upset doesn’t it? :laughing:

Mythic raiding has its place. As raids cover ever level of difficulty.

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“Self cannibalizes itself” is redundant.

no its not. just look up ouroboros

Classic questing wasn’t “dangerous” because it was hard, it was dangerous because everything was slow, you had no tools, and downtime was brutal. Pull two mobs by mistake and you died because you had no interrupts, no self heals, and terrible itemization. That’s friction, not skill.

Modern WoW didn’t remove challenge, it moved it. The challenge isn’t killing boars anymore, it’s pushing high keys where one mistake bricks the run, or mythic raid mechanics where one person messing up wipes 20. Saying “there’s content you can’t lose” isn’t some gotcha, that exists so casuals, new players, disabled players, and people with limited time can actually play.

And the “showered with gear” thing is misleading. You get a lot of gear, sure, but most of it is meaningless the moment you step into real progression. Go into high M+ or mythic raid without knowing your class and see how godlike you feel.

And the “I don’t think you’ve played WoW” line doesn’t really land. Disagreeing with you isn’t a lack of experience, it’s a difference in how we define difficulty. (Responding on behalf of the other guy).

Resorting to insults instead of actually engaging with the points says more than you probably intended.
If you disagree, cool, explain why.
If not, there’s no need to turn a discussion into a cheap drive by.

What are you even talking about here my guy? Don’t pay attention to the overwhelming majority of the game because high keys and mythic raids exist? As a player who actually engages with that content (you don’t) I’m aware that I’m in the extreme minority. Are you high?

you’re 2/8 m. i though wow was easy and accessible why aren’t you 8/8 mythic when the boss has been nerfed the furthest its going to be and the season is coming to the end…

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I don’t like raiding but what are you talking about here? This is the lamest attempt at an insult given the context of the thread lol. Back to remix with you.

Exactly. In WoW, you’re forced onto Classic servers just to see old content as it was intended.
FFXIV handles this far more elegantly: item level syncing and ‘roulette’ rewards mean old content stays relevant for everyone.
You never have to fear ‘falling behind’—even if life or a business trip takes you away for a while, the experience will still be there when you get back.

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